Player Matchup

Khepri
Khepri
Alez1027
Khepri
Level 106
God Stats
6W - 3L
1,463 SR
Queue Stats
31W - 13L
1,590 Elo+
Solo
Medusa
Medusa
Aphexblue
Medusa
Level 135
God Stats
77W - 57L
1,589 SR
Queue Stats
399W - 369L
1,527 Elo+
Solo
Eset
Eset
Batbatavia
Eset
Level 140
God Stats
185W - 195L
1,497 SR
Queue Stats
936W - 960L
1,493 Elo+
Solo
Loki
Loki
HALCONNEN
Loki
Level 126
God Stats
11W - 13L
1,575 SR
Queue Stats
353W - 333L
1,522 Elo+
Solo
Zeus
Zeus
pepsi12345
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 111
1,525 SR
1,527 Elo+

VS

Team Averages
Level 48
1,595 SR
1,528 Elo+
Scylla
Scylla
JenkinsPrime
Scylla
Level 34
God Stats
63W - 65L
1,477 SR
Queue Stats
238W - 229L
1,470 Elo+
Party 1
Neith
Neith
Misty947
Neith
Level 45
God Stats
3W - 2L
1,484 SR
Queue Stats
8W - 14L
1,405 Elo+
Solo
Thoth
Thoth
Vinkalis
Thoth
Level 29
God Stats
49W - 47L
1,495 SR
Queue Stats
208W - 203L
1,456 Elo+
Party 1
Horus
Horus
XxRIC0CHETxX
Horus
Level 85
God Stats
8W - 2L
1,699 SR
Queue Stats
9W - 5L
1,596 Elo+
Solo
Ao Kuang
Ao Kuang
ΕclipseGSX
Ao Kuang
Level 48
God Stats
5W - 1L
1,818 SR
Queue Stats
180W - 125L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alez1027
Khepri
16
1 / 2 / 12
10,513
1,051
5,323
9,451
12,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Aphexblue
Medusa
16
5 / 8 / 5
10,972
1,097
10,974
14,301
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 9
10,580
1,058
13,010
15,000
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
16
2 / 3 / 8
9,683
968
9,083
9,881
3,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 8 / 8
10,744
1,074
11,693
13,485
4,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

121

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 2 / 12
10,419
1,042
8,087
10,962
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Misty947
Neith
17
1 / 3 / 15
10,163
1,016
11,004
7,914
3,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Vinkalis
Thoth
17
8 / 3 / 8
11,763
1,176
11,867
5,534
1,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 13
10,968
1,097
9,952
14,928
13,943
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
ΕclipseGSX
Ao Kuang
17
11 / 5 / 11
12,612
1,261
18,458
13,843
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
86
16
Kills
27
27
Deaths
16
42
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alez1027
Khepri
1
2
12
3.5
L
Medusa
Aphexblue
Medusa
5
8
5
0.94
L
3
6
9
1.25
L
Loki
2
3
8
2
W
Scylla
3
2
12
4.5
W
Neith
Misty947
Neith
1
3
15
2.83
W
Thoth
Vinkalis
Thoth
8
3
8
4
W
4
3
13
3.5
L
5
8
8
1.13
W
Ao Kuang
ΕclipseGSX
Ao Kuang
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,083
Damage
59,368
62,118
Taken
53,181
30,711
Mitigated
27,847
4,606
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alez1027
Khepri
5,323
604
0
1,130
9,451
12,162
0
6,550
2,631
11,262
0
L
Medusa
Aphexblue
Medusa
10,974
4,514
0
1,085
14,301
5,084
0
8,180
5,985
0
43,230
L
13,010
558
654
1,678
15,000
5,458
0
8,053
6,773
24,161
0
L
Loki
9,083
1,697
0
0
9,881
3,620
0
5,809
3,916
0
24,809
W
Scylla
8,087
681
0
676
10,962
3,701
0
6,832
4,130
37,641
0
W
Neith
Misty947
Neith
11,004
6,023
0
1,575
7,914
3,186
0
4,488
3,426
0
26,510
W
Thoth
Vinkalis
Thoth
11,867
97
69
526
5,534
1,673
0
3,155
2,379
39,017
0
W
9,952
3,109
1,284
3,354
14,928
13,943
0
8,787
6,141
0
21,896
L
11,693
1,967
0
59
13,485
4,387
0
9,076
4,211
28,894
0
W
Ao Kuang
ΕclipseGSX
Ao Kuang
18,458
3,819
0
2,363
13,843
5,344
0
6,764
7,079
25,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,492
Gold Earned
55,925
173
Minions Killed
213
6
Camps Cleared
11
919,099
Distance Traveled
976,935
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,513
1,051
18
2
1
184,036
0
L
Medusa
10,972
1,097
71
7
1
197,146
0
L
Eset
10,580
1,058
11
1
3
182,728
2
L
Loki
9,683
968
35
4
1
191,275
0
W
Scylla
10,419
1,042
69
7
1
195,575
4
W
Neith
10,163
1,016
27
3
4
178,480
1
W
Thoth
11,763
1,176
65
7
1
222,429
1
W
Horus
10,968
1,097
23
2
2
211,614
2
L
Zeus
10,744
1,074
38
4
0
163,914
0
W
Ao Kuang
12,612
1,261
29
3
3
168,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role