Player Matchup

Horus
Horus
B1ggieCh33se
Horus
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
104W - 78L
1,330 Elo+
Party 1
Apollo
Apollo
ManuVzla
Apollo
Level 7
God Stats
15W - 16L
1,285 SR
Queue Stats
21W - 23L
1,184 Elo+
Solo
Fenrir
Fenrir
NotHammer
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 97L
1,290 Elo+
Party 1
Cerberus
Cerberus
PlebMaster69
Cerberus
Level 22
God Stats
4W - 2L
1,735 SR
Queue Stats
32W - 33L
1,555 Elo+
Solo
Ganesha
Ganesha
Sync1259
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,369 Elo+
Party 1
Team Averages
Level 10
1,504 SR
1,345 Elo+

VS

Team Averages
Level 26
1,487 SR
1,389 Elo+
Cthulhu
Cthulhu
Azurelanz
Cthulhu
Level 31
God Stats
22W - 26L
1,428 SR
Queue Stats
121W - 128L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
Davehasnohair
Danzaburou
Level 29
God Stats
4W - 5L
1,588 SR
Queue Stats
62W - 87L
1,301 Elo+
Solo
Anubis
Anubis
DocileZambie
Anubis
Level 14
God Stats
2W - 2L
1,546 SR
Queue Stats
13W - 15L
1,491 Elo+
Solo
Fenrir
Fenrir
ELIAS65n
Fenrir
Level 29
God Stats
10W - 6L
1,515 SR
Queue Stats
57W - 79L
1,307 Elo+
Solo
Erlang Shen
Erlang Shen
Nuzy7
Erlang Shen
Level 27
God Stats
3W - 5L
1,356 SR
Queue Stats
49W - 45L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 1
12,184
530
11,363
13,120
4,786
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
ManuVzla
Apollo
18
6 / 10 / 2
12,226
532
16,875
18,502
7,063
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
NotHammer
Fenrir
17
4 / 9 / 5
11,487
499
14,902
19,690
13,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
PlebMaster69
Cerberus
15
1 / 4 / 6
9,452
411
8,520
15,516
17,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Sync1259
Ganesha
15
0 / 9 / 6
10,857
472
9,033
18,889
19,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azurelanz
Cthulhu
18
8 / 2 / 16
12,681
551
11,995
21,940
29,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Davehasnohair
Danzaburou
18
11 / 4 / 13
12,766
555
24,392
18,252
8,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
6 / 3 / 13
12,623
549
13,710
16,337
11,250
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ELIAS65n
Fenrir
20
9 / 6 / 4
12,819
557
7,793
17,802
8,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Nuzy7
Erlang Shen
15
1 / 5 / 9
10,000
435
7,463
12,360
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
17
Kills
35
35
Deaths
20
20
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Azurelanz
Cthulhu
8
2
16
8
L
6
3
1
2.17
W
Danzaburou
Davehasnohair
Danzaburou
11
4
13
4.38
W
Anubis
6
3
13
4.17
W
Fenrir
ELIAS65n
Fenrir
9
6
4
1.83
L
Apollo
ManuVzla
Apollo
6
10
2
0.7
L
Fenrir
NotHammer
Fenrir
4
9
5
0.72
W
Erlang Shen
Nuzy7
Erlang Shen
1
5
9
1.1
L
Cerberus
PlebMaster69
Cerberus
1
4
6
1
L
Ganesha
Sync1259
Ganesha
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,693
Damage
65,353
85,717
Taken
86,691
62,109
Mitigated
64,284
10,203
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Azurelanz
Cthulhu
11,995
1,825
271
1,565
21,940
29,897
1,126
5,969
15,971
50,868
0
L
11,363
5,053
0
2,433
13,120
4,786
1,338
1,752
10,882
0
70,582
W
Danzaburou
Davehasnohair
Danzaburou
24,392
18,363
0
6,078
18,252
8,320
4,194
4,195
14,057
0
80,665
W
Anubis
13,710
769
0
4,959
16,337
11,250
2,231
4,620
11,717
82,031
0
W
Fenrir
ELIAS65n
Fenrir
7,793
3,602
0
1,320
17,802
8,054
1,502
1,880
15,922
0
88,416
L
Apollo
ManuVzla
Apollo
16,875
7,116
0
2,138
18,502
7,063
5,115
4,735
13,721
0
88,822
L
Fenrir
NotHammer
Fenrir
14,902
4,322
0
3,160
19,690
13,126
750
6,409
13,055
0
51,964
W
Erlang Shen
Nuzy7
Erlang Shen
7,463
2,554
0
1,122
12,360
6,763
867
889
11,471
0
37,618
L
Cerberus
PlebMaster69
Cerberus
8,520
674
0
1,972
15,516
17,719
628
7,233
8,144
27,273
0
L
Ganesha
Sync1259
Ganesha
9,033
1,069
0
500
18,889
19,415
483
5,576
13,166
29,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,206
Gold Earned
60,889
408
Minions Killed
517
0
Camps Cleared
0
1,992,720
Distance Traveled
2,064,491
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,681
551
78
3
0
439,658
1
L
Horus
12,184
530
123
5
0
445,187
1
W
Danzaburou
12,766
555
101
4
0
358,107
0
W
Anubis
12,623
549
130
6
0
376,168
3
W
Fenrir
12,819
557
146
6
0
420,986
0
L
Apollo
12,226
532
154
7
0
360,826
0
L
Fenrir
11,487
499
74
3
0
438,096
1
W
Erlang Shen
10,000
435
62
3
0
469,572
0
L
Cerberus
9,452
411
49
2
0
367,261
3
L
Ganesha
10,857
472
8
0
0
381,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role