Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Aria360
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,393 Elo+
Solo
Artio
Artio
GVANDAL
Artio
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,459 Elo+
Solo
Thor
Thor
Gziaue
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,325 Elo+
Solo
Bellona
Bellona
Nilniel
Bellona
Level 24
God Stats
63W - 58L
1,395 SR
Queue Stats
89W - 115L
1,332 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,402 Elo+

VS

Team Averages
Level 17
1,494 SR
1,397 Elo+
Anhur
Anhur
ChocKo989
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Elgunn87
Chang'e
Level 27
God Stats
11W - 7L
1,537 SR
Queue Stats
135W - 192L
1,336 Elo+
Solo
Neith
Neith
OrihimeInoue
Neith
Level 32
God Stats
1W - 3L
1,139 SR
Queue Stats
19W - 33L
1,239 Elo+
Party 2
Ra
Ra
Rayne12
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Party 1
Yemoja
Yemoja
Sinmadella
Yemoja
Level 15
God Stats
4W - 0L
1,794 SR
Queue Stats
17W - 30L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 9 / 8
10,963
997
11,719
24,598
21,211
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Aria360
Thanatos
17
3 / 9 / 6
10,640
967
12,367
18,235
6,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
GVANDAL
Artio
16
1 / 9 / 9
10,178
925
9,620
28,295
38,029
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
Gziaue
Thor
16
5 / 12 / 4
10,880
989
16,270
18,444
6,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Nilniel
Bellona
17
3 / 11 / 6
10,536
958
11,316
24,321
23,305
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChocKo989
Anhur
20
10 / 5 / 25
13,007
1,182
23,328
13,111
5,477
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Chang'e
Elgunn87
Chang'e
20
4 / 2 / 34
13,147
1,195
16,936
12,050
4,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
31 / 0 / 11
16,783
1,526
48,679
17,282
7,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 5 / 22
10,867
988
10,002
10,721
4,405
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Sinmadella
Yemoja
18
2 / 3 / 19
11,066
1,006
4,485
13,495
13,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
161
15
Kills
50
50
Deaths
15
33
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
9
8
0.78
L
Thanatos
Aria360
Thanatos
3
9
6
0.67
W
Anhur
ChocKo989
Anhur
10
5
25
4.5
W
Chang'e
Elgunn87
Chang'e
4
2
34
10.5
L
Artio
GVANDAL
Artio
1
9
9
0.61
L
Thor
Gziaue
Thor
5
12
4
0.58
L
Bellona
Nilniel
Bellona
3
11
6
0.55
W
31
0
11
36.5
W
3
5
22
2.8
W
Yemoja
Sinmadella
Yemoja
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,292
Damage
103,430
113,893
Taken
66,659
95,200
Mitigated
35,323
8,829
Healing
23,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,719
3,339
0
358
24,598
21,211
0
8,434
16,164
0
37,938
L
Thanatos
Aria360
Thanatos
12,367
3,173
0
4,730
18,235
6,109
0
3,116
15,119
0
31,716
W
Anhur
ChocKo989
Anhur
23,328
17,065
0
0
13,111
5,477
0
1,476
11,635
0
27,503
W
Chang'e
Elgunn87
Chang'e
16,936
3,185
4,557
4,154
12,050
4,988
0
1,721
10,329
49,886
0
L
Artio
GVANDAL
Artio
9,620
695
1,128
2,047
28,295
38,029
0
7,860
20,435
20,819
0
L
Thor
Gziaue
Thor
16,270
4,479
0
0
18,444
6,546
0
4,469
13,975
0
29,689
L
Bellona
Nilniel
Bellona
11,316
3,298
0
566
24,321
23,305
0
7,544
16,777
23
23,687
W
48,679
38,003
0
10,093
17,282
7,094
0
2,896
14,386
0
70,405
W
10,002
2,141
1,327
27
10,721
4,405
0
2,066
8,655
19,633
0
W
Yemoja
Sinmadella
Yemoja
4,485
1,442
3,136
418
13,495
13,359
0
1,484
12,011
15,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,197
Gold Earned
64,870
151
Minions Killed
168
3
Camps Cleared
5
894,825
Distance Traveled
787,246
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,963
997
54
5
1
174,377
0
L
Thanatos
10,640
967
45
4
2
204,628
0
W
Anhur
13,007
1,182
7
1
0
146,998
4
W
Chang'e
13,147
1,195
76
7
0
196,051
0
L
Artio
10,178
925
20
2
0
212,892
1
L
Thor
10,880
989
18
2
0
150,434
2
L
Bellona
10,536
958
14
1
0
152,494
0
W
Neith
16,783
1,526
52
5
3
193,589
0
W
Ra
10,867
988
13
1
0
114,217
0
W
Yemoja
11,066
1,006
20
2
2
136,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role