Player Matchup

Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Hannibal-Hope
Ares
Level 115
God Stats
3W - 2L
1,443 SR
Queue Stats
30W - 31L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Judas_treason
Gilgamesh
Level 89
God Stats
17W - 40L
1,329 SR
Queue Stats
474W - 544L
1,421 Elo+
Solo
Bakasura
Bakasura
j-a-l-o-l-e-y
Bakasura
Level 55
God Stats
2W - 0L
1,301 SR
Queue Stats
64W - 67L
1,424 Elo+
Solo
Chronos
Chronos
mightynovice86
Chronos
Level 69
God Stats
26W - 29L
1,414 SR
Queue Stats
459W - 576L
1,286 Elo+
Solo
Team Averages
Level 94
1,397 SR
1,418 Elo+

VS

Team Averages
Level 74
1,463 SR
1,378 Elo+
Hades
Hades
Alvin29785
Hades
Level 88
God Stats
82W - 74L
1,501 SR
Queue Stats
133W - 153L
1,372 Elo+
Solo
Bellona
Bellona
Bound3R_257
Bellona
Level 47
God Stats
16W - 26L
1,374 SR
Queue Stats
25W - 45L
1,294 Elo+
Solo
Freya
Freya
ferryzenda
Freya
Level 64
God Stats
65W - 74L
1,281 SR
Queue Stats
342W - 453L
1,376 Elo+
Solo
Chiron
Chiron
kliek12
Chiron
Level 106
God Stats
8W - 5L
1,656 SR
Queue Stats
27W - 25L
1,480 Elo+
Solo
Ares
Ares
sub-atom-ic
Ares
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
166W - 200L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 3 / 3
10,710
510
9,341
15,211
5,985
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 9
11,183
533
13,455
22,955
24,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Judas_treason
Gilgamesh
19
2 / 0 / 5
12,324
587
11,561
18,256
14,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
j-a-l-o-l-e-y
Bakasura
20
13 / 4 / 1
13,383
637
18,367
20,280
8,921
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 1 / 7
11,236
535
8,398
10,425
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
4 / 5 / 3
10,429
497
11,102
20,203
9,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Bound3R_257
Bellona
18
0 / 3 / 1
10,283
490
13,076
17,384
13,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
16
2 / 6 / 2
10,024
477
12,797
23,874
9,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
kliek12
Chiron
17
6 / 4 / 1
10,374
494
13,471
15,626
5,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 3
7,965
379
3,657
13,298
14,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
22
Kills
12
12
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
3
1.17
L
Hades
4
5
3
1.1
L
Bellona
Bound3R_257
Bellona
0
3
1
0.17
W
3
4
9
1.88
W
Gilgamesh
Judas_treason
Gilgamesh
2
0
5
4.5
L
Freya
2
6
2
0.5
W
Bakasura
j-a-l-o-l-e-y
Bakasura
13
4
1
3.38
L
Chiron
kliek12
Chiron
6
4
1
1.63
W
2
1
7
5.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,122
Damage
54,103
87,127
Taken
90,385
58,157
Mitigated
52,830
29,521
Healing
28,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,341
3,155
0
3,473
15,211
5,985
0
2,518
12,693
0
92,367
L
Hades
11,102
791
846
8,189
20,203
9,297
975
4,737
14,531
65,642
0
L
Bellona
Bound3R_257
Bellona
13,076
5,179
0
5,171
17,384
13,449
819
1,440
15,709
0
71,025
W
13,455
1,833
0
2,397
22,955
24,471
39
9,422
13,533
30,875
0
W
Gilgamesh
Judas_treason
Gilgamesh
11,561
2,025
0
10,080
18,256
14,545
639
2,191
16,065
0
76,518
L
Freya
12,797
4,759
40
9,390
23,874
9,486
820
8,072
14,021
59,439
0
W
Bakasura
j-a-l-o-l-e-y
Bakasura
18,367
13,831
0
8,402
20,280
8,921
2,865
7,566
12,714
0
99,641
L
Chiron
kliek12
Chiron
13,471
6,309
568
3,838
15,626
5,714
869
6,443
9,073
0
67,456
W
8,398
3,125
772
4,397
10,425
4,235
3,671
6,137
4,288
62,093
0
L
3,657
395
0
570
13,298
14,884
408
1,349
11,482
29,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,836
Gold Earned
49,075
600
Minions Killed
467
0
Camps Cleared
0
1,988,571
Distance Traveled
1,817,324
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,710
510
129
6
0
325,744
2
L
Hades
10,429
497
95
5
0
357,567
0
L
Bellona
10,283
490
136
6
0
417,300
0
W
Ares
11,183
533
21
1
0
416,817
2
W
Gilgamesh
12,324
587
159
8
0
432,843
1
L
Freya
10,024
477
90
4
0
341,944
0
W
Bakasura
13,383
637
166
8
0
447,362
2
L
Chiron
10,374
494
112
5
0
396,895
1
W
Chronos
11,236
535
125
6
0
365,805
2
L
Ares
7,965
379
34
2
0
303,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role