Player Matchup

Da Ji
Da Ji
AWinterFox
Da Ji
Level 159
God Stats
1W - 1L
1,548 SR
Queue Stats
242W - 89L
1,861 Elo+
Party 2
Jormungandr
Jormungandr
NorwegianGoat
Jormungandr
Level 86
God Stats
2W - 0L
1,434 SR
Queue Stats
190W - 86L
1,821 Elo+
Party 2
Scylla
Scylla
Κuzenbro
Scylla
Level 160
God Stats
1W - 1L
1,176 SR
Queue Stats
47W - 22L
1,782 Elo+
Solo
Team Averages
Level 135
1,386 SR
1,821 Elo+

VS

Team Averages
Level 143
1,835 SR
1,915 Elo+
Hera
Hera
J1m0thy
Hera
Level 114
God Stats
17W - 3L
1,915 SR
Queue Stats
128W - 48L
1,876 Elo+
Party 1
Danzaburou
Danzaburou
Magistar
Danzaburou
Level 159
God Stats
12W - 2L
1,783 SR
Queue Stats
196W - 52L
1,924 Elo+
Party 1
Jormungandr
Jormungandr
Wahluígi
Jormungandr
Level 157
God Stats
5W - 3L
1,807 SR
Queue Stats
210W - 57L
1,946 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
9 / 6 / 3
12,548
738
16,616
14,842
10,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
NorwegianGoat
Jormungandr
16
1 / 2 / 13
11,279
663
13,398
18,443
18,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Κuzenbro
Scylla
17
6 / 4 / 8
12,700
747
19,784
16,155
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
J1m0thy
Hera
14
1 / 9 / 4
10,241
602
9,106
15,188
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Magistar
Danzaburou
17
4 / 4 / 8
12,479
734
13,263
19,612
19,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Wahluígi
Jormungandr
17
7 / 3 / 5
12,391
729
17,910
23,549
22,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
16
Kills
12
12
Deaths
16
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
9
6
3
1.75
L
Hera
J1m0thy
Hera
1
9
4
0.33
L
Danzaburou
Magistar
Danzaburou
4
4
8
2
W
Jormungandr
NorwegianGoat
Jormungandr
1
2
13
3.75
L
Jormungandr
Wahluígi
Jormungandr
7
3
5
3.17
W
Scylla
Κuzenbro
Scylla
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,798
Damage
40,279
49,440
Taken
58,349
34,153
Mitigated
47,415
10,310
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
16,616
5,058
0
140
14,842
10,275
404
7,253
6,438
0
36,287
L
Hera
J1m0thy
Hera
9,106
2,364
202
1,886
15,188
4,556
260
7,018
7,912
42,032
0
L
Danzaburou
Magistar
Danzaburou
13,263
4,136
0
5,691
19,612
19,983
596
9,940
8,828
0
45,527
W
Jormungandr
NorwegianGoat
Jormungandr
13,398
2,311
0
2,185
18,443
18,342
12
7,706
8,620
37,085
0
L
Jormungandr
Wahluígi
Jormungandr
17,910
4,323
0
6,497
23,549
22,876
174
12,821
8,427
46,278
0
W
Scylla
Κuzenbro
Scylla
19,784
2,544
0
7,985
16,155
5,536
1,061
9,069
5,576
63,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,527
Gold Earned
35,111
184
Minions Killed
211
0
Camps Cleared
0
911,682
Distance Traveled
882,470
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,548
738
37
2
0
314,827
3
L
Hera
10,241
602
74
4
0
281,952
1
L
Danzaburou
12,479
734
70
4
0
286,767
3
W
Jormungandr
11,279
663
51
3
0
306,039
3
L
Jormungandr
12,391
729
67
4
0
313,751
2
W
Scylla
12,700
747
96
6
0
290,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role