Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
CoreFighter0
Kumbhakarna
Level 68
God Stats
3W - 2L
1,746 SR
Queue Stats
255W - 226L
1,573 Elo+
Solo
Cernunnos
Cernunnos
HellsJoycee
Cernunnos
Level 155
God Stats
16W - 15L
1,659 SR
Queue Stats
1,203W - 1,339L
1,431 Elo+
Solo
Cerberus
Cerberus
Kodiak4300
Cerberus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,477 Elo+
Solo
Odin
Odin
WARPIGEON
Odin
Level 141
God Stats
0W - 2L
1,279 SR
Queue Stats
382W - 368L
1,496 Elo+
Solo
Team Averages
Level 119
1,537 SR
1,495 Elo+

VS

Team Averages
Level 111
1,615 SR
1,466 Elo+
Chang'e
Chang'e
BrynHexx
Chang'e
Level 124
God Stats
5W - 2L
1,420 SR
Queue Stats
19W - 28L
1,421 Elo+
Solo
Achilles
Achilles
HorizonStorm
Achilles
Level 125
God Stats
2W - 0L
1,754 SR
Queue Stats
160W - 177L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Skoria Insane
Gilgamesh
Level 81
God Stats
3W - 4L
1,371 SR
Queue Stats
130W - 135L
1,491 Elo+
Solo
Skadi
Skadi
Textual64
Skadi
Level 68
God Stats
4W - 0L
1,874 SR
Queue Stats
205W - 198L
1,433 Elo+
Solo
Nu Wa
Nu Wa
princesskairi
Nu Wa
Level 159
God Stats
11W - 1L
1,656 SR
Queue Stats
182W - 183L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
9 / 4 / 14
12,563
785
23,422
21,031
15,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
CoreFighter0
Kumbhakarna
17
1 / 5 / 26
10,413
651
9,829
30,327
37,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
HellsJoycee
Cernunnos
19
9 / 3 / 15
12,438
777
24,312
12,383
5,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Kodiak4300
Cerberus
17
3 / 6 / 22
11,063
691
22,157
38,584
30,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
19
9 / 4 / 15
12,069
754
19,833
17,386
14,349
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrynHexx
Chang'e
20
4 / 5 / 12
12,022
751
11,610
17,531
9,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Achilles
HorizonStorm
Achilles
17
6 / 6 / 4
11,756
735
15,078
23,682
18,168
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Skoria Insane
Gilgamesh
19
3 / 6 / 16
12,540
784
20,920
36,039
31,357
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Textual64
Skadi
20
5 / 7 / 14
12,239
765
26,277
17,812
5,782
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 8 / 12
12,043
753
23,741
21,638
7,207
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
80
31
Kills
22
22
Deaths
32
92
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
9
4
14
4
W
Chang'e
BrynHexx
Chang'e
4
5
12
2
L
Kumbhakarna
CoreFighter0
Kumbhakarna
1
5
26
2.8
L
Cernunnos
HellsJoycee
Cernunnos
9
3
15
5.5
W
Achilles
HorizonStorm
Achilles
6
6
4
1.33
L
Cerberus
Kodiak4300
Cerberus
3
6
22
2.33
W
Gilgamesh
Skoria Insane
Gilgamesh
3
6
16
1.83
W
Skadi
Textual64
Skadi
5
7
14
1.71
L
Odin
9
4
15
4.13
W
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,553
Damage
97,626
119,711
Taken
116,702
103,439
Mitigated
72,100
58,377
Healing
51,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
23,422
986
12,556
9,288
21,031
15,137
400
7,860
13,171
52,090
0
W
Chang'e
BrynHexx
Chang'e
11,610
1,141
11,564
8,303
17,531
9,586
901
11,414
6,117
22,117
0
L
Kumbhakarna
CoreFighter0
Kumbhakarna
9,829
774
2,050
5,846
30,327
37,429
209
7,377
22,950
13,938
0
L
Cernunnos
HellsJoycee
Cernunnos
24,312
7,224
1,912
2,176
12,383
5,530
1,750
4,945
7,438
0
65,569
W
Achilles
HorizonStorm
Achilles
15,078
3,052
401
4,020
23,682
18,168
1,008
9,950
13,677
0
25,197
L
Cerberus
Kodiak4300
Cerberus
22,157
1,057
1,786
14,099
38,584
30,994
281
11,850
26,734
40,534
0
W
Gilgamesh
Skoria Insane
Gilgamesh
20,920
3,452
1,897
11,596
36,039
31,357
552
13,863
22,176
7,177
27,349
W
Skadi
Textual64
Skadi
26,277
9,716
2,845
4,187
17,812
5,782
1,446
9,986
7,826
0
40,194
L
Odin
19,833
2,174
4,417
4,247
17,386
14,349
420
7,201
10,185
0
31,147
W
23,741
8,248
1,615
4,984
21,638
7,207
1,260
10,195
11,443
54,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,546
Gold Earned
60,600
224
Minions Killed
146
0
Camps Cleared
0
1,431,500
Distance Traveled
1,446,576
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,563
785
43
3
0
293,115
1
W
Chang'e
12,022
751
29
2
0
314,801
0
L
Kumbhakarna
10,413
651
9
1
0
299,678
0
L
Cernunnos
12,438
777
79
5
0
251,581
0
W
Achilles
11,756
735
18
1
0
283,396
3
L
Cerberus
11,063
691
56
4
0
248,175
0
W
Gilgamesh
12,540
784
22
1
0
299,027
4
W
Skadi
12,239
765
24
2
0
270,424
0
L
Odin
12,069
754
37
2
0
338,951
3
W
Nu Wa
12,043
753
53
3
0
278,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role