Player Matchup

Anubis
Anubis
Casualgamor
Anubis
Level 20
God Stats
3W - 0L
1,715 SR
Queue Stats
89W - 74L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Joshua64
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,497 Elo+
Solo
Thor
Thor
davidginori
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 71L
1,653 Elo+
Solo
Serqet
Serqet
magical141planet
Serqet
Level 7
God Stats
1W - 0L
1,541 SR
Queue Stats
1W - 1L
1,201 Elo+
Solo
Chaac
Chaac
temp-259179
Chaac
Level 29
God Stats
3W - 1L
1,739 SR
Queue Stats
84W - 117L
1,420 Elo+
Solo
Team Averages
Level 13
1,599 SR
1,443 Elo+

VS

Team Averages
Level 19
1,532 SR
1,490 Elo+
Ravana
Ravana
FaZe_KSTR0_87
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,400 Elo+
Solo
Janus
Janus
FeuchtxFurz
Janus
Level 23
God Stats
1W - 4L
1,598 SR
Queue Stats
42W - 41L
1,483 Elo+
Solo
Medusa
Medusa
Mareekk96
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Sun Wukong
Sun Wukong
SirThiccumz
Sun Wukong
Level 29
God Stats
37W - 30L
1,561 SR
Queue Stats
128W - 122L
1,506 Elo+
Solo
Yemoja
Yemoja
greewoodmick1984
Yemoja
Level 27
God Stats
35W - 30L
1,500 SR
Queue Stats
281W - 277L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
3 / 2 / 0
11,637
582
6,654
12,719
6,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Joshua64
Sylvanus
9
0 / 10 / 0
7,533
377
828
16,212
9,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 11 / 0
7,175
359
3,008
12,950
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 13 / 2
7,457
373
1,708
15,057
9,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
2 / 3 / 0
9,870
494
7,877
15,219
15,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
9,822
491
7,220
10,448
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
19 / 2 / 9
11,624
581
26,801
12,285
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Mareekk96
Medusa
3
1 / 1 / 0
6,084
304
375
1,084
274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
SirThiccumz
Sun Wukong
16
10 / 1 / 4
10,259
513
11,813
13,242
13,089
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 5
9,359
468
3,620
5,915
3,725
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
5
Kills
37
39
Deaths
6
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
2
0
1.5
L
5
2
8
4.5
L
19
2
9
11.75
W
Sylvanus
Joshua64
Sylvanus
0
10
0
0
L
Medusa
Mareekk96
Medusa
1
1
0
1
L
Sun Wukong
SirThiccumz
Sun Wukong
10
1
4
12
W
0
11
0
0
L
2
0
5
4.5
W
0
13
2
0.08
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
49,829
72,157
Taken
42,974
45,330
Mitigated
26,451
13,938
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,654
217
0
5,464
12,719
6,824
0
3,797
8,770
100,526
0
L
7,220
1,348
0
2,566
10,448
4,630
251
2,112
8,336
0
58,995
L
26,801
2,487
0
1,757
12,285
4,733
797
1,443
10,596
91,443
0
W
Sylvanus
Joshua64
Sylvanus
828
359
268
2,033
16,212
9,751
125
8,012
7,872
17,076
0
L
Medusa
Mareekk96
Medusa
375
243
0
67
1,084
274
96
543
541
0
2,698
L
Sun Wukong
SirThiccumz
Sun Wukong
11,813
2,496
0
2,722
13,242
13,089
1,076
1,823
11,419
0
55,040
W
3,008
871
0
645
12,950
3,638
0
8,527
4,121
0
23,364
L
3,620
1,188
1,919
1,088
5,915
3,725
365
1,561
4,354
26,455
0
W
1,708
289
0
0
15,057
9,176
561
6,498
8,203
0
15,275
W
7,877
1,775
0
5,528
15,219
15,941
736
2,647
12,472
0
54,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,672
Gold Earned
47,148
362
Minions Killed
389
0
Camps Cleared
0
1,587,583
Distance Traveled
1,510,643
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,637
582
174
9
0
332,505
1
L
Ravana
9,822
491
116
6
0
356,311
3
L
Janus
11,624
581
138
7
0
361,116
0
W
Sylvanus
7,533
377
22
1
0
231,185
1
L
Medusa
6,084
304
6
0
0
49,242
0
L
Sun Wukong
10,259
513
96
5
0
406,923
4
W
Thor
7,175
359
46
2
0
326,783
0
L
Yemoja
9,359
468
33
2
0
337,051
3
W
Serqet
7,457
373
19
1
0
332,548
4
W
Chaac
9,870
494
101
5
0
364,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role