Player Matchup

Cernunnos
Cernunnos
Sheff Bino
Cernunnos
Level 68
God Stats
0W - 3L
1,219 SR
Queue Stats
17W - 26L
1,326 Elo+
Party 2
Odin
Odin
UAREBAD9554
Odin
Level 48
God Stats
1W - 2L
1,677 SR
Queue Stats
4W - 14L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
xBIGxBsxBLOK718
Danzaburou
Level 79
God Stats
226W - 362L
1,402 SR
Queue Stats
334W - 535L
1,286 Elo+
Solo
Team Averages
Level 65
1,432 SR
1,307 Elo+

VS

Team Averages
Level 81
1,542 SR
1,430 Elo+
Geb
Geb
imaterra666
Geb
Level 107
God Stats
21W - 15L
1,585 SR
Queue Stats
144W - 141L
1,438 Elo+
Party 1
Hades
Hades
mustangbronco65
Hades
Level 29
God Stats
7W - 3L
1,607 SR
Queue Stats
41W - 39L
1,393 Elo+
Party 1
Fenrir
Fenrir
rogueatwar1
Fenrir
Level 108
God Stats
2W - 1L
1,435 SR
Queue Stats
66W - 68L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Sheff Bino
Cernunnos
11
1 / 3 / 5
7,887
657
7,321
8,002
2,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
3 / 8 / 3
8,173
681
5,891
9,956
3,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
xBIGxBsxBLOK718
Danzaburou
11
2 / 5 / 3
7,921
660
6,496
11,203
4,258
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 13
9,253
771
2,574
12,141
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 3 / 7
8,921
743
6,740
9,305
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
11 / 2 / 5
10,429
869
14,014
12,061
12,295
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
16
16
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Sheff Bino
Cernunnos
1
3
5
1.17
L
3
8
3
0.56
W
1
1
13
7.5
W
4
3
7
2.5
W
Fenrir
11
2
5
6.75
L
Danzaburou
xBIGxBsxBLOK718
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,708
Damage
23,328
29,161
Taken
33,507
10,539
Mitigated
31,276
5,763
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Sheff Bino
Cernunnos
7,321
3,545
166
1,571
8,002
2,744
0
3,130
4,872
0
27,016
L
5,891
1,645
0
283
9,956
3,537
0
4,110
5,846
0
18,446
W
2,574
268
515
2,209
12,141
13,153
763
0
12,141
18,865
0
W
6,740
297
680
1,794
9,305
5,828
736
0
9,305
23,338
0
W
Fenrir
14,014
3,481
0
1,736
12,061
12,295
371
0
12,061
5,548
30,817
L
Danzaburou
xBIGxBsxBLOK718
Danzaburou
6,496
2,223
172
3,571
11,203
4,258
0
3,731
7,472
0
23,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,981
Gold Earned
28,603
101
Minions Killed
106
0
Camps Cleared
0
586,045
Distance Traveled
672,134
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,887
657
43
4
0
181,061
2
L
Odin
8,173
681
22
2
0
200,729
1
W
Geb
9,253
771
20
2
0
249,196
3
W
Hades
8,921
743
34
3
0
188,007
2
W
Fenrir
10,429
869
52
4
0
234,931
1
L
Danzaburou
7,921
660
36
3
0
204,255
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role