Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Drakon3
Jormungandr
Level 69
God Stats
5W - 4L
1,531 SR
Queue Stats
38W - 46L
1,445 Elo+
Party 2
Persephone
Persephone
HaraldDeathwolf
Persephone
Level 136
God Stats
16W - 13L
1,657 SR
Queue Stats
265W - 254L
1,526 Elo+
Party 1
Arachne
Arachne
VulkanLord
Arachne
Level 144
God Stats
6W - 6L
1,500 SR
Queue Stats
190W - 174L
1,481 Elo+
Party 1
Hachiman
Hachiman
bnyk1337
Hachiman
Level 124
God Stats
2W - 3L
1,186 SR
Queue Stats
111W - 100L
1,532 Elo+
Party 2
Team Averages
Level 121
1,475 SR
1,497 Elo+

VS

Team Averages
Level 83
1,427 SR
1,479 Elo+
Da Ji
Da Ji
 
Da Ji
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ClintBeastwood19
Scylla
Level 102
God Stats
8W - 12L
1,262 SR
Queue Stats
229W - 219L
1,470 Elo+
Solo
Khepri
Khepri
FluffySiffy
Khepri
Level 40
God Stats
1W - 2L
1,508 SR
Queue Stats
118W - 135L
1,493 Elo+
Solo
Tyr
Tyr
RealGMC
Tyr
Level 129
God Stats
38W - 34L
1,597 SR
Queue Stats
263W - 248L
1,486 Elo+
Solo
Apollo
Apollo
josemasl
Apollo
Level 88
God Stats
24W - 26L
1,270 SR
Queue Stats
169W - 154L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 1
8,447
650
8,405
4,387
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Drakon3
Jormungandr
11
2 / 1 / 7
6,514
501
5,887
6,847
6,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
HaraldDeathwolf
Persephone
13
4 / 3 / 1
8,545
657
4,907
7,401
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
VulkanLord
Arachne
12
4 / 1 / 4
7,453
573
4,618
9,944
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
bnyk1337
Hachiman
13
3 / 1 / 4
7,841
603
6,230
6,052
1,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 3 / 2
6,645
511
3,313
9,629
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 2
6,203
477
4,678
6,723
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
9
0 / 2 / 1
6,057
466
2,510
6,172
3,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyr
13
1 / 2 / 0
7,458
574
2,993
12,191
6,819
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
josemasl
Apollo
10
2 / 4 / 2
6,117
471
6,374
8,778
2,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
7
7
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
1
2.5
L
Da Ji
 
Da Ji
3
3
2
1.33
L
1
4
2
0.5
W
Jormungandr
Drakon3
Jormungandr
2
1
7
5.5
L
Khepri
0
2
1
0.25
W
Persephone
HaraldDeathwolf
Persephone
4
3
1
1.5
L
Tyr
1
2
0
0.5
W
Arachne
VulkanLord
Arachne
4
1
4
6
W
Hachiman
bnyk1337
Hachiman
3
1
4
5
L
Apollo
josemasl
Apollo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,047
Damage
19,868
34,631
Taken
43,493
15,365
Mitigated
18,192
12,560
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,405
3,245
0
585
4,387
1,393
340
44
4,343
55,750
0
L
Da Ji
 
Da Ji
3,313
484
0
3,898
9,629
3,322
0
2,894
6,661
0
28,170
L
4,678
635
0
1,250
6,723
2,074
0
4,571
2,088
31,042
0
W
Jormungandr
Drakon3
Jormungandr
5,887
1,863
104
569
6,847
6,104
366
1,246
5,601
18,923
0
L
Khepri
2,510
550
0
650
6,172
3,570
0
2,581
3,545
16,945
0
W
Persephone
HaraldDeathwolf
Persephone
4,907
104
0
2,489
7,401
2,207
234
3,299
4,099
51,864
0
L
Tyr
2,993
549
0
5,727
12,191
6,819
0
5,757
5,972
0
57,674
W
Arachne
VulkanLord
Arachne
4,618
2,711
0
5,500
9,944
4,029
260
1,737
8,207
0
38,546
W
Hachiman
bnyk1337
Hachiman
6,230
3,587
207
3,106
6,052
1,632
2,106
862
5,190
0
54,002
L
Apollo
josemasl
Apollo
6,374
2,499
0
2,190
8,778
2,407
0
2,686
6,028
0
27,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
32,480
421
Minions Killed
326
0
Camps Cleared
0
1,244,383
Distance Traveled
1,235,781
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,447
650
122
9
0
217,322
6
L
Da Ji
6,645
511
56
4
0
250,294
2
L
Scylla
6,203
477
68
5
0
229,287
3
W
Jormungandr
6,514
501
32
2
0
249,335
5
L
Khepri
6,057
466
26
2
0
267,403
6
W
Persephone
8,545
657
101
8
0
232,104
5
L
Tyr
7,458
574
129
10
0
252,974
4
W
Arachne
7,453
573
53
4
0
282,604
1
W
Hachiman
7,841
603
113
9
0
263,018
2
L
Apollo
6,117
471
47
4
0
235,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role