Player Matchup

Morgan Le Fay
Morgan Le Fay
CallMeChange
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Zhong Kui
Zhong Kui
GeldAutomobil89
Zhong Kui
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 169L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
NCKBL
Danzaburou
Level 61
God Stats
35W - 24L
1,521 SR
Queue Stats
144W - 134L
1,398 Elo+
Party 1
Achilles
Achilles
NeXihL
Achilles
Level 64
God Stats
4W - 8L
1,386 SR
Queue Stats
160W - 216L
1,390 Elo+
Solo
Nemesis
Nemesis
SHACAHRC
Nemesis
Level 91
God Stats
4W - 3L
1,500 SR
Queue Stats
635W - 669L
1,445 Elo+
Solo
Team Averages
Level 70
1,481 SR
1,377 Elo+

VS

Team Averages
Level 85
1,515 SR
1,436 Elo+
Ymir
Ymir
Jesusda
Ymir
Level 68
God Stats
4W - 1L
1,692 SR
Queue Stats
179W - 235L
1,373 Elo+
Solo
Baba Yaga
Baba Yaga
PropheticMonk254
Baba Yaga
Level 61
God Stats
26W - 15L
1,502 SR
Queue Stats
287W - 335L
1,429 Elo+
Solo
Cernunnos
Cernunnos
Skr1lla
Cernunnos
Level 65
God Stats
55W - 24L
1,520 SR
Queue Stats
427W - 473L
1,435 Elo+
Solo
Cupid
Cupid
TrevorSpartacus
Cupid
Level 120
God Stats
1W - 0L
1,564 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Vechinela
Fenrir
Level 109
God Stats
5W - 7L
1,299 SR
Queue Stats
672W - 697L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CallMeChange
Morgan Le Fay
10
0 / 6 / 3
5,933
424
3,827
7,981
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
GeldAutomobil89
Zhong Kui
13
2 / 2 / 2
8,370
598
6,599
9,376
5,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
NCKBL
Danzaburou
12
4 / 5 / 3
7,714
551
8,694
10,482
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
NeXihL
Achilles
13
1 / 2 / 0
6,967
498
2,872
9,832
6,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
SHACAHRC
Nemesis
9
2 / 2 / 2
6,592
471
2,943
10,488
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jesusda
Ymir
11
2 / 2 / 5
7,613
544
4,975
8,559
5,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
14
4 / 1 / 4
8,113
580
8,062
6,806
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Skr1lla
Cernunnos
14
2 / 1 / 3
8,223
587
7,095
7,355
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 3 / 3
6,488
463
4,885
9,589
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Vechinela
Fenrir
13
8 / 2 / 4
8,240
589
8,002
10,821
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
17
17
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CallMeChange
Morgan Le Fay
0
6
3
0.25
L
Zhong Kui
GeldAutomobil89
Zhong Kui
2
2
2
1.5
W
Ymir
Jesusda
Ymir
2
2
5
2.25
L
Danzaburou
NCKBL
Danzaburou
4
5
3
1.1
L
Achilles
NeXihL
Achilles
1
2
0
0.5
W
Baba Yaga
4
1
4
6
L
Nemesis
SHACAHRC
Nemesis
2
2
2
1.5
W
Cernunnos
Skr1lla
Cernunnos
2
1
3
3.5
W
1
3
3
0.83
W
Fenrir
Vechinela
Fenrir
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,935
Damage
33,019
48,159
Taken
43,130
22,939
Mitigated
17,655
12,859
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CallMeChange
Morgan Le Fay
3,827
1,047
0
322
7,981
2,224
0
1,615
6,366
28,014
0
L
Zhong Kui
GeldAutomobil89
Zhong Kui
6,599
603
0
3,610
9,376
5,564
500
3,460
5,916
45,611
0
W
Ymir
Jesusda
Ymir
4,975
735
0
500
8,559
5,925
0
1,954
6,605
27,242
0
L
Danzaburou
NCKBL
Danzaburou
8,694
4,524
0
3,182
10,482
3,397
0
3,837
6,645
0
40,919
L
Achilles
NeXihL
Achilles
2,872
424
0
3,195
9,832
6,893
0
1,459
8,373
0
33,664
W
Baba Yaga
8,062
463
0
1,820
6,806
2,764
718
2,619
4,187
47,100
0
L
Nemesis
SHACAHRC
Nemesis
2,943
956
230
2,320
10,488
4,861
0
2,666
7,822
0
15,340
W
Cernunnos
Skr1lla
Cernunnos
7,095
3,433
0
2,730
7,355
2,613
1,287
2,810
4,082
0
47,177
W
4,885
2,707
343
4,190
9,589
2,470
0
672
8,917
0
31,934
W
Fenrir
Vechinela
Fenrir
8,002
2,844
0
3,802
10,821
3,883
500
2,643
8,178
0
34,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
38,677
297
Minions Killed
336
0
Camps Cleared
0
1,265,007
Distance Traveled
1,267,380
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,933
424
36
3
0
247,561
2
L
Zhong Kui
8,370
598
83
6
0
245,757
1
W
Ymir
7,613
544
39
3
0
246,212
4
L
Danzaburou
7,714
551
69
5
0
249,472
2
L
Achilles
6,967
498
80
6
0
229,389
1
W
Baba Yaga
8,113
580
97
7
0
295,486
1
L
Nemesis
6,592
471
29
2
0
292,828
2
W
Cernunnos
8,223
587
85
6
0
219,881
4
W
Cupid
6,488
463
58
4
0
230,765
0
W
Fenrir
8,240
589
57
4
0
275,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role