Player Matchup

Izanami
Izanami
Bwyishis
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,468 Elo+
Solo
Eset
Eset
JJOBBO
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
902 Elo+
Solo
Agni
Agni
Tsaionary
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
klarinder3
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Susano
Susano
laddnopoxuy
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,500 SR
1,374 Elo+

VS

Team Averages
Level 24
1,447 SR
1,367 Elo+
Cthulhu
Cthulhu
Akazuhiro
Cthulhu
Level 13
God Stats
8W - 7L
1,538 SR
Queue Stats
52W - 47L
1,393 Elo+
Solo
Mercury
Mercury
Kabee
Mercury
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Solo
Apollo
Apollo
SearVII
Apollo
Level 25
God Stats
3W - 3L
1,532 SR
Queue Stats
66W - 58L
1,431 Elo+
Solo
Kukulkan
Kukulkan
babdook
Kukulkan
Level 28
God Stats
14W - 18L
1,471 SR
Queue Stats
93W - 249L
1,213 Elo+
Party 1
Bastet
Bastet
duplkate
Bastet
Level 29
God Stats
38W - 78L
1,197 SR
Queue Stats
173W - 337L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bwyishis
Izanami
18
4 / 4 / 4
12,142
1,012
11,054
13,551
5,477
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
JJOBBO
Eset
16
2 / 17 / 2
10,331
861
5,582
21,352
7,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
18
1 / 10 / 8
11,386
949
12,639
15,991
5,792
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
klarinder3
Jormungandr
17
1 / 2 / 6
10,928
911
10,277
18,983
20,269
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
17
2 / 16 / 2
10,325
860
9,263
22,148
8,044
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akazuhiro
Cthulhu
19
4 / 1 / 23
12,184
1,015
12,764
13,673
17,000
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Kabee
Mercury
20
7 / 5 / 14
12,056
1,005
8,332
11,047
5,943
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
SearVII
Apollo
20
18 / 0 / 18
14,384
1,199
26,174
11,542
4,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
babdook
Kukulkan
20
12 / 2 / 27
14,005
1,167
27,274
8,101
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
duplkate
Bastet
20
8 / 2 / 20
13,168
1,097
11,146
9,466
3,253
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
151
10
Kills
49
49
Deaths
10
22
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Akazuhiro
Cthulhu
4
1
23
15.5
L
Izanami
Bwyishis
Izanami
4
4
4
1.5
L
Eset
JJOBBO
Eset
2
17
2
0.18
W
Mercury
Kabee
Mercury
7
5
14
2.8
W
Apollo
SearVII
Apollo
18
0
18
27
L
Agni
1
10
8
0.5
W
Kukulkan
babdook
Kukulkan
12
2
27
12.75
W
Bastet
duplkate
Bastet
8
2
20
9
L
Jormungandr
klarinder3
Jormungandr
1
2
6
2
L
Susano
2
16
2
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,815
Damage
85,690
92,025
Taken
53,829
46,919
Mitigated
33,243
1,976
Healing
2,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Akazuhiro
Cthulhu
12,764
784
12
0
13,673
17,000
0
7,686
5,987
29,298
0
L
Izanami
Bwyishis
Izanami
11,054
5,395
0
2
13,551
5,477
0
4,093
9,306
0
42,058
L
Eset
JJOBBO
Eset
5,582
1,182
198
138
21,352
7,337
0
11,458
9,521
11,929
0
W
Mercury
Kabee
Mercury
8,332
3,641
0
0
11,047
5,943
0
4,689
6,358
0
18,749
W
Apollo
SearVII
Apollo
26,174
13,825
0
1,579
11,542
4,314
0
5,891
5,651
135
52,061
L
Agni
12,639
2,543
452
952
15,991
5,792
0
7,708
8,085
44,309
0
W
Kukulkan
babdook
Kukulkan
27,274
1,512
0
967
8,101
2,733
0
4,903
3,198
49,566
0
W
Bastet
duplkate
Bastet
11,146
1,290
0
140
9,466
3,253
0
5,329
4,137
0
20,832
L
Jormungandr
klarinder3
Jormungandr
10,277
3,181
0
0
18,983
20,269
0
6,100
12,661
30,756
0
L
Susano
9,263
1,379
0
234
22,148
8,044
0
9,627
12,279
0
20,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,112
Gold Earned
65,797
208
Minions Killed
208
6
Camps Cleared
7
1,005,404
Distance Traveled
1,245,513
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,184
1,015
30
3
0
249,914
0
L
Izanami
12,142
1,012
62
5
3
221,171
2
L
Eset
10,331
861
9
1
0
174,462
0
W
Mercury
12,056
1,005
19
2
4
264,253
2
W
Apollo
14,384
1,199
53
4
1
240,917
2
L
Agni
11,386
949
69
6
2
205,815
2
W
Kukulkan
14,005
1,167
73
6
2
250,290
5
W
Bastet
13,168
1,097
33
3
0
240,139
0
L
Jormungandr
10,928
911
39
3
0
230,525
0
L
Susano
10,325
860
29
2
1
173,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role