Player Matchup

Discordia
Discordia
CelineJ98
Discordia
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
298W - 270L
1,453 Elo+
Solo
Chaac
Chaac
ORCA TIDEZ
Chaac
Level 18
God Stats
0W - 1L
1,797 SR
Queue Stats
12W - 4L
1,725 Elo+
Party 2
Medusa
Medusa
Reptilian957
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,264 Elo+
Party 2
Poseidon
Poseidon
UpperPower8
Poseidon
Level 158
God Stats
2W - 6L
1,480 SR
Queue Stats
584W - 509L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
xITS BUSSINx
Cthulhu
Level 102
God Stats
0W - 1L
1,568 SR
Queue Stats
12W - 12L
1,713 Elo+
Party 2
Team Averages
Level 74
1,569 SR
1,558 Elo+

VS

Team Averages
Level 96
1,665 SR
1,470 Elo+
Chernobog
Chernobog
Ctack
Chernobog
Level 153
God Stats
5W - 0L
1,850 SR
Queue Stats
230W - 183L
1,616 Elo+
Party 1
Ah Puch
Ah Puch
KingOfLostOnes
Ah Puch
Level 29
God Stats
6W - 2L
1,687 SR
Queue Stats
101W - 102L
1,487 Elo+
Solo
Tyr
Tyr
SoulMountian
Tyr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,114 Elo+
Party 1
Sol
Sol
VIPDiaperDan
Sol
Level 125
God Stats
7W - 4L
1,771 SR
Queue Stats
104W - 81L
1,632 Elo+
Party 1
Khepri
Khepri
chemicalcorgi85
Khepri
Level 155
God Stats
9W - 6L
1,519 SR
Queue Stats
621W - 648L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CelineJ98
Discordia
16
2 / 3 / 6
8,506
773
8,641
7,949
8,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
14
1 / 6 / 7
7,747
704
5,669
14,141
14,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
2 / 9 / 4
7,955
723
5,342
11,662
5,521
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
UpperPower8
Poseidon
13
2 / 8 / 3
7,688
699
11,223
10,054
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
xITS BUSSINx
Cthulhu
14
3 / 9 / 4
8,307
755
8,017
16,199
9,291
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ctack
Chernobog
17
8 / 2 / 19
11,212
1,019
9,875
10,634
5,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 2 / 15
10,490
954
18,756
10,373
4,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 15
9,187
835
2,481
10,691
12,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
13 / 2 / 12
10,938
994
21,334
12,317
5,987
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 19
8,768
797
4,193
17,095
19,166
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
115
10
Kills
35
35
Deaths
12
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Discordia
CelineJ98
Discordia
2
3
6
1.67
W
Chernobog
Ctack
Chernobog
8
2
19
8.75
W
10
2
15
8.75
L
Chaac
1
6
7
0.75
L
Medusa
2
9
4
0.44
W
2
2
15
4.75
L
Poseidon
UpperPower8
Poseidon
2
8
3
0.44
W
13
2
12
9.5
W
2
4
19
2.88
L
Cthulhu
xITS BUSSINx
Cthulhu
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,892
Damage
56,639
60,005
Taken
61,110
41,199
Mitigated
48,020
5,234
Healing
23,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CelineJ98
Discordia
8,641
590
312
1,447
7,949
8,511
0
5,358
2,591
22,773
0
W
Chernobog
Ctack
Chernobog
9,875
3,991
1,763
2,723
10,634
5,202
479
4,485
6,149
0
24,478
W
18,756
676
1,440
5,157
10,373
4,679
928
5,656
4,717
36,949
0
L
Chaac
5,669
927
0
986
14,141
14,045
0
9,860
4,281
0
9,695
L
Medusa
5,342
2,174
0
296
11,662
5,521
0
7,864
3,798
0
9,211
W
2,481
179
1,074
810
10,691
12,986
246
2,781
7,592
0
6,777
L
Poseidon
UpperPower8
Poseidon
11,223
1,086
320
752
10,054
3,831
0
8,277
1,777
27,849
0
W
21,334
7,213
835
4,385
12,317
5,987
3,113
8,575
3,742
40,162
0
W
4,193
510
2,180
2,793
17,095
19,166
352
6,384
10,711
6,880
0
L
Cthulhu
xITS BUSSINx
Cthulhu
8,017
135
161
960
16,199
9,291
0
12,924
3,275
13,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,203
Gold Earned
50,595
101
Minions Killed
120
0
Camps Cleared
0
826,160
Distance Traveled
1,012,068
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,506
773
37
3
0
192,897
0
W
Chernobog
11,212
1,019
35
3
0
219,906
0
W
Ah Puch
10,490
954
38
3
0
193,772
1
L
Chaac
7,747
704
4
0
0
167,905
0
L
Medusa
7,955
723
13
1
0
174,125
0
W
Tyr
9,187
835
1
0
0
181,008
0
L
Poseidon
7,688
699
35
3
0
146,011
1
W
Sol
10,938
994
45
4
0
209,577
1
W
Khepri
8,768
797
1
0
0
207,805
0
L
Cthulhu
8,307
755
12
1
0
145,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role