Player Matchup

Tyr
Tyr
 
Tyr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BrenoFabBr
Anubis
Level 26
God Stats
24W - 33L
1,393 SR
Queue Stats
401W - 449L
1,307 Elo+
Solo
Pele
Pele
KalinsKen
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
SanMarcoss
Thor
Level 22
God Stats
1W - 9L
1,253 SR
Queue Stats
152W - 172L
1,484 Elo+
Solo
Vamana
Vamana
SoledbyWalterxx
Vamana
Level 7
God Stats
1W - 2L
1,508 SR
Queue Stats
8W - 14L
1,427 Elo+
Solo
Team Averages
Level 15
1,431 SR
1,443 Elo+

VS

Team Averages
Level 11
1,377 SR
1,420 Elo+
Morgan Le Fay
Morgan Le Fay
VeganoDosAnjos
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Xx_FunnySmile_xX
Tyr
Level 15
God Stats
1W - 2L
1,161 SR
Queue Stats
42W - 48L
1,348 Elo+
Solo
Ra
Ra
everyone_sucks
Ra
Level 5
God Stats
1W - 3L
1,292 SR
Queue Stats
39W - 32L
1,599 Elo+
Solo
Apollo
Apollo
ppVC
Apollo
Level 14
God Stats
2W - 2L
1,432 SR
Queue Stats
17W - 13L
1,493 Elo+
Solo
Set
Set
yossefga
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
1
0 / 0 / 0
5,610
267
0
0
0
Anubis
BrenoFabBr
Anubis
16
12 / 5 / 2
10,814
515
14,325
15,739
7,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
14
3 / 13 / 3
9,381
447
5,100
18,693
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 6 / 8
10,353
493
10,033
18,964
8,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 10 / 7
9,078
432
12,123
24,316
17,780
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
VeganoDosAnjos
Morgan Le Fay
15
4 / 9 / 7
10,474
499
5,919
15,472
4,974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 10
10,482
499
4,419
14,641
11,839
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
14 / 5 / 8
13,218
629
25,017
16,294
11,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
ppVC
Apollo
18
8 / 1 / 14
12,346
588
15,652
14,504
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 5 / 5
10,962
522
5,078
16,949
9,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
24
Kills
34
34
Deaths
25
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
L
Anubis
BrenoFabBr
Anubis
12
5
2
2.6
L
Pele
3
13
3
0.35
L
6
6
8
1.67
L
3
10
7
0.65
W
Morgan Le Fay
VeganoDosAnjos
Morgan Le Fay
4
9
7
0.83
W
3
5
10
1.6
W
14
5
8
3.6
W
Apollo
ppVC
Apollo
8
1
14
15
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,581
Damage
56,085
77,712
Taken
77,860
38,591
Mitigated
42,023
16,392
Healing
25,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
BrenoFabBr
Anubis
14,325
1,300
0
7,298
15,739
7,433
0
8,377
7,362
63,919
0
L
Pele
5,100
1,144
0
1,590
18,693
5,164
1,735
7,769
10,924
0
45,469
L
10,033
2,691
0
3,038
18,964
8,214
352
6,034
12,930
0
50,294
L
12,123
6,814
0
4,466
24,316
17,780
947
8,756
15,560
0
44,718
W
Morgan Le Fay
VeganoDosAnjos
Morgan Le Fay
5,919
1,252
0
1,452
15,472
4,974
965
3,680
11,792
49,891
0
W
4,419
856
0
1,211
14,641
11,839
964
2,914
11,727
0
38,790
W
25,017
3,988
2,026
6,447
16,294
11,550
2,710
2,997
13,297
96,434
0
W
Apollo
ppVC
Apollo
15,652
10,338
0
7,719
14,504
4,549
6,288
3,512
10,992
0
74,064
W
5,078
1,967
0
6,722
16,949
9,111
938
1,222
15,727
0
75,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,236
Gold Earned
57,482
307
Minions Killed
530
0
Camps Cleared
0
1,438,779
Distance Traveled
1,825,115
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,610
267
0
0
0
0
0
L
Anubis
10,814
515
93
4
0
328,078
0
L
Pele
9,381
447
63
3
0
358,026
1
L
Thor
10,353
493
77
4
0
383,681
0
L
Vamana
9,078
432
74
4
0
368,994
1
W
Morgan Le Fay
10,474
499
78
4
0
335,571
0
W
Tyr
10,482
499
62
3
0
404,036
0
W
Ra
13,218
629
162
8
0
388,902
1
W
Apollo
12,346
588
124
6
0
347,143
4
W
Set
10,962
522
104
5
0
349,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role