Player Matchup

Arachne
Arachne
M_jf2
Arachne
Level 13
God Stats
4W - 2L
1,461 SR
Queue Stats
4W - 6L
1,327 Elo+
Solo
Yemoja
Yemoja
Slowpoke2509
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,162 Elo+
Solo
Mulan
Mulan
X-xetraa
Mulan
Level 15
God Stats
4W - 3L
1,686 SR
Queue Stats
21W - 17L
1,393 Elo+
Solo
Poseidon
Poseidon
francesco0402004
Poseidon
Level 20
God Stats
5W - 4L
1,168 SR
Queue Stats
53W - 54L
1,186 Elo+
Solo
Thor
Thor
loupiote_17
Thor
Level 28
God Stats
2W - 0L
1,710 SR
Queue Stats
69W - 101L
1,255 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,265 Elo+

VS

Team Averages
Level 25
1,403 SR
1,262 Elo+
Bellona
Bellona
Jonas-jjj2009
Bellona
Level 40
God Stats
0W - 2L
1,247 SR
Queue Stats
80W - 153L
1,237 Elo+
Party 2
Set
Set
Lampyson_
Set
Level 26
God Stats
4W - 13L
1,268 SR
Queue Stats
81W - 97L
1,244 Elo+
Party 1
Cupid
Cupid
RoboPro06
Cupid
Level 23
God Stats
11W - 11L
1,382 SR
Queue Stats
69W - 75L
1,243 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShreidRu08
Morgan Le Fay
Level 22
God Stats
0W - 2L
1,460 SR
Queue Stats
18W - 30L
1,388 Elo+
Solo
Neith
Neith
lukas-k-2407
Neith
Level 16
God Stats
11W - 10L
1,658 SR
Queue Stats
48W - 101L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
M_jf2
Arachne
20
22 / 1 / 7
16,000
615
34,262
22,639
15,512
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
15
0 / 3 / 6
12,279
472
6,686
17,513
9,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
X-xetraa
Mulan
20
18 / 0 / 10
14,988
576
23,478
17,309
33,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 7 / 8
10,105
389
3,763
16,246
9,776
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
9 / 7 / 10
13,034
501
17,599
20,648
8,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
4 / 10 / 1
11,458
441
14,287
31,345
25,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
8 / 7 / 2
13,491
519
19,581
28,021
17,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cupid
RoboPro06
Cupid
17
5 / 7 / 2
11,499
442
14,674
22,358
8,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ShreidRu08
Morgan Le Fay
15
0 / 11 / 1
9,934
382
9,762
22,113
8,945
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 16 / 0
9,119
351
6,780
17,375
5,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
49
Kills
18
18
Deaths
51
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
10
1
0.45
L
8
7
2
1.29
W
Arachne
M_jf2
Arachne
22
1
7
25.5
L
Cupid
RoboPro06
Cupid
5
7
2
0.86
L
Morgan Le Fay
ShreidRu08
Morgan Le Fay
0
11
1
0.05
W
Yemoja
0
3
6
1
W
Mulan
X-xetraa
Mulan
18
0
10
23
W
0
7
8
0.57
W
9
7
10
2
L
1
16
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,788
Damage
65,084
94,355
Taken
121,212
77,013
Mitigated
65,974
21,838
Healing
25,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
14,287
4,560
0
5,750
31,345
25,294
844
591
30,754
0
75,047
L
19,581
10,603
0
3,785
28,021
17,597
0
2,379
25,642
0
111,160
W
Arachne
M_jf2
Arachne
34,262
25,745
0
12,896
22,639
15,512
863
754
21,885
0
123,765
L
Cupid
RoboPro06
Cupid
14,674
9,869
1,656
10,357
22,358
8,850
3,058
2,912
19,446
0
69,146
L
Morgan Le Fay
ShreidRu08
Morgan Le Fay
9,762
1,210
0
2,566
22,113
8,945
403
4,164
17,949
53,829
0
W
Yemoja
6,686
1,347
1,214
733
17,513
9,882
355
4,163
13,350
34,720
0
W
Mulan
X-xetraa
Mulan
23,478
3,181
0
3,022
17,309
33,178
2,351
2,306
15,003
0
84,560
W
3,763
548
0
255
16,246
9,776
1,312
1,009
15,237
40,991
0
W
17,599
6,355
0
3,718
20,648
8,665
3,127
1,530
19,118
0
66,863
L
6,780
2,794
0
1,076
17,375
5,288
253
403
16,972
0
33,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,406
Gold Earned
55,501
468
Minions Killed
504
0
Camps Cleared
0
2,323,292
Distance Traveled
1,981,639
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,458
441
113
4
0
435,747
1
L
Set
13,491
519
152
6
0
383,194
0
W
Arachne
16,000
615
127
5
0
602,020
5
L
Cupid
11,499
442
114
4
0
415,655
0
L
Morgan Le Fay
9,934
382
83
3
0
363,439
3
W
Yemoja
12,279
472
55
2
0
318,485
0
W
Mulan
14,988
576
146
6
0
497,114
3
W
Poseidon
10,105
389
60
2
0
477,455
3
W
Thor
13,034
501
80
3
0
428,218
0
L
Neith
9,119
351
42
2
0
383,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role