Player Matchup

Pele
Pele
DarkPaines
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,227 Elo+
Party 1
Olorun
Olorun
DarkestSquall
Olorun
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SOSG_charleyJ
Cthulhu
Level 19
God Stats
4W - 4L
1,430 SR
Queue Stats
14W - 18L
1,417 Elo+
Party 2
Neith
Neith
detjodumt
Neith
Level 13
God Stats
20W - 21L
1,487 SR
Queue Stats
24W - 24L
1,423 Elo+
Solo
Amaterasu
Amaterasu
lewj100
Amaterasu
Level 31
God Stats
15W - 9L
1,571 SR
Queue Stats
26W - 22L
1,475 Elo+
Party 2
Team Averages
Level 14
1,498 SR
1,408 Elo+

VS

Team Averages
Level 10
1,513 SR
1,411 Elo+
Skadi
Skadi
Gabeuzik
Skadi
Level 8
God Stats
1W - 1L
1,509 SR
Queue Stats
5W - 7L
1,268 Elo+
Solo
Set
Set
IamDuck27
Set
Level 9
God Stats
2W - 3L
1,542 SR
Queue Stats
5W - 8L
1,401 Elo+
Solo
Agni
Agni
TonyDubleShot
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,481 Elo+
Solo
Nemesis
Nemesis
ocañita69
Nemesis
Level 20
God Stats
14W - 9L
1,671 SR
Queue Stats
79W - 47L
1,677 Elo+
Solo
Scylla
Scylla
thebbs 5727
Scylla
Level 6
God Stats
1W - 3L
1,344 SR
Queue Stats
3W - 6L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 11 / 9
12,043
803
4,198
23,413
9,568
20
2 / 8 / 17
14,092
939
14,614
26,155
12,129
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
20
6 / 6 / 24
16,347
1,090
26,876
37,501
48,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
detjodumt
Neith
20
3 / 5 / 14
14,514
968
17,206
22,070
10,130
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
lewj100
Amaterasu
20
31 / 7 / 7
19,998
1,333
42,815
35,248
36,698
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gabeuzik
Skadi
20
7 / 7 / 17
14,857
990
39,909
23,075
9,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
3 / 10 / 13
14,117
941
14,374
23,868
19,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
0 / 13 / 18
12,975
865
5,309
19,116
7,329
Nemesis
ocañita69
Nemesis
20
26 / 9 / 7
19,038
1,269
54,330
33,612
16,732
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
1 / 3 / 20
14,315
954
24,656
14,172
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
112
42
Kills
37
37
Deaths
42
71
Assists
75
Player
Kills
Deaths
Assists
KDA
W
0
11
9
0.41
W
2
8
17
1.31
L
Skadi
Gabeuzik
Skadi
7
7
17
2.21
L
3
10
13
0.95
W
Cthulhu
6
6
24
3
L
0
13
18
0.69
W
Neith
detjodumt
Neith
3
5
14
2
W
Amaterasu
lewj100
Amaterasu
31
7
7
4.93
L
Nemesis
ocañita69
Nemesis
26
9
7
3.28
L
Scylla
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,709
Damage
138,578
144,387
Taken
113,843
117,112
Mitigated
57,730
28,200
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,198
454
0
639
23,413
9,568
0
6,505
16,660
0
12,064
W
14,614
9,156
517
3,214
26,155
12,129
0
4,334
21,623
43,959
0
L
Skadi
Gabeuzik
Skadi
39,909
19,935
0
3,138
23,075
9,563
0
7,908
15,167
0
78,871
L
14,374
7,412
0
3,483
23,868
19,312
0
9,684
14,184
0
39,397
W
Cthulhu
26,876
1,773
1,268
6,794
37,501
48,587
0
6,799
30,073
47,046
0
L
5,309
383
0
0
19,116
7,329
0
6,131
12,985
18,754
0
W
Neith
detjodumt
Neith
17,206
9,879
0
4,762
22,070
10,130
0
3,194
18,619
0
46,457
W
Amaterasu
lewj100
Amaterasu
42,815
24,097
156
10,850
35,248
36,698
0
7,741
27,185
0
60,070
L
Nemesis
ocañita69
Nemesis
54,330
39,693
0
3,731
33,612
16,732
0
13,082
20,530
0
75,074
L
Scylla
24,656
2,522
257
1,469
14,172
4,794
0
4,685
9,487
42,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,994
Gold Earned
75,302
230
Minions Killed
235
3
Camps Cleared
8
1,272,588
Distance Traveled
1,300,412
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,043
803
11
1
0
224,133
0
W
Olorun
14,092
939
57
4
1
259,241
1
L
Skadi
14,857
990
64
4
1
251,616
3
L
Set
14,117
941
49
3
2
235,963
3
W
Cthulhu
16,347
1,090
43
3
0
279,571
0
L
Agni
12,975
865
27
2
0
225,618
0
W
Neith
14,514
968
76
5
1
234,386
0
W
Amaterasu
19,998
1,333
43
3
1
275,257
0
L
Nemesis
19,038
1,269
42
3
4
329,647
0
L
Scylla
14,315
954
53
4
1
257,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role