Player Matchup

Loki
Loki
Gold IV
GnS Ichigo
Loki
Gold IV
Level 105
God Stats
5W - 4L
1,557 SR
Queue Stats
47W - 59L
1,338 MMR
Party 1
Mulan
Mulan
Bronze III
ROFLross
Mulan
Bronze III
Level 125
God Stats
2W - 2L
1,787 SR
Queue Stats
12W - 13L
1,560 MMR
Solo
Scylla
Scylla
Platinum III
lvenoml
Scylla
Platinum III
Level 60
God Stats
1W - 0L
1,859 SR
Queue Stats
33W - 33L
1,731 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,734 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,511 SR
1,663 MMR
Ares
Ares
Gold II
Because_Im_WolF2
Ares
Gold II
Level 148
God Stats
18W - 17L
1,534 SR
Queue Stats
386W - 456L
1,531 MMR
Solo
Eset
Eset
Gold I
Mystic Apex9987
Eset
Gold I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 71L
1,958 MMR
Solo
Anhur
Anhur
Silver II
Ternael
Anhur
Silver II
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 9
10,984
646
4,680
13,316
5,687
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
ROFLross
Mulan
17
7 / 2 / 7
12,261
721
9,359
17,747
24,498
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
lvenoml
Scylla
18
6 / 2 / 9
12,169
716
21,127
9,324
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaAphroditeTiamatKumbhakarnaGilgamesh

VS

Bans
MedusaCupidSkadiArtemisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
11,916
701
10,789
18,555
19,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 1
9,987
587
4,311
7,516
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Ternael
Anhur
14
1 / 7 / 4
10,177
599
4,267
14,652
5,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
9
9
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
2
5
9
1.3
L
3
4
1
0.88
W
Mulan
ROFLross
Mulan
7
2
7
5.25
L
Anhur
Ternael
Anhur
1
7
4
0.43
W
Scylla
lvenoml
Scylla
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,166
Damage
19,367
40,387
Taken
40,723
34,101
Mitigated
27,671
5,238
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,789
205
0
1,721
18,555
19,358
0
9,241
8,782
28,934
0
W
4,680
742
0
2,685
13,316
5,687
877
4,445
8,773
0
41,810
L
4,311
345
261
2,176
7,516
2,547
87
3,093
4,259
28,680
0
W
Mulan
ROFLross
Mulan
9,359
1,099
0
1,833
17,747
24,498
51
5,233
12,212
0
47,636
L
Anhur
Ternael
Anhur
4,267
1,105
0
625
14,652
5,766
285
7,773
6,555
0
18,216
W
Scylla
lvenoml
Scylla
21,127
1,843
0
720
9,324
3,916
2,433
4,906
4,302
71,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,414
Gold Earned
32,080
223
Minions Killed
124
0
Camps Cleared
0
922,230
Distance Traveled
691,607
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,916
701
20
1
0
284,273
1
W
Loki
10,984
646
53
3
0
313,459
2
L
Eset
9,987
587
59
3
0
153,356
3
W
Mulan
12,261
721
65
4
0
312,757
10
L
Anhur
10,177
599
45
3
0
253,978
2
W
Scylla
12,169
716
105
6
0
296,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role