Player Matchup

Merlin
Merlin
ChaoticNoCh
Merlin
Level 23
God Stats
29W - 45L
1,393 SR
Queue Stats
58W - 98L
1,205 Elo+
Party 1
Chernobog
Chernobog
II BlaZ1n II
Chernobog
Level 25
God Stats
36W - 45L
1,325 SR
Queue Stats
63W - 76L
1,242 Elo+
Party 1
Ganesha
Ganesha
Minase-002
Ganesha
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 65L
1,251 Elo+
Party 2
Izanami
Izanami
PRFCTT
Izanami
Level 29
God Stats
3W - 2L
1,545 SR
Queue Stats
32W - 31L
1,549 Elo+
Solo
Hercules
Hercules
SHIN_DIVNAUTS
Hercules
Level 28
God Stats
20W - 18L
1,437 SR
Queue Stats
80W - 140L
1,229 Elo+
Party 2
Team Averages
Level 26
1,440 SR
1,295 Elo+

VS

Team Averages
Level 21
1,439 SR
1,388 Elo+
Apollo
Apollo
TheSaint-00
Apollo
Level 15
God Stats
3W - 2L
1,503 SR
Queue Stats
64W - 52L
1,540 Elo+
Solo
Olorun
Olorun
martutesso
Olorun
Level 23
God Stats
9W - 5L
1,536 SR
Queue Stats
17W - 15L
1,336 Elo+
Solo
Arachne
Arachne
suolaez
Arachne
Level 18
God Stats
24W - 16L
1,586 SR
Queue Stats
133W - 104L
1,632 Elo+
Solo
Kukulkan
Kukulkan
wilbert26
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,164 Elo+
Solo
Horus
Horus
xINFDreadPrince
Horus
Level 28
God Stats
2W - 8L
1,071 SR
Queue Stats
116W - 168L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 12 / 6
17,416
425
21,486
31,474
15,176
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
II BlaZ1n II
Chernobog
20
2 / 11 / 8
17,528
428
9,727
27,617
17,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Minase-002
Ganesha
20
1 / 14 / 12
18,820
459
9,019
52,739
81,860
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
PRFCTT
Izanami
20
31 / 8 / 2
27,565
672
73,646
38,789
20,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
SHIN_DIVNAUTS
Hercules
20
0 / 15 / 5
14,704
359
10,081
55,630
78,620
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
20 / 3 / 15
26,639
650
64,246
49,775
28,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
martutesso
Olorun
20
4 / 10 / 12
20,122
491
13,785
35,623
17,376
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
suolaez
Arachne
20
34 / 7 / 8
26,153
638
70,428
47,841
39,469
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
wilbert26
Kukulkan
18
0 / 19 / 8
15,147
369
6,885
30,592
10,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 0 / 1
11,923
291
173
508
195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
102
38
Kills
58
60
Deaths
39
33
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
12
6
0.58
L
Chernobog
II BlaZ1n II
Chernobog
2
11
8
0.55
L
Ganesha
Minase-002
Ganesha
1
14
12
0.5
L
Izanami
PRFCTT
Izanami
31
8
2
4
L
Hercules
SHIN_DIVNAUTS
Hercules
0
15
5
0.17
W
Apollo
20
3
15
9.17
W
Olorun
martutesso
Olorun
4
10
12
1
W
Arachne
suolaez
Arachne
34
7
8
5.43
W
Kukulkan
wilbert26
Kukulkan
0
19
8
0.21
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,959
Damage
155,517
206,249
Taken
164,339
213,611
Mitigated
96,146
47,449
Healing
64,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
21,486
702
60
4,044
31,474
15,176
2,554
6,751
24,723
97,851
0
L
Chernobog
II BlaZ1n II
Chernobog
9,727
6,402
929
5,134
27,617
17,497
741
872
26,745
0
116,974
L
Ganesha
Minase-002
Ganesha
9,019
478
0
2,786
52,739
81,860
678
4,232
48,507
41,231
0
L
Izanami
PRFCTT
Izanami
73,646
58,441
0
17,296
38,789
20,458
4,773
5,840
32,949
0
278,504
L
Hercules
SHIN_DIVNAUTS
Hercules
10,081
1,826
0
17,200
55,630
78,620
704
2,975
52,655
0
85,015
W
Apollo
64,246
52,129
0
35,973
49,775
28,627
11,888
9,298
40,212
0
296,281
W
Olorun
martutesso
Olorun
13,785
4,738
870
8,735
35,623
17,376
2,600
8,634
26,829
107,945
0
W
Arachne
suolaez
Arachne
70,428
55,453
0
14,722
47,841
39,469
1,356
5,609
42,058
0
229,746
W
Kukulkan
wilbert26
Kukulkan
6,885
120
0
3,796
30,592
10,479
0
7,524
22,837
50,226
0
W
173
123
0
66
508
195
0
0
508
0
1,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,033
Gold Earned
99,984
902
Minions Killed
769
0
Camps Cleared
0
3,416,572
Distance Traveled
2,670,971
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,416
425
170
4
0
617,100
1
L
Chernobog
17,528
428
191
5
0
731,286
0
L
Ganesha
18,820
459
36
1
0
679,411
4
L
Izanami
27,565
672
384
9
0
716,274
0
L
Hercules
14,704
359
121
3
0
672,501
8
W
Apollo
26,639
650
327
8
0
665,556
4
W
Olorun
20,122
491
180
4
0
616,306
0
W
Arachne
26,153
638
223
5
0
871,214
8
W
Kukulkan
15,147
369
33
1
0
487,160
0
W
Horus
11,923
291
6
0
0
30,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role