Player Matchup

Sylvanus
Sylvanus
LamaDesTodes
Sylvanus
Level 158
God Stats
28W - 17L
1,581 SR
Queue Stats
427W - 419L
1,460 Elo+
Solo
Bastet
Bastet
SEFKROS
Bastet
Level 123
God Stats
6W - 2L
1,646 SR
Queue Stats
164W - 169L
1,506 Elo+
Solo
Mercury
Mercury
TheKidLiang
Mercury
Level 156
God Stats
5W - 5L
1,699 SR
Queue Stats
78W - 64L
1,489 Elo+
Solo
Sobek
Sobek
amr10
Sobek
Level 107
God Stats
23W - 17L
1,590 SR
Queue Stats
449W - 447L
1,477 Elo+
Solo
Chronos
Chronos
saymeowordie
Chronos
Level 88
God Stats
2W - 1L
1,690 SR
Queue Stats
112W - 118L
1,501 Elo+
Solo
Team Averages
Level 126
1,641 SR
1,487 Elo+

VS

Team Averages
Level 94
1,525 SR
1,505 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Arefest
Tyr
Level 93
God Stats
1W - 3L
1,758 SR
Queue Stats
202W - 201L
1,551 Elo+
Party 1
Khepri
Khepri
Drakon3
Khepri
Level 69
God Stats
0W - 1L
1,339 SR
Queue Stats
38W - 46L
1,456 Elo+
Party 2
Anhur
Anhur
bnyk1337
Anhur
Level 124
God Stats
1W - 2L
1,526 SR
Queue Stats
111W - 100L
1,549 Elo+
Party 2
Thor
Thor
wolv143
Thor
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 127L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LamaDesTodes
Sylvanus
11
2 / 0 / 2
6,468
588
3,788
3,627
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
SEFKROS
Bastet
10
5 / 2 / 0
6,485
590
6,139
4,694
1,702
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Mercury
TheKidLiang
Mercury
12
6 / 3 / 4
7,034
639
6,040
8,215
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
amr10
Sobek
9
0 / 0 / 4
5,674
516
2,292
7,108
3,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
saymeowordie
Chronos
9
1 / 2 / 4
5,499
500
6,613
6,777
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 4 / 0
6,491
590
2,080
5,554
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
10
0 / 2 / 0
5,414
492
2,368
6,245
4,765
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Drakon3
Khepri
9
2 / 3 / 1
5,404
491
4,070
7,217
7,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
bnyk1337
Anhur
9
1 / 2 / 2
5,435
494
4,628
6,985
1,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
wolv143
Thor
8
1 / 3 / 2
5,360
487
3,017
9,352
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
7
7
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
0
0.75
L
Tyr
0
2
0
0
L
Khepri
Drakon3
Khepri
2
3
1
0.83
W
Sylvanus
LamaDesTodes
Sylvanus
2
0
2
3
W
Bastet
SEFKROS
Bastet
5
2
0
2.5
W
Mercury
TheKidLiang
Mercury
6
3
4
2.67
W
Sobek
amr10
Sobek
0
0
4
2
L
Anhur
bnyk1337
Anhur
1
2
2
1
W
Chronos
saymeowordie
Chronos
1
2
4
1.5
L
Thor
wolv143
Thor
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,872
Damage
16,163
30,421
Taken
35,353
12,881
Mitigated
17,967
8,981
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,080
165
134
1,326
5,554
1,405
0
351
5,203
28,890
0
L
Tyr
2,368
522
0
1,791
6,245
4,765
0
2,109
4,136
0
23,870
L
Khepri
Drakon3
Khepri
4,070
1,036
482
786
7,217
7,100
0
3,647
3,570
15,616
0
W
Sylvanus
LamaDesTodes
Sylvanus
3,788
1,150
717
2,129
3,627
2,512
844
146
3,481
27,832
7,194
W
Bastet
SEFKROS
Bastet
6,139
1,981
0
105
4,694
1,702
54
680
3,996
0
29,112
W
Mercury
TheKidLiang
Mercury
6,040
3,125
0
1,762
8,215
3,801
0
1,293
6,842
0
44,659
W
Sobek
amr10
Sobek
2,292
214
0
2,534
7,108
3,388
13
1,706
5,338
11,355
0
L
Anhur
bnyk1337
Anhur
4,628
2,244
132
1,288
6,985
1,898
0
3,728
3,257
0
28,248
W
Chronos
saymeowordie
Chronos
6,613
3,122
0
1,734
6,777
1,478
0
2,163
4,614
28,496
0
L
Thor
wolv143
Thor
3,017
759
0
1,973
9,352
2,799
0
2,493
6,859
0
18,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,160
Gold Earned
28,104
256
Minions Killed
246
0
Camps Cleared
0
1,078,524
Distance Traveled
970,436
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,491
590
74
7
0
197,946
2
L
Tyr
5,414
492
55
5
0
197,006
0
L
Khepri
5,404
491
24
2
0
176,704
4
W
Sylvanus
6,468
588
69
6
0
181,831
1
W
Bastet
6,485
590
59
5
0
243,791
0
W
Mercury
7,034
639
72
7
0
243,282
0
W
Sobek
5,674
516
12
1
0
222,851
4
L
Anhur
5,435
494
58
5
0
196,184
0
W
Chronos
5,499
500
44
4
0
186,769
3
L
Thor
5,360
487
35
3
0
202,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role