Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Jakeem22
Cabrakan
Level 146
God Stats
1W - 3L
1,551 SR
Queue Stats
235W - 247L
1,654 Elo+
Solo
Arachne
Arachne
SqAudio
Arachne
Level 159
God Stats
9W - 6L
1,743 SR
Queue Stats
191W - 130L
1,634 Elo+
Solo
Ra
Ra
WHJ Donny
Ra
Level 120
God Stats
1W - 9L
1,280 SR
Queue Stats
690W - 647L
1,707 Elo+
Solo
Chronos
Chronos
apethetical
Chronos
Level 158
God Stats
0W - 1L
1,829 SR
Queue Stats
91W - 79L
1,647 Elo+
Solo
Team Averages
Level 138
1,581 SR
1,628 Elo+

VS

Team Averages
Level 144
1,526 SR
1,622 Elo+
Pele
Pele
AggressiveFather
Pele
Level 125
God Stats
1W - 1L
1,444 SR
Queue Stats
188W - 171L
1,643 Elo+
Solo
Ullr
Ullr
CTDaBeast
Ullr
Level 146
God Stats
1W - 1L
1,620 SR
Queue Stats
133W - 123L
1,614 Elo+
Solo
Sylvanus
Sylvanus
ColdChowder
Sylvanus
Level 148
God Stats
5W - 4L
1,375 SR
Queue Stats
68W - 69L
1,632 Elo+
Solo
Sobek
Sobek
FellTurtle82469
Sobek
Level 143
God Stats
9W - 5L
1,635 SR
Queue Stats
406W - 392L
1,601 Elo+
Solo
Zhong Kui
Zhong Kui
Issa Legend
Zhong Kui
Level 157
God Stats
9W - 6L
1,554 SR
Queue Stats
732W - 651L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 4 / 3
10,627
590
10,047
11,186
3,558
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cabrakan
Jakeem22
Cabrakan
13
1 / 5 / 5
8,619
479
5,345
12,880
13,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
SqAudio
Arachne
15
4 / 3 / 0
9,561
531
9,606
16,291
7,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 3 / 5
9,992
555
8,870
10,590
4,309
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
apethetical
Chronos
14
0 / 4 / 1
8,797
489
4,468
13,717
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
10,281
571
8,255
15,641
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ullr
16
3 / 5 / 3
10,141
563
8,108
13,592
4,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
ColdChowder
Sylvanus
15
2 / 2 / 6
8,597
478
6,496
10,368
9,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 1 / 3
10,201
567
11,301
15,230
13,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zhong Kui
Issa Legend
Zhong Kui
17
4 / 1 / 3
10,099
561
10,838
9,821
7,895
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
12
Kills
19
19
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
4
3
1.88
W
6
3
3
2.5
W
Ullr
3
5
3
0.9
W
Sylvanus
ColdChowder
Sylvanus
2
2
6
2.5
W
4
1
3
5.5
W
Zhong Kui
Issa Legend
Zhong Kui
4
1
3
5.5
L
Cabrakan
Jakeem22
Cabrakan
1
5
5
0.7
L
Arachne
SqAudio
Arachne
4
3
0
1.33
L
1
3
5
1.17
L
Chronos
apethetical
Chronos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,336
Damage
44,998
64,664
Taken
64,652
33,943
Mitigated
42,637
23,331
Healing
31,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,047
4,239
0
2,790
11,186
3,558
174
1,772
9,414
0
69,390
W
8,255
1,553
0
7,998
15,641
6,068
0
3,963
11,678
0
68,552
W
Ullr
8,108
4,067
0
4,422
13,592
4,980
553
2,782
10,810
0
86,244
W
Sylvanus
ColdChowder
Sylvanus
6,496
873
1,030
3,633
10,368
9,767
346
2,668
7,700
25,000
7,803
W
11,301
963
44
9,645
15,230
13,927
44
4,937
10,293
57,211
0
W
Zhong Kui
Issa Legend
Zhong Kui
10,838
1,378
0
4,448
9,821
7,895
0
3,805
6,016
79,124
0
L
Cabrakan
Jakeem22
Cabrakan
5,345
745
0
1,548
12,880
13,274
31
5,756
7,124
12,503
0
L
Arachne
SqAudio
Arachne
9,606
5,246
0
8,304
16,291
7,306
0
5,224
11,067
0
79,035
L
8,870
335
1,743
5,196
10,590
4,309
94
5,958
4,632
89,585
0
L
Chronos
apethetical
Chronos
4,468
1,801
0
3,750
13,717
5,496
64
9,701
4,016
45,708
3,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,596
Gold Earned
49,319
527
Minions Killed
569
0
Camps Cleared
0
1,757,293
Distance Traveled
1,759,418
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,627
590
128
7
0
325,460
5
W
Pele
10,281
571
105
6
0
382,909
2
W
Ullr
10,141
563
143
8
0
323,049
7
W
Sylvanus
8,597
478
44
2
0
323,975
8
W
Sobek
10,201
567
104
6
0
379,278
2
W
Zhong Kui
10,099
561
173
10
0
350,207
6
L
Cabrakan
8,619
479
16
1
0
343,331
8
L
Arachne
9,561
531
113
6
0
382,462
7
L
Ra
9,992
555
171
10
0
374,782
2
L
Chronos
8,797
489
99
6
0
331,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role