Player Matchup

Sylvanus
Sylvanus
Adam Fenx
Sylvanus
Level 107
God Stats
46W - 36L
1,640 SR
Queue Stats
496W - 436L
1,571 Elo+
Solo
Cerberus
Cerberus
ShaftFactory
Cerberus
Level 106
God Stats
3W - 1L
1,891 SR
Queue Stats
127W - 130L
1,490 Elo+
Party 1
Hera
Hera
TeddyGamer75
Hera
Level 109
God Stats
10W - 13L
1,564 SR
Queue Stats
575W - 542L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
mikepeachchris
Gilgamesh
Level 121
God Stats
0W - 1L
1,840 SR
Queue Stats
55W - 46L
1,574 Elo+
Party 1
Nemesis
Nemesis
xxSidewayz
Nemesis
Level 107
God Stats
2W - 3L
1,753 SR
Queue Stats
259W - 223L
1,556 Elo+
Solo
Team Averages
Level 110
1,738 SR
1,549 Elo+

VS

Team Averages
Level 123
1,668 SR
1,544 Elo+
Cabrakan
Cabrakan
APimpNamedDezmen
Cabrakan
Level 145
God Stats
42W - 26L
1,495 SR
Queue Stats
524W - 490L
1,537 Elo+
Solo
Hel
Hel
ASAP Jiv
Hel
Level 95
God Stats
9W - 7L
1,734 SR
Queue Stats
777W - 718L
1,525 Elo+
Solo
Hou Yi
Hou Yi
KinglyCriminal
Hou Yi
Level 158
God Stats
1W - 5L
1,694 SR
Queue Stats
507W - 473L
1,557 Elo+
Solo
Scylla
Scylla
Nightlord777
Scylla
Level 117
God Stats
8W - 3L
1,621 SR
Queue Stats
230W - 219L
1,548 Elo+
Solo
Loki
Loki
SS_Tazin
Loki
Level 99
God Stats
12W - 4L
1,794 SR
Queue Stats
235W - 197L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Adam Fenx
Sylvanus
8
1 / 1 / 1
4,289
613
3,024
2,868
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
ShaftFactory
Cerberus
6
1 / 2 / 2
4,130
590
1,541
5,098
1,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

4
0 / 1 / 0
3,468
495
0
795
90
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
mikepeachchris
Gilgamesh
7
1 / 2 / 0
4,254
608
2,517
4,585
1,964
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
xxSidewayz
Nemesis
7
0 / 2 / 2
4,109
587
966
3,980
1,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 4
4,486
641
1,610
4,065
1,298
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 1 / 0
5,144
735
1,115
3,375
1,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 2
4,930
704
2,286
2,588
661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
8
0 / 1 / 4
4,629
661
1,008
2,677
682
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Loki
8
4 / 1 / 2
4,983
712
4,695
4,719
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
8
8
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
1
1
0
1
L
Sylvanus
Adam Fenx
Sylvanus
1
1
1
1.5
W
2
0
2
3
W
Scylla
0
1
4
2
W
Loki
4
1
2
5
L
Cerberus
ShaftFactory
Cerberus
1
2
2
1
L
0
1
0
0
L
Gilgamesh
mikepeachchris
Gilgamesh
1
2
0
0.5
L
Nemesis
xxSidewayz
Nemesis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,048
Damage
10,714
17,326
Taken
17,424
6,529
Mitigated
5,055
3,978
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,610
220
0
722
4,065
1,298
0
2,040
2,025
7,987
0
W
1,115
128
0
1,479
3,375
1,265
0
0
3,375
26,161
0
L
Sylvanus
Adam Fenx
Sylvanus
3,024
1,095
228
905
2,868
1,086
0
608
2,256
18,860
5,362
W
2,286
1,110
0
1,449
2,588
661
0
925
1,663
0
28,371
W
Scylla
1,008
169
0
686
2,677
682
746
223
2,454
23,627
0
W
Loki
4,695
1,328
0
2,064
4,719
1,149
0
967
3,752
0
22,526
L
Cerberus
ShaftFactory
Cerberus
1,541
66
71
1,460
5,098
1,860
0
1,355
3,697
8,789
0
L
0
0
0
0
795
90
0
0
795
7,733
0
L
Gilgamesh
mikepeachchris
Gilgamesh
2,517
905
0
321
4,585
1,964
0
1,115
3,470
0
19,447
L
Nemesis
xxSidewayz
Nemesis
966
332
0
993
3,980
1,529
0
563
3,375
0
16,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,250
Gold Earned
24,172
170
Minions Killed
248
0
Camps Cleared
0
614,596
Distance Traveled
628,855
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,486
641
12
2
0
113,838
3
W
Hel
5,144
735
73
10
0
123,822
2
L
Sylvanus
4,289
613
58
8
0
134,753
2
W
Hou Yi
4,930
704
64
9
0
123,620
1
W
Scylla
4,629
661
56
8
0
114,283
2
W
Loki
4,983
712
43
6
0
153,292
1
L
Cerberus
4,130
590
15
2
0
136,754
1
L
Hera
3,468
495
20
3
0
70,264
0
L
Gilgamesh
4,254
608
32
5
0
131,532
0
L
Nemesis
4,109
587
45
6
0
141,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role