Player Matchup

Ravana
Ravana
CaLL-Me_SiiCk
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Kuzenbo
Kuzenbo
KiloGaming863
Kuzenbo
Level 23
God Stats
10W - 16L
1,594 SR
Queue Stats
106W - 90L
1,459 Elo+
Solo
Ah Puch
Ah Puch
MisCheifGod
Ah Puch
Level 22
God Stats
10W - 3L
1,986 SR
Queue Stats
62W - 55L
1,579 Elo+
Solo
Hades
Hades
Nausicaa27978
Hades
Level 18
God Stats
3W - 2L
1,633 SR
Queue Stats
278W - 334L
1,404 Elo+
Solo
Medusa
Medusa
iPerfection_97
Medusa
Level 4
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2
Team Averages
Level 15
1,687 SR
1,392 Elo+

VS

Team Averages
Level 33
1,647 SR
1,525 Elo+
Merlin
Merlin
Grahmbo19
Merlin
Level 28
God Stats
5W - 3L
1,820 SR
Queue Stats
86W - 83L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hypnos3308
Morgan Le Fay
Level 18
God Stats
7W - 2L
1,604 SR
Queue Stats
47W - 38L
1,526 Elo+
Solo
Scylla
Scylla
LSG SlickRick
Scylla
Level 109
God Stats
3W - 3L
1,586 SR
Queue Stats
9W - 10L
1,512 Elo+
Party 1
Discordia
Discordia
MaryJanesBFF282
Discordia
Level 8
God Stats
5W - 3L
1,725 SR
Queue Stats
8W - 6L
1,606 Elo+
Party 1
Artemis
Artemis
bhirsch669
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 9
12,122
866
5,862
18,310
10,758
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
20
6 / 4 / 11
14,370
1,026
22,915
31,942
46,055
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
MisCheifGod
Ah Puch
20
13 / 10 / 10
16,075
1,148
39,429
26,757
8,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 7 / 14
13,418
958
9,579
26,456
14,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 16 / 12
13,338
953
16,189
29,335
9,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Grahmbo19
Merlin
20
12 / 6 / 16
16,048
1,146
28,174
23,934
9,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Hypnos3308
Morgan Le Fay
20
13 / 3 / 19
15,537
1,110
37,301
24,168
9,149
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
20 / 2 / 18
17,835
1,274
42,461
16,924
6,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
MaryJanesBFF282
Discordia
20
2 / 7 / 19
12,801
914
11,095
15,292
5,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
bhirsch669
Artemis
20
0 / 8 / 22
12,621
902
4,325
18,582
7,328

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
141
26
Kills
47
47
Deaths
26
56
Assists
94
Player
Kills
Deaths
Assists
KDA
L
2
10
9
0.65
W
Merlin
Grahmbo19
Merlin
12
6
16
3.33
W
Morgan Le Fay
Hypnos3308
Morgan Le Fay
13
3
19
7.5
L
Kuzenbo
6
4
11
2.88
W
20
2
18
14.5
W
Discordia
MaryJanesBFF282
Discordia
2
7
19
1.64
L
Ah Puch
MisCheifGod
Ah Puch
13
10
10
1.8
L
1
7
14
1.14
W
Artemis
bhirsch669
Artemis
0
8
22
1.38
L
4
16
12
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,974
Damage
123,356
132,800
Taken
98,900
88,556
Mitigated
38,351
21,435
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,862
1,238
580
891
18,310
10,758
0
16,982
1,328
0
13,922
W
Merlin
Grahmbo19
Merlin
28,174
3,528
433
2,870
23,934
9,817
0
17,143
6,791
65,281
0
W
Morgan Le Fay
Hypnos3308
Morgan Le Fay
37,301
6,637
545
2,136
24,168
9,149
0
17,941
6,227
62,319
0
L
Kuzenbo
22,915
5,168
373
10,723
31,942
46,055
0
26,724
4,683
45,555
0
W
42,461
2,451
0
0
16,924
6,499
0
12,271
4,653
76,844
0
W
Discordia
MaryJanesBFF282
Discordia
11,095
364
288
824
15,292
5,558
0
10,695
4,597
25,894
0
L
Ah Puch
MisCheifGod
Ah Puch
39,429
3,428
455
2,468
26,757
8,507
0
24,040
2,717
74,131
0
L
9,579
2,151
663
4,208
26,456
14,007
0
23,414
3,042
48,850
0
W
Artemis
bhirsch669
Artemis
4,325
2,866
0
0
18,582
7,328
0
13,873
4,709
0
11,079
L
16,189
8,453
0
1,074
29,335
9,229
0
27,871
1,464
0
35,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,323
Gold Earned
74,842
266
Minions Killed
294
3
Camps Cleared
6
1,116,542
Distance Traveled
1,161,394
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,122
866
14
1
0
168,896
4
W
Merlin
16,048
1,146
98
7
2
221,329
0
W
Morgan Le Fay
15,537
1,110
70
5
0
244,892
0
L
Kuzenbo
14,370
1,026
53
4
2
261,456
0
W
Scylla
17,835
1,274
80
6
2
271,957
0
W
Discordia
12,801
914
26
2
1
248,203
1
L
Ah Puch
16,075
1,148
66
5
0
252,675
2
L
Hades
13,418
958
93
7
0
220,900
0
W
Artemis
12,621
902
20
1
1
175,013
0
L
Medusa
13,338
953
40
3
1
212,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role