Player Matchup

Kukulkan
Kukulkan
Dios23323
Kukulkan
Level 16
God Stats
32W - 26L
1,637 SR
Queue Stats
50W - 44L
1,437 Elo+
Solo
Olorun
Olorun
JackTaylor9627
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,147 Elo+
Solo
Cthulhu
Cthulhu
N3łłY
Cthulhu
Level 8
God Stats
3W - 1L
1,559 SR
Queue Stats
43W - 42L
1,510 Elo+
Solo
Anhur
Anhur
TheDeathbring845
Anhur
Level 29
God Stats
1W - 7L
1,761 SR
Queue Stats
76W - 97L
1,458 Elo+
Solo
Thor
Thor
coelhorosa6
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 98L
1,315 Elo+
Solo
Team Averages
Level 13
1,591 SR
1,373 Elo+

VS

Team Averages
Level 17
1,411 SR
1,363 Elo+
Apollo
Apollo
Killjoy mdk6357
Apollo
Level 16
God Stats
6W - 10L
1,355 SR
Queue Stats
8W - 14L
1,270 Elo+
Solo
Thor
Thor
Magickay2007
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,370 Elo+
Party 1
Odin
Odin
Tanjiro39
Odin
Level 28
God Stats
1W - 2L
1,210 SR
Queue Stats
59W - 94L
1,389 Elo+
Solo
Chaac
Chaac
XeM Zero
Chaac
Level 26
God Stats
40W - 42L
1,492 SR
Queue Stats
47W - 55L
1,379 Elo+
Solo
Anhur
Anhur
ralunkoebl
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dios23323
Kukulkan
18
4 / 5 / 7
11,712
586
8,431
7,942
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 9 / 1
7,154
358
2,540
10,040
6,910
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
N3łłY
Cthulhu
15
4 / 1 / 6
10,773
539
7,262
14,445
13,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 1 / 9
9,744
487
8,732
11,086
4,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 4 / 2
9,566
478
9,261
12,764
6,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
7,991
400
5,365
11,725
3,087
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

3
0 / 3 / 0
5,665
283
0
2,440
571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
12
8 / 5 / 1
8,842
442
12,760
15,312
9,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
XeM Zero
Chaac
13
8 / 8 / 2
9,757
488
14,311
23,731
11,303
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
2
0 / 3 / 0
5,562
278
0
1,900
408

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
19
Kills
17
20
Deaths
26
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dios23323
Kukulkan
4
5
7
1.5
W
1
9
1
0.17
L
1
7
4
0.43
L
0
3
0
0
W
Cthulhu
N3łłY
Cthulhu
4
1
6
7
L
Odin
8
5
1
1.7
W
3
1
9
7.5
L
Chaac
XeM Zero
Chaac
8
8
2
1.13
W
7
4
2
2
L
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,226
Damage
32,436
56,277
Taken
55,108
34,725
Mitigated
24,577
9,452
Healing
4,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dios23323
Kukulkan
8,431
1,183
0
10
7,942
3,173
5,309
0
7,942
76,830
0
W
2,540
765
0
417
10,040
6,910
187
0
10,040
18,111
0
L
5,365
3,455
0
0
11,725
3,087
694
4,472
7,170
0
35,178
L
0
0
0
106
2,440
571
16
431
2,009
0
4,300
W
Cthulhu
N3łłY
Cthulhu
7,262
499
0
3,802
14,445
13,665
273
0
14,445
34,398
0
L
Odin
12,760
3,877
0
0
15,312
9,208
195
6,534
8,694
0
33,884
W
8,732
4,298
0
4,883
11,086
4,344
2,615
0
11,086
0
48,649
L
Chaac
XeM Zero
Chaac
14,311
2,612
0
4,129
23,731
11,303
0
6,485
17,246
0
35,730
W
9,261
1,830
0
340
12,764
6,633
52
0
12,764
0
43,039
L
Anhur
0
0
0
0
1,900
408
16
144
1,756
0
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
37,817
406
Minions Killed
157
0
Camps Cleared
0
1,709,074
Distance Traveled
1,298,897
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,712
586
162
8
0
329,468
0
W
Olorun
7,154
358
26
1
0
204,354
1
L
Apollo
7,991
400
65
3
0
322,960
0
L
Thor
5,665
283
5
0
0
84,594
1
W
Cthulhu
10,773
539
58
3
0
416,479
1
L
Odin
8,842
442
52
3
0
390,534
1
W
Anhur
9,744
487
86
4
0
381,743
2
L
Chaac
9,757
488
35
2
0
414,427
0
W
Thor
9,566
478
74
4
0
377,030
0
L
Anhur
5,562
278
0
0
0
86,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role