Player Matchup

Cthulhu
Cthulhu
DarkQuixs
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,270 Elo+
Party 1
Bakasura
Bakasura
Epiccreeper543
Bakasura
Level 18
God Stats
46W - 61L
1,328 SR
Queue Stats
102W - 117L
1,343 Elo+
Solo
Pele
Pele
Tj_Freshhh
Pele
Level 6
God Stats
0W - 3L
1,246 SR
Queue Stats
2W - 3L
1,143 Elo+
Solo
Kukulkan
Kukulkan
XR_BigX476569
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,270 Elo+
Party 1
Set
Set
j-redkps
Set
Level 15
God Stats
2W - 2L
1,731 SR
Queue Stats
10W - 9L
1,430 Elo+
Solo
Team Averages
Level 9
1,461 SR
1,291 Elo+

VS

Team Averages
Level 11
1,470 SR
1,295 Elo+
Bakasura
Bakasura
JokerVenom66240
Bakasura
Level 8
God Stats
4W - 4L
1,459 SR
Queue Stats
10W - 22L
1,311 Elo+
Solo
Anubis
Anubis
Youngblade208
Anubis
Level 17
God Stats
1W - 3L
1,244 SR
Queue Stats
24W - 22L
1,474 Elo+
Solo
Neith
Neith
cesc1236
Neith
Level 17
God Stats
105W - 90L
1,490 SR
Queue Stats
140W - 125L
1,360 Elo+
Solo
Artemis
Artemis
charchad09
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,090 Elo+
Solo
Cthulhu
Cthulhu
lI-N4CH0-Il
Cthulhu
Level 8
God Stats
12W - 11L
1,657 SR
Queue Stats
184W - 216L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkQuixs
Cthulhu
20
1 / 10 / 12
12,722
979
10,698
26,248
25,158
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
20
7 / 6 / 9
13,887
1,068
13,756
23,293
8,677
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 8 / 6
15,300
1,177
26,678
30,267
11,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
XR_BigX476569
Kukulkan
20
4 / 11 / 11
13,396
1,030
15,665
16,520
5,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 10 / 12
12,935
995
15,131
22,070
7,933
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
16 / 7 / 14
15,987
1,230
17,535
16,308
6,017
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
13 / 7 / 18
15,769
1,213
34,258
23,737
8,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
cesc1236
Neith
20
13 / 4 / 19
15,864
1,220
34,957
18,702
7,091
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
charchad09
Artemis
20
1 / 5 / 16
12,228
941
5,087
11,459
3,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
lI-N4CH0-Il
Cthulhu
20
2 / 4 / 26
13,320
1,025
18,248
19,502
19,761
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
138
27
Kills
45
45
Deaths
27
50
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DarkQuixs
Cthulhu
1
10
12
0.7
L
Bakasura
7
6
9
1.92
W
Bakasura
16
7
14
3.29
L
10
8
6
1.63
L
Kukulkan
XR_BigX476569
Kukulkan
4
11
11
0.86
W
13
7
18
3.14
W
Neith
cesc1236
Neith
13
4
19
5.63
W
Artemis
charchad09
Artemis
1
5
16
1.8
L
5
10
12
1.1
W
Cthulhu
lI-N4CH0-Il
Cthulhu
2
4
26
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,928
Damage
110,085
118,398
Taken
89,708
59,448
Mitigated
45,384
13,003
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DarkQuixs
Cthulhu
10,698
961
378
0
26,248
25,158
0
10,353
15,463
33,778
0
L
Bakasura
13,756
9,429
0
3,309
23,293
8,677
0
12,056
11,175
0
16,564
W
Bakasura
17,535
10,822
0
1,056
16,308
6,017
0
7,105
8,827
0
32,065
L
26,678
9,130
0
7,473
30,267
11,708
0
11,338
18,565
0
55,504
L
Kukulkan
XR_BigX476569
Kukulkan
15,665
2,563
0
574
16,520
5,972
0
7,526
8,950
44,632
0
W
34,258
4,892
0
11,623
23,737
8,746
0
5,354
17,504
48,728
0
W
Neith
cesc1236
Neith
34,957
16,892
0
3,908
18,702
7,091
0
7,455
10,552
0
79,339
W
Artemis
charchad09
Artemis
5,087
1,743
0
14
11,459
3,769
0
1,625
9,778
0
16,672
L
15,131
6,807
0
1,269
22,070
7,933
0
11,233
10,672
0
19,063
W
Cthulhu
lI-N4CH0-Il
Cthulhu
18,248
3,304
402
0
19,502
19,761
0
4,824
14,534
30,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,240
Gold Earned
73,168
225
Minions Killed
223
2
Camps Cleared
9
1,261,650
Distance Traveled
1,089,451
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,722
979
47
4
2
249,622
3
L
Bakasura
13,887
1,068
27
2
0
279,686
0
W
Bakasura
15,987
1,230
51
4
0
267,672
0
L
Pele
15,300
1,177
59
5
0
269,672
0
L
Kukulkan
13,396
1,030
81
6
0
204,974
0
W
Anubis
15,769
1,213
34
3
0
190,259
0
W
Neith
15,864
1,220
88
7
1
237,016
0
W
Artemis
12,228
941
20
2
8
158,938
3
L
Set
12,935
995
11
1
0
257,696
0
W
Cthulhu
13,320
1,025
30
2
0
235,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role