Player Matchup

Scylla
Scylla
Gold II
Dark_Yusai
Scylla
Gold II
Level 160
God Stats
11W - 14L
1,427 SR
Queue Stats
568W - 554L
1,436 MMR
Party 1
Bellona
Bellona
Gold V
JuggerZerker
Bellona
Gold V
Level 150
God Stats
166W - 135L
1,660 SR
Queue Stats
543W - 553L
1,302 MMR
Solo
Cabrakan
Cabrakan
Silver IV
THE_JOEMEISTER1
Cabrakan
Silver IV
Level 88
God Stats
4W - 10L
1,543 SR
Queue Stats
39W - 62L
1,162 MMR
Party 1
Thor
Thor
Gold IV
maconha666hell
Thor
Gold IV
Level 128
God Stats
14W - 11L
1,552 SR
Queue Stats
87W - 92L
1,320 MMR
Solo
Neith
Neith
Gold V
xSpEcTrOx rZk
Neith
Gold V
Level 144
God Stats
28W - 33L
1,497 SR
Queue Stats
389W - 405L
1,332 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,536 SR
1,310 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,746 SR
1,316 MMR
Izanami
Izanami
Gold V
Conkours
Izanami
Gold V
Level 109
God Stats
8W - 5L
1,748 SR
Queue Stats
73W - 78L
1,297 MMR
Solo
Sylvanus
Sylvanus
Gold III
JFZoidberg
Sylvanus
Gold III
Level 117
God Stats
0W - 1L
1,821 SR
Queue Stats
60W - 69L
1,300 MMR
Solo
Hades
Hades
Silver IV
MiStiK-_-Skillz
Hades
Silver IV
Level 84
God Stats
3W - 4L
1,565 SR
Queue Stats
109W - 111L
1,280 MMR
Solo
Guan Yu
Guan Yu
Bronze III
vBlxizz
Guan Yu
Bronze III
Level 44
God Stats
0W - 1L
1,896 SR
Queue Stats
0W - 5L
1,400 MMR
Party 2
Mercury
Mercury
Silver I
vSxcrix
Mercury
Silver I
Level 97
God Stats
12W - 3L
1,703 SR
Queue Stats
41W - 46L
1,304 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dark_Yusai
Scylla
11
3 / 0 / 4
6,615
601
5,321
3,766
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JuggerZerker
Bellona
12
6 / 1 / 2
7,656
696
6,513
6,136
4,413
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
9
1 / 1 / 4
5,812
528
2,029
7,986
4,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 2
6,414
583
2,617
5,704
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 1 / 2
6,077
552
5,550
6,946
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
TiamatMorgan Le FayYmirAthenaTsukuyomi

VS

Bans
SkadiGilgameshChironNikeBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Conkours
Izanami
9
1 / 1 / 0
5,764
524
3,832
5,176
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
JFZoidberg
Sylvanus
8
1 / 1 / 2
5,555
505
3,619
8,741
3,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 4 / 1
5,560
505
4,411
7,904
3,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
vBlxizz
Guan Yu
9
1 / 5 / 0
5,610
510
782
6,559
2,086
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
vSxcrix
Mercury
8
0 / 5 / 1
5,207
473
1,653
8,124
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
4
4
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Conkours
Izanami
1
1
0
1
W
Scylla
Dark_Yusai
Scylla
3
0
4
5
L
Sylvanus
JFZoidberg
Sylvanus
1
1
2
2
W
Bellona
JuggerZerker
Bellona
6
1
2
7
L
1
4
1
0.38
W
Cabrakan
1
1
4
3
W
3
1
2
4
L
Guan Yu
vBlxizz
Guan Yu
1
5
0
0.2
L
Mercury
vSxcrix
Mercury
0
5
1
0.1
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,030
Damage
14,297
30,538
Taken
36,504
13,222
Mitigated
12,931
11,948
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Conkours
Izanami
3,832
3,009
0
1,497
5,176
1,159
118
794
4,382
0
37,552
W
Scylla
Dark_Yusai
Scylla
5,321
541
0
1,063
3,766
1,030
360
2,356
1,410
36,026
0
L
Sylvanus
JFZoidberg
Sylvanus
3,619
1,758
514
2,192
8,741
3,807
132
2,410
6,274
11,596
0
W
Bellona
JuggerZerker
Bellona
6,513
2,289
0
2,104
6,136
4,413
466
0
6,136
0
40,498
L
4,411
279
204
2,769
7,904
3,542
0
2,740
4,972
29,274
0
W
Cabrakan
2,029
494
0
1,500
7,986
4,127
81
2,939
5,047
10,879
0
W
2,617
421
0
2,824
5,704
1,795
620
1,116
4,588
0
33,614
L
Guan Yu
vBlxizz
Guan Yu
782
82
0
854
6,559
2,086
0
0
6,559
0
15,808
L
Mercury
vSxcrix
Mercury
1,653
549
0
890
8,124
2,337
0
1,200
6,822
0
25,505
W
5,550
1,982
0
4,457
6,946
1,857
259
1,619
5,327
0
33,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,574
Gold Earned
27,696
338
Minions Killed
263
0
Camps Cleared
0
977,465
Distance Traveled
931,149
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,764
524
80
7
0
172,229
0
W
Scylla
6,615
601
81
7
0
194,946
5
L
Sylvanus
5,555
505
25
2
0
166,540
3
W
Bellona
7,656
696
94
9
0
201,236
0
L
Hades
5,560
505
64
6
0
194,352
1
W
Cabrakan
5,812
528
16
1
0
197,777
1
W
Thor
6,414
583
76
7
0
220,569
1
L
Guan Yu
5,610
510
42
4
0
189,963
0
L
Mercury
5,207
473
52
5
0
208,065
0
W
Neith
6,077
552
71
6
0
162,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role