Player Matchup

Sun Wukong
Sun Wukong
Baluma
Sun Wukong
Level 29
God Stats
0W - 2L
1,245 SR
Queue Stats
31W - 22L
1,625 Elo+
Solo
Artemis
Artemis
Break2304
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,686 Elo+
Solo
Ratatoskr
Ratatoskr
Crëps
Ratatoskr
Level 29
God Stats
5W - 4L
1,702 SR
Queue Stats
203W - 239L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
N1rkoS
Ao Kuang
Level 28
God Stats
5W - 10L
1,500 SR
Queue Stats
178W - 169L
1,593 Elo+
Solo
Ymir
Ymir
ZAPATO21
Ymir
Level 23
God Stats
8W - 11L
1,495 SR
Queue Stats
97W - 92L
1,550 Elo+
Solo
Team Averages
Level 23
1,488 SR
1,605 Elo+

VS

Team Averages
Level 21
1,476 SR
1,573 Elo+
Pele
Pele
Buren101
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 109L
1,548 Elo+
Party 1
Hou Yi
Hou Yi
EggSalad414
Hou Yi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 47L
1,739 Elo+
Solo
Bellona
Bellona
ParanoyaX
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,485 Elo+
Solo
Agni
Agni
begnam
Agni
Level 17
God Stats
4W - 4L
1,378 SR
Queue Stats
19W - 20L
1,547 Elo+
Solo
Cabrakan
Cabrakan
oFlxw
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 109L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Baluma
Sun Wukong
15
5 / 5 / 2
9,603
534
10,709
15,560
15,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Break2304
Artemis
10
0 / 5 / 1
6,866
381
4,460
7,260
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Crëps
Ratatoskr
15
5 / 6 / 2
9,331
518
8,939
12,987
4,741
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
N1rkoS
Ao Kuang
13
4 / 8 / 4
8,636
480
8,851
16,506
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
11
2 / 4 / 3
7,644
425
3,450
15,969
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 3 / 4
10,804
600
5,346
12,426
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
19
12 / 1 / 1
12,374
687
13,791
15,379
6,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ParanoyaX
Bellona
14
3 / 4 / 1
9,349
519
7,965
13,096
9,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
begnam
Agni
15
3 / 5 / 7
9,808
545
12,770
10,871
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
oFlxw
Cabrakan
15
5 / 3 / 9
11,037
613
8,982
10,846
11,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
16
Kills
28
28
Deaths
16
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Baluma
Sun Wukong
5
5
2
1.2
L
Artemis
Break2304
Artemis
0
5
1
0.1
W
Pele
5
3
4
2.33
L
Ratatoskr
Crëps
Ratatoskr
5
6
2
1
W
Hou Yi
12
1
1
12.5
L
Ao Kuang
N1rkoS
Ao Kuang
4
8
4
0.75
W
Bellona
ParanoyaX
Bellona
3
4
1
0.88
L
Ymir
2
4
3
0.88
W
Agni
begnam
Agni
3
5
7
1.3
W
Cabrakan
oFlxw
Cabrakan
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,409
Damage
48,854
68,282
Taken
62,618
39,575
Mitigated
36,825
11,574
Healing
22,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Baluma
Sun Wukong
10,709
1,698
0
2,140
15,560
15,347
0
4,422
11,138
4,519
46,165
L
Artemis
Break2304
Artemis
4,460
1,950
0
614
7,260
1,900
0
767
6,493
0
26,632
W
Pele
5,346
1,363
0
5,371
12,426
4,748
0
1,345
10,961
0
63,642
L
Ratatoskr
Crëps
Ratatoskr
8,939
1,847
0
1,650
12,987
4,741
0
2,383
10,604
0
62,601
W
Hou Yi
13,791
7,518
0
10,237
15,379
6,229
4,703
2,148
13,123
0
100,534
L
Ao Kuang
N1rkoS
Ao Kuang
8,851
2,592
0
3,720
16,506
5,431
0
5,188
11,318
37,446
0
W
Bellona
ParanoyaX
Bellona
7,965
3,618
0
2,812
13,096
9,758
2,037
2,572
10,500
0
42,255
L
Ymir
3,450
930
0
3,450
15,969
12,156
0
9,123
6,846
25,619
0
W
Agni
begnam
Agni
12,770
996
290
2,295
10,871
4,128
727
4,163
6,434
47,479
0
W
Cabrakan
oFlxw
Cabrakan
8,982
1,734
0
1,901
10,846
11,962
0
2,444
8,362
36,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,080
Gold Earned
53,372
362
Minions Killed
479
0
Camps Cleared
0
1,511,051
Distance Traveled
1,613,290
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,603
534
93
5
0
347,260
5
L
Artemis
6,866
381
62
3
0
256,466
4
W
Pele
10,804
600
120
7
0
355,287
0
L
Ratatoskr
9,331
518
106
6
0
322,963
0
W
Hou Yi
12,374
687
158
9
0
330,718
6
L
Ao Kuang
8,636
480
71
4
0
282,953
0
W
Bellona
9,349
519
78
4
0
305,769
2
L
Ymir
7,644
425
30
2
0
301,409
1
W
Agni
9,808
545
72
4
0
316,115
5
W
Cabrakan
11,037
613
51
3
0
305,401
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role