Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DK Marcianito
Danzaburou
Level 108
God Stats
14W - 12L
1,616 SR
Queue Stats
440W - 421L
1,619 Elo+
Solo
Merlin
Merlin
TheStingray867
Merlin
Level 127
God Stats
0W - 2L
1,780 SR
Queue Stats
382W - 357L
1,544 Elo+
Solo
Ganesha
Ganesha
XxBruh23NationxX
Ganesha
Level 125
God Stats
15W - 16L
1,742 SR
Queue Stats
154W - 139L
1,573 Elo+
Solo
Team Averages
Level 114
1,628 SR
1,547 Elo+

VS

Team Averages
Level 106
1,599 SR
1,587 Elo+
He Bo
He Bo
GGL0sian
He Bo
Level 71
God Stats
15W - 11L
1,725 SR
Queue Stats
578W - 438L
1,598 Elo+
Party 2
Thanatos
Thanatos
Marsqueezy
Thanatos
Level 157
God Stats
8W - 5L
1,574 SR
Queue Stats
64W - 49L
1,662 Elo+
Party 1
Mercury
Mercury
TheAjelanDre
Mercury
Level 145
God Stats
10W - 8L
1,561 SR
Queue Stats
152W - 162L
1,538 Elo+
Solo
Medusa
Medusa
johnyboy1313131
Medusa
Level 67
God Stats
3W - 2L
1,635 SR
Queue Stats
338W - 216L
1,591 Elo+
Party 2
Athena
Athena
xCIoudIy
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 2 / 0
5,927
539
5,193
4,440
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
 
Anubis
9
0 / 2 / 1
5,186
471
1,192
4,349
1,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
DK Marcianito
Danzaburou
10
1 / 0 / 0
5,629
512
3,973
5,125
1,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 0
6,106
555
2,935
4,236
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 1
5,234
476
3,626
10,928
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GGL0sian
He Bo
11
2 / 2 / 3
6,431
585
3,255
4,692
1,305
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Marsqueezy
Thanatos
11
6 / 0 / 2
6,655
605
6,298
6,994
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
TheAjelanDre
Mercury
11
0 / 0 / 4
6,560
596
2,533
6,678
3,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 0
5,968
543
5,810
5,985
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
xCIoudIy
Athena
9
0 / 0 / 4
5,640
513
2,410
6,895
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
9
9
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
L
Anubis
 
Anubis
0
2
1
0.25
L
Danzaburou
DK Marcianito
Danzaburou
1
0
0
1
W
He Bo
GGL0sian
He Bo
2
2
3
1.75
W
Thanatos
Marsqueezy
Thanatos
6
0
2
7
W
Mercury
TheAjelanDre
Mercury
0
0
4
2
L
2
3
0
0.67
L
0
2
1
0.25
W
1
1
0
1
W
Athena
xCIoudIy
Athena
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,919
Damage
20,306
29,078
Taken
31,244
9,352
Mitigated
11,822
10,228
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,193
457
0
1,460
4,440
1,515
0
166
4,274
32,953
0
L
Anubis
 
Anubis
1,192
77
0
787
4,349
1,136
0
554
3,795
25,407
0
L
Danzaburou
DK Marcianito
Danzaburou
3,973
2,369
0
2,110
5,125
1,439
0
867
4,258
0
35,070
W
He Bo
GGL0sian
He Bo
3,255
217
0
710
4,692
1,305
0
2,458
2,078
38,271
0
W
Thanatos
Marsqueezy
Thanatos
6,298
1,395
0
7,900
6,994
2,644
0
1,984
4,854
0
38,357
W
Mercury
TheAjelanDre
Mercury
2,533
1,637
0
1,000
6,678
3,059
0
4,015
2,334
0
32,171
L
2,935
349
0
750
4,236
1,154
175
2,345
1,891
34,939
0
L
3,626
882
0
5,121
10,928
4,108
0
1,733
9,195
15,342
0
W
5,810
2,994
0
3,592
5,985
1,803
231
1,400
4,585
0
44,846
W
Athena
xCIoudIy
Athena
2,410
1,155
0
1,828
6,895
3,011
0
2,578
4,214
13,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,082
Gold Earned
31,254
304
Minions Killed
326
0
Camps Cleared
0
1,015,244
Distance Traveled
1,154,498
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,927
539
76
7
0
201,278
4
L
Anubis
5,186
471
58
5
0
204,244
4
L
Danzaburou
5,629
512
85
8
0
196,001
2
W
He Bo
6,431
585
79
7
0
194,673
3
W
Thanatos
6,655
605
66
6
0
250,020
1
W
Mercury
6,560
596
68
6
0
281,754
1
L
Merlin
6,106
555
80
7
0
199,807
4
L
Ganesha
5,234
476
5
0
0
213,914
3
W
Medusa
5,968
543
88
8
0
192,472
2
W
Athena
5,640
513
25
2
0
235,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role