Player Matchup

Mercury
Mercury
GageDdl
Mercury
Level 22
God Stats
2W - 1L
1,260 SR
Queue Stats
17W - 18L
1,396 Elo+
Party 1
Neith
Neith
Hadepic
Neith
Level 7
God Stats
3W - 4L
1,046 SR
Queue Stats
14W - 9L
1,257 Elo+
Party 1
Cabrakan
Cabrakan
Kr0n1x11
Cabrakan
Level 107
God Stats
2W - 3L
1,524 SR
Queue Stats
28W - 32L
1,384 Elo+
Party 1
Guan Yu
Guan Yu
espinoza2000
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,218 Elo+
Solo
Kukulkan
Kukulkan
spacecowboy1030
Kukulkan
Level 22
God Stats
1W - 0L
1,304 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 32
1,327 SR
1,351 Elo+

VS

Team Averages
Level 2
1,500 SR
1,443 Elo+
Thor
Thor
DoctorXSeven
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
RockStar00
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Neith
Neith
jsck12345
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
setyoL11
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,217 Elo+
Solo
Guan Yu
Guan Yu
究极牛马头子
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GageDdl
Mercury
15
10 / 6 / 7
11,121
463
9,311
17,267
7,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Hadepic
Neith
18
20 / 1 / 10
13,028
543
25,219
10,346
4,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Kr0n1x11
Cabrakan
16
7 / 0 / 25
11,672
486
15,574
19,301
36,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
espinoza2000
Guan Yu
15
4 / 7 / 10
10,038
418
5,920
18,912
19,164
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
17
7 / 3 / 5
11,548
481
22,623
12,340
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 14 / 9
10,049
419
5,925
23,795
10,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 11 / 2
10,703
446
23,250
16,056
6,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
jsck12345
Neith
2
1 / 0 / 0
6,283
262
208
88
14
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
14
0 / 12 / 8
10,144
423
3,168
25,699
22,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 11 / 3
10,455
436
11,184
30,537
37,740
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
38
48
Kills
16
17
Deaths
48
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
14
9
0.54
W
Mercury
GageDdl
Mercury
10
6
7
2.25
W
Neith
Hadepic
Neith
20
1
10
25
W
Cabrakan
Kr0n1x11
Cabrakan
7
0
25
19.5
L
6
11
2
0.64
W
Guan Yu
espinoza2000
Guan Yu
4
7
10
1.29
L
Neith
jsck12345
Neith
1
0
0
1
L
Ares
0
12
8
0.33
W
Kukulkan
7
3
5
3.17
L
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,647
Damage
43,735
78,166
Taken
96,175
73,424
Mitigated
77,840
11,535
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,925
1,021
0
2,118
23,795
10,375
47
8,188
15,607
0
38,426
W
Mercury
GageDdl
Mercury
9,311
4,415
0
1,128
17,267
7,747
0
4,614
12,398
0
57,574
W
Neith
Hadepic
Neith
25,219
16,293
0
2,742
10,346
4,676
3,425
3,940
6,138
0
79,453
W
Cabrakan
Kr0n1x11
Cabrakan
15,574
2,345
0
932
19,301
36,983
855
6,453
12,401
27,119
0
L
23,250
2,408
3,363
1,279
16,056
6,794
0
9,471
6,585
79,535
0
W
Guan Yu
espinoza2000
Guan Yu
5,920
1,234
2,549
3,011
18,912
19,164
886
5,178
13,365
265
31,520
L
Neith
jsck12345
Neith
208
208
0
0
88
14
0
0
88
0
228
L
Ares
3,168
476
0
0
25,699
22,917
0
9,960
15,739
12,484
0
W
Kukulkan
22,623
1,598
0
1,173
12,340
4,854
2,104
4,665
7,446
85,857
0
L
11,184
2,093
1,250
3,595
30,537
37,740
406
10,578
19,959
0
55,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,407
Gold Earned
47,634
377
Minions Killed
297
0
Camps Cleared
0
2,233,582
Distance Traveled
1,502,061
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,049
419
56
2
0
335,331
1
W
Mercury
11,121
463
84
4
0
483,244
0
W
Neith
13,028
543
90
4
0
424,905
0
W
Cabrakan
11,672
486
24
1
0
398,690
0
L
Ra
10,703
446
134
6
0
392,463
2
W
Guan Yu
10,038
418
50
2
0
457,404
2
L
Neith
6,283
262
1
0
0
12,302
0
L
Ares
10,144
423
13
1
0
369,027
2
W
Kukulkan
11,548
481
129
5
0
469,339
1
L
Guan Yu
10,455
436
93
4
0
392,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role