Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Platinum IV
 
Baba Yaga
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Gold V
DKLastra
Yemoja
Gold V
Level 127
God Stats
0W - 2L
1,227 SR
Queue Stats
113W - 122L
1,365 MMR
Party 1
Hercules
Hercules
Gold III
Jootacee
Hercules
Gold III
Level 145
God Stats
14W - 13L
1,633 SR
Queue Stats
67W - 67L
1,509 MMR
Solo
Serqet
Serqet
Bronze III
Milaitha
Serqet
Bronze III
Level 103
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,476 SR
1,475 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,571 SR
1,511 MMR
Nox
Nox
Gold III
Allor
Nox
Gold III
Level 160
God Stats
36W - 35L
1,557 SR
Queue Stats
700W - 707L
1,502 MMR
Solo
Tyr
Tyr
Bronze III
Marioelriconudo
Tyr
Bronze III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
NaughtyBreeze
Tiamat
Gold IV
Level 124
God Stats
6W - 2L
1,532 SR
Queue Stats
49W - 57L
1,530 MMR
Solo
Bakasura
Bakasura
Gold III
TZ17
Bakasura
Gold III
Level 155
God Stats
130W - 78L
1,614 SR
Queue Stats
361W - 356L
1,524 MMR
Solo
Medusa
Medusa
Bronze III
waylight
Medusa
Bronze III
Level 58
God Stats
1W - 0L
1,654 SR
Queue Stats
3W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 3 / 5
8,654
541
8,243
14,435
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
 
Baba Yaga
13
4 / 2 / 2
8,046
503
9,762
8,444
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
DKLastra
Yemoja
10
0 / 1 / 5
6,839
427
1,923
7,350
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Jootacee
Hercules
14
2 / 2 / 4
8,289
518
6,768
13,543
10,601
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Milaitha
Serqet
9
0 / 6 / 2
6,300
394
696
10,773
4,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Morgan Le FayGilgameshAthenaTsukuyomiSet

VS

Bans
Cu ChulainnKing ArthurSobekKhepriGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Allor
Nox
11
1 / 2 / 6
7,999
500
3,673
11,434
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 0
9,862
616
7,480
10,390
7,070
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 3
8,703
544
7,463
8,822
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
TZ17
Bakasura
17
4 / 2 / 2
9,967
623
11,755
15,819
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
waylight
Medusa
14
4 / 2 / 2
9,016
564
9,626
8,643
2,904
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
9
Kills
14
14
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
5
1.83
L
Baba Yaga
 
Baba Yaga
4
2
2
2.5
W
Nox
Allor
Nox
1
2
6
2
L
Yemoja
DKLastra
Yemoja
0
1
5
2.5
L
Hercules
Jootacee
Hercules
2
2
4
2
W
4
1
0
4
L
Serqet
Milaitha
Serqet
0
6
2
0.17
W
1
3
3
0.83
W
Bakasura
TZ17
Bakasura
4
2
2
2.5
W
Medusa
waylight
Medusa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,392
Damage
39,997
54,545
Taken
55,108
29,281
Mitigated
31,143
14,171
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,243
4,874
0
3,704
14,435
5,525
0
2,102
11,513
0
57,514
L
Baba Yaga
 
Baba Yaga
9,762
314
0
1,157
8,444
3,092
0
2,370
5,694
66,230
0
W
Nox
Allor
Nox
3,673
624
0
4,323
11,434
9,453
485
2,738
8,696
18,870
0
L
Yemoja
DKLastra
Yemoja
1,923
572
3,200
2,431
7,350
5,093
0
2,602
4,298
10,094
0
L
Hercules
Jootacee
Hercules
6,768
2,691
0
3,679
13,543
10,601
0
3,297
10,246
0
39,484
W
7,480
1,995
0
5,272
10,390
7,070
757
158
10,232
0
58,709
L
Serqet
Milaitha
Serqet
696
158
0
0
10,773
4,970
0
765
9,668
0
31,898
W
7,463
689
0
2,295
8,822
5,717
337
3,788
5,034
56,683
0
W
Bakasura
TZ17
Bakasura
11,755
8,801
0
4,498
15,819
5,999
660
2,968
12,563
0
84,354
W
Medusa
waylight
Medusa
9,626
3,649
0
1,990
8,643
2,904
1,289
2,258
6,385
0
66,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,128
Gold Earned
45,547
408
Minions Killed
571
0
Camps Cleared
0
1,570,610
Distance Traveled
1,608,884
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,654
541
99
6
0
307,621
3
L
Baba Yaga
8,046
503
130
8
0
323,044
5
W
Nox
7,999
500
24
2
0
299,146
6
L
Yemoja
6,839
427
27
2
0
293,852
2
L
Hercules
8,289
518
93
6
0
332,970
1
W
Tyr
9,862
616
141
9
0
315,669
1
L
Serqet
6,300
394
59
4
0
313,123
1
W
Tiamat
8,703
544
128
8
0
306,915
6
W
Bakasura
9,967
623
167
10
0
378,763
6
W
Medusa
9,016
564
111
7
0
308,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role