Player Matchup

He Bo
He Bo
 
He Bo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EyeSmashFupas
Janus
Level 120
God Stats
0W - 1L
1,317 SR
Queue Stats
5W - 3L
1,629 Elo+
Solo
Bastet
Bastet
Lil-SloppyLatex
Bastet
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,706 Elo+
Solo
Mercury
Mercury
Red_Snow42
Mercury
Level 126
God Stats
3W - 9L
1,428 SR
Queue Stats
659W - 695L
1,545 Elo+
Solo
Chaac
Chaac
l316 J03 CA2U7
Chaac
Level 159
God Stats
1W - 8L
1,295 SR
Queue Stats
772W - 803L
1,519 Elo+
Solo
Team Averages
Level 127
1,408 SR
1,580 Elo+

VS

Team Averages
Level 120
1,524 SR
1,524 Elo+
Danzaburou
Danzaburou
I CoMp3te
Danzaburou
Level 129
God Stats
3W - 10L
1,403 SR
Queue Stats
340W - 370L
1,483 Elo+
Solo
Eset
Eset
JackMikky
Eset
Level 103
God Stats
5W - 1L
1,500 SR
Queue Stats
373W - 358L
1,536 Elo+
Solo
Ah Puch
Ah Puch
Lazy Boy Xav
Ah Puch
Level 124
God Stats
23W - 11L
1,718 SR
Queue Stats
333W - 337L
1,558 Elo+
Solo
Geb
Geb
StlWOLF07
Geb
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 89L
1,402 Elo+
Solo
Vamana
Vamana
johnidi
Vamana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
3 / 10 / 3
10,014
626
16,240
18,758
8,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 3
10,672
667
12,307
13,583
6,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 10 / 4
8,891
556
10,823
16,915
7,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Red_Snow42
Mercury
16
2 / 7 / 5
10,289
643
6,506
12,047
5,237
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 4 / 4
11,453
716
13,122
24,181
32,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I CoMp3te
Danzaburou
19
11 / 5 / 15
12,768
798
19,969
15,071
8,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
19
7 / 1 / 15
11,703
731
13,399
11,539
5,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Lazy Boy Xav
Ah Puch
20
7 / 1 / 23
12,513
782
28,964
15,734
8,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
2 / 2 / 24
11,167
698
7,285
17,976
26,557
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
johnidi
Vamana
18
8 / 2 / 15
11,508
719
9,886
21,071
20,587
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
127
10
Kills
35
36
Deaths
11
19
Assists
92
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
10
3
0.45
L
3
5
3
0.9
W
Danzaburou
I CoMp3te
Danzaburou
11
5
15
3.7
W
Eset
7
1
15
14.5
W
Ah Puch
Lazy Boy Xav
Ah Puch
7
1
23
18.5
L
1
10
4
0.3
L
Mercury
Red_Snow42
Mercury
2
7
5
0.64
W
2
2
24
7
W
Vamana
johnidi
Vamana
8
2
15
7.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,998
Damage
79,503
85,484
Taken
81,391
59,599
Mitigated
68,958
26,250
Healing
41,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
16,240
435
2,136
3,053
18,758
8,211
0
10,707
7,629
23,729
0
L
12,307
547
713
3,386
13,583
6,161
0
7,905
5,232
32,004
0
W
Danzaburou
I CoMp3te
Danzaburou
19,969
5,045
3,077
4,877
15,071
8,058
2,932
6,574
8,329
0
42,334
W
Eset
13,399
370
9,600
3,934
11,539
5,596
547
3,458
7,989
27,644
0
W
Ah Puch
Lazy Boy Xav
Ah Puch
28,964
720
1,665
6,162
15,734
8,160
799
3,800
11,807
50,762
0
L
10,823
2,067
1,176
1,030
16,915
7,791
0
10,793
5,656
0
14,674
L
Mercury
Red_Snow42
Mercury
6,506
1,593
1,981
1,108
12,047
5,237
0
7,885
3,780
0
14,700
W
7,285
548
1,982
1,366
17,976
26,557
489
6,160
11,508
23,124
0
W
Vamana
johnidi
Vamana
9,886
4,735
1,396
7,340
21,071
20,587
902
7,567
13,211
0
15,250
L
13,122
1,033
3,062
8,605
24,181
32,199
0
10,082
13,539
0
37,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,319
Gold Earned
59,659
160
Minions Killed
170
0
Camps Cleared
0
1,343,937
Distance Traveled
1,570,606
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,014
626
28
2
0
250,617
0
L
Janus
10,672
667
50
3
0
254,478
1
W
Danzaburou
12,768
798
41
3
0
282,228
0
W
Eset
11,703
731
29
2
0
325,951
6
W
Ah Puch
12,513
782
56
4
0
323,334
0
L
Bastet
8,891
556
12
1
0
257,818
0
L
Mercury
10,289
643
25
2
0
300,506
0
W
Geb
11,167
698
26
2
0
318,368
0
W
Vamana
11,508
719
18
1
0
320,725
2
L
Chaac
11,453
716
45
3
0
280,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role