Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
SoulKiih
Sol
Level 158
God Stats
1W - 1L
1,617 SR
Queue Stats
247W - 281L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
VosSosMiMujerR
Cu Chulainn
Level 159
God Stats
2W - 4L
1,570 SR
Queue Stats
493W - 394L
1,647 Elo+
Solo
Team Averages
Level 150
1,538 SR
1,548 Elo+

VS

Team Averages
Level 125
1,603 SR
1,564 Elo+
Ymir
Ymir
MarcosEdlp15M
Ymir
Level 149
God Stats
64W - 66L
1,579 SR
Queue Stats
1,056W - 785L
1,569 Elo+
Solo
Bacchus
Bacchus
NUK3N1N_MUGIWAR4
Bacchus
Level 55
God Stats
1W - 3L
1,216 SR
Queue Stats
114W - 95L
1,546 Elo+
Party 1
Apollo
Apollo
UrsoPolarSnufles
Apollo
Level 106
God Stats
9W - 4L
1,783 SR
Queue Stats
666W - 550L
1,519 Elo+
Party 1
Freya
Freya
allamata
Freya
Level 155
God Stats
31W - 21L
1,562 SR
Queue Stats
436W - 409L
1,593 Elo+
Solo
Bastet
Bastet
jhonisac3
Bastet
Level 160
God Stats
12W - 3L
1,873 SR
Queue Stats
360W - 334L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 5 / 2
5,533
553
4,408
6,833
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
 
Arachne
9
0 / 3 / 3
5,146
515
2,223
7,601
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
 
Cerberus
8
1 / 2 / 3
5,024
502
2,466
8,595
4,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 0
6,061
606
5,927
4,993
1,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
VosSosMiMujerR
Cu Chulainn
3
0 / 10 / 0
3,707
371
2,078
7,599
1,782
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,033
603
1,954
6,300
2,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 2 / 6
6,136
614
3,120
4,848
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 1
5,689
569
5,477
6,066
1,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
allamata
Freya
11
2 / 1 / 2
6,269
627
4,879
6,295
2,418
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
jhonisac3
Bastet
12
12 / 0 / 0
7,284
728
6,731
6,074
2,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
21
21
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
2
0.4
L
Arachne
 
Arachne
0
3
3
0.5
L
Cerberus
 
Cerberus
1
2
3
1.25
W
3
1
1
3.5
W
2
2
6
2.5
L
3
1
0
3
W
2
2
1
1.25
L
Cu Chulainn
VosSosMiMujerR
Cu Chulainn
0
10
0
0
W
Freya
allamata
Freya
2
1
2
3
W
Bastet
jhonisac3
Bastet
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,102
Damage
22,161
35,621
Taken
29,583
15,246
Mitigated
11,188
9,426
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,408
965
0
1,372
6,833
4,024
275
2,218
4,615
28,538
0
L
Arachne
 
Arachne
2,223
1,110
0
1,897
7,601
2,910
31
3,816
3,785
0
25,231
L
Cerberus
 
Cerberus
2,466
205
60
2,470
8,595
4,863
0
3,083
5,512
16,681
0
W
1,954
484
0
1,695
6,300
2,732
0
3,156
3,144
16,727
0
W
3,120
232
0
1,219
4,848
2,364
0
1,633
3,215
28,397
0
L
5,927
2,265
0
3,267
4,993
1,667
1,182
611
4,382
38,509
0
W
5,477
4,522
0
2,066
6,066
1,664
0
4,513
1,553
0
35,530
L
Cu Chulainn
VosSosMiMujerR
Cu Chulainn
2,078
1,042
0
360
7,599
1,782
0
225
7,374
0
4,552
W
Freya
allamata
Freya
4,879
1,801
0
4,083
6,295
2,418
90
2,295
4,000
39,268
0
W
Bastet
jhonisac3
Bastet
6,731
2,303
0
2,469
6,074
2,010
0
1,257
4,817
0
35,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
31,411
241
Minions Killed
318
0
Camps Cleared
0
946,761
Distance Traveled
1,030,500
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,533
553
62
6
0
170,416
6
L
Arachne
5,146
515
49
5
0
196,640
1
L
Cerberus
5,024
502
46
5
0
194,182
0
W
Ymir
6,033
603
26
3
0
199,329
2
W
Bacchus
6,136
614
58
6
0
203,045
1
L
Sol
6,061
606
78
8
0
182,157
3
W
Apollo
5,689
569
61
6
0
201,972
3
L
Cu Chulainn
3,707
371
6
1
0
203,366
1
W
Freya
6,269
627
95
10
0
188,741
3
W
Bastet
7,284
728
78
8
0
237,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role