Player Matchup

Khepri
Khepri
 
Khepri
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AJaded
Neith
Level 8
God Stats
1W - 0L
1,257 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
Akikoui
Scylla
Level 6
God Stats
4W - 3L
1,180 SR
Queue Stats
15W - 9L
1,231 Elo+
Party 2
Sun Wukong
Sun Wukong
JLVGWT
Sun Wukong
Level 5
God Stats
2W - 4L
1,207 SR
Queue Stats
5W - 7L
1,353 Elo+
Party 1
Pele
Pele
polodu93
Pele
Level 28
God Stats
4W - 10L
1,270 SR
Queue Stats
77W - 90L
1,378 Elo+
Solo
Team Averages
Level 17
1,283 SR
1,393 Elo+

VS

Team Averages
Level 18
1,390 SR
1,409 Elo+
Guan Yu
Guan Yu
Abhorrent2021
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artio
Artio
Bluc1421
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,360 Elo+
Solo
Raijin
Raijin
RyuShintz
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,471 Elo+
Solo
Thanatos
Thanatos
UnknowTunez
Thanatos
Level 29
God Stats
7W - 11L
1,082 SR
Queue Stats
145W - 161L
1,476 Elo+
Party 3
Skadi
Skadi
taymommahot
Skadi
Level 6
God Stats
9W - 6L
1,368 SR
Queue Stats
21W - 25L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
3 / 8 / 32
13,964
436
13,019
33,590
42,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
AJaded
Neith
20
12 / 12 / 11
15,620
488
28,055
25,848
13,382
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Akikoui
Scylla
20
20 / 7 / 15
16,869
527
45,124
24,356
11,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
JLVGWT
Sun Wukong
20
11 / 4 / 17
16,547
517
19,936
30,178
37,087
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
3
0 / 0 / 0
8,617
269
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
0 / 15 / 9
10,462
327
7,294
26,933
20,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Bluc1421
Artio
20
5 / 3 / 20
14,363
449
14,476
31,693
37,951
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
RyuShintz
Raijin
20
5 / 7 / 11
14,238
445
20,573
25,293
9,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
UnknowTunez
Thanatos
20
10 / 11 / 5
14,522
454
24,025
28,410
10,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 11 / 11
14,087
440
27,612
25,808
7,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
86
46
Kills
30
31
Deaths
47
75
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
8
32
2.38
W
Neith
AJaded
Neith
12
12
11
1.46
L
Guan Yu
0
15
9
0.3
W
Scylla
Akikoui
Scylla
20
7
15
3.93
L
Artio
Bluc1421
Artio
5
3
20
5
W
Sun Wukong
JLVGWT
Sun Wukong
11
4
17
4.88
L
Raijin
RyuShintz
Raijin
5
7
11
1.5
L
Thanatos
UnknowTunez
Thanatos
10
11
5
1.14
W
Pele
0
0
0
0
L
10
11
11
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,134
Damage
93,980
113,972
Taken
138,137
104,459
Mitigated
85,246
22,895
Healing
41,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
13,019
2,772
0
500
33,590
42,705
812
10,308
23,282
32,484
0
W
Neith
AJaded
Neith
28,055
12,976
0
5,035
25,848
13,382
5,193
9,284
16,564
0
95,225
L
Guan Yu
7,294
2,003
2,928
3,202
26,933
20,135
0
11,226
15,707
354
34,953
W
Scylla
Akikoui
Scylla
45,124
5,311
1,140
4,706
24,356
11,285
2,501
9,814
14,542
102,649
0
L
Artio
Bluc1421
Artio
14,476
2,289
2,322
11,001
31,693
37,951
434
11,830
19,863
65,642
0
W
Sun Wukong
JLVGWT
Sun Wukong
19,936
5,674
0
11,514
30,178
37,087
5,286
5,919
24,259
0
104,320
L
Raijin
RyuShintz
Raijin
20,573
1,027
0
6,112
25,293
9,273
1,125
11,398
13,895
111,538
0
L
Thanatos
UnknowTunez
Thanatos
24,025
11,720
782
14,904
28,410
10,077
789
11,741
16,669
0
75,495
W
Pele
0
0
0
0
0
0
0
0
0
0
0
L
27,612
15,289
0
266
25,808
7,810
854
11,948
13,860
0
73,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,617
Gold Earned
67,672
440
Minions Killed
484
0
Camps Cleared
0
2,138,256
Distance Traveled
2,467,515
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,964
436
25
1
0
581,068
2
W
Neith
15,620
488
110
3
0
468,843
0
L
Guan Yu
10,462
327
63
2
0
407,081
2
W
Scylla
16,869
527
112
4
0
580,160
1
L
Artio
14,363
449
80
3
0
574,733
3
W
Sun Wukong
16,547
517
193
6
0
501,344
2
L
Raijin
14,238
445
172
5
0
486,908
1
L
Thanatos
14,522
454
81
3
0
513,667
0
W
Pele
8,617
269
0
0
0
6,841
0
L
Skadi
14,087
440
88
3
0
485,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role