Player Matchup

Cthulhu
Cthulhu
LuisAlmadaR
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 60L
1,283 Elo+
Solo
Anhur
Anhur
Mad War King
Anhur
Level 4
God Stats
0W - 3L
1,317 SR
Queue Stats
0W - 3L
1,304 Elo+
Solo
Merlin
Merlin
kirurg-liev
Merlin
Level 28
God Stats
25W - 31L
1,365 SR
Queue Stats
91W - 126L
1,373 Elo+
Solo
Team Averages
Level 20
1,394 SR
1,320 Elo+

VS

Team Averages
Level 21
1,710 SR
1,357 Elo+
Chang'e
Chang'e
MajorlySucks
Chang'e
Level 29
God Stats
1W - 2L
1,877 SR
Queue Stats
10W - 22L
1,324 Elo+
Solo
Heimdallr
Heimdallr
Ultramim2020
Heimdallr
Level 17
God Stats
1W - 1L
1,735 SR
Queue Stats
6W - 17L
1,135 Elo+
Solo
Hachiman
Hachiman
iJadoka
Hachiman
Level 16
God Stats
4W - 5L
1,518 SR
Queue Stats
24W - 16L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LuisAlmadaR
Cthulhu
17
6 / 5 / 3
13,285
699
12,848
19,334
15,257
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 14 / 4
10,196
537
5,609
20,355
6,374
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
2 / 9 / 6
12,036
633
13,023
13,924
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MajorlySucks
Chang'e
18
7 / 3 / 15
13,707
721
12,643
15,198
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Ultramim2020
Heimdallr
18
7 / 5 / 14
13,309
700
10,403
16,587
6,030
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
iJadoka
Hachiman
20
14 / 1 / 8
15,234
802
22,994
15,237
5,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
9
Kills
28
28
Deaths
9
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
LuisAlmadaR
Cthulhu
6
5
3
1.5
L
1
14
4
0.21
W
Chang'e
MajorlySucks
Chang'e
7
3
15
4.83
W
Heimdallr
Ultramim2020
Heimdallr
7
5
14
2.8
W
Hachiman
iJadoka
Hachiman
14
1
8
18
L
Merlin
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,480
Damage
46,040
53,613
Taken
47,022
25,730
Mitigated
16,095
2,296
Healing
20,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
LuisAlmadaR
Cthulhu
12,848
110
146
1,196
19,334
15,257
0
3,758
15,576
44,841
0
L
5,609
1,864
0
0
20,355
6,374
305
6,103
14,252
0
30,409
W
Chang'e
MajorlySucks
Chang'e
12,643
1,215
4,724
7,375
15,198
4,976
1,214
7,263
7,637
48,342
0
W
Heimdallr
Ultramim2020
Heimdallr
10,403
5,374
240
1,330
16,587
6,030
1,215
9,676
6,505
0
45,451
W
Hachiman
iJadoka
Hachiman
22,994
14,083
0
6,618
15,237
5,089
1,165
7,918
7,009
0
106,295
L
Merlin
13,023
54
82
872
13,924
4,099
755
2,782
11,141
37,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,517
Gold Earned
42,250
151
Minions Killed
249
0
Camps Cleared
0
883,224
Distance Traveled
1,042,394
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,285
699
54
3
0
338,910
8
L
Anhur
10,196
537
34
2
0
268,093
3
W
Chang'e
13,707
721
77
4
0
365,707
0
W
Heimdallr
13,309
700
57
3
0
330,134
1
W
Hachiman
15,234
802
115
6
0
346,553
1
L
Merlin
12,036
633
63
3
0
276,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role