Player Matchup

Fenrir
Fenrir
Bluesman1289
Fenrir
Level 23
God Stats
7W - 9L
1,367 SR
Queue Stats
11W - 12L
1,494 Elo+
Party 1
Bellona
Bellona
King0fRage
Bellona
Level 44
God Stats
1W - 0L
1,474 SR
Queue Stats
7W - 12L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
Peanuggie522
Sylvanus
Level 24
God Stats
4W - 10L
1,390 SR
Queue Stats
9W - 16L
1,365 Elo+
Party 1
Baba Yaga
Baba Yaga
jejouepasauvelor
Baba Yaga
Level 18
God Stats
4W - 3L
1,464 SR
Queue Stats
6W - 5L
1,106 Elo+
Solo
Cthulhu
Cthulhu
mastr17
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,439 SR
1,379 Elo+

VS

Team Averages
Level 15
1,459 SR
1,327 Elo+
Set
Set
DrPixelKat
Set
Level 6
God Stats
0W - 1L
1,698 SR
Queue Stats
3W - 12L
1,104 Elo+
Solo
Chaac
Chaac
H3ADB4ND2051
Chaac
Level 24
God Stats
3W - 7L
1,216 SR
Queue Stats
23W - 44L
1,192 Elo+
Solo
Medusa
Medusa
Venom0613
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,262 Elo+
Solo
Cupid
Cupid
black-sky115
Cupid
Level 28
God Stats
3W - 4L
1,382 SR
Queue Stats
399W - 487L
1,372 Elo+
Solo
Ares
Ares
the_warrior_sord
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 5 / 2
13,917
515
14,638
22,333
11,255
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
King0fRage
Bellona
19
10 / 6 / 12
13,179
488
18,474
22,557
17,972
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Peanuggie522
Sylvanus
19
11 / 4 / 13
13,293
492
17,312
20,193
19,847
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
17
0 / 5 / 8
11,194
415
10,721
14,489
5,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mastr17
Cthulhu
12
0 / 13 / 3
11,199
415
3,933
20,417
20,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 4
12,052
446
12,086
19,961
15,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 5 / 5
12,969
480
11,408
21,168
17,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Venom0613
Medusa
16
3 / 7 / 6
11,277
418
4,727
13,330
4,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 8 / 2
12,527
464
14,410
17,701
6,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 8 / 9
11,160
413
6,597
21,365
20,594
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
52
33
Kills
26
33
Deaths
34
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
5
2
2.6
L
7
6
4
1.5
L
7
5
5
1.9
W
Bellona
King0fRage
Bellona
10
6
12
2.67
W
Sylvanus
Peanuggie522
Sylvanus
11
4
13
4.38
L
Medusa
Venom0613
Medusa
3
7
6
0.86
L
7
8
2
1
W
Baba Yaga
0
5
8
0.8
W
Cthulhu
mastr17
Cthulhu
0
13
3
0.12
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,078
Damage
49,228
99,989
Taken
93,525
75,231
Mitigated
65,789
24,383
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
14,638
6,606
0
6,292
22,333
11,255
4,237
630
21,656
0
69,904
L
12,086
5,575
0
1,956
19,961
15,503
1,201
7,408
12,553
0
50,767
L
11,408
2,153
0
8,239
21,168
17,880
2,054
9,821
11,347
0
51,809
W
Bellona
King0fRage
Bellona
18,474
7,962
0
4,940
22,557
17,972
1,775
3,033
19,251
443
68,322
W
Sylvanus
Peanuggie522
Sylvanus
17,312
9,174
2,884
6,979
20,193
19,847
4,379
1,955
18,186
80,299
0
L
Medusa
Venom0613
Medusa
4,727
2,552
0
92
13,330
4,903
1,677
3,694
9,636
0
34,257
L
14,410
10,369
103
2,653
17,701
6,909
4,908
6,953
10,748
0
70,493
W
Baba Yaga
10,721
2,358
0
3,288
14,489
5,829
1,132
1,039
12,672
51,385
0
W
Cthulhu
mastr17
Cthulhu
3,933
1,137
0
0
20,417
20,328
132
1,994
18,105
20,972
0
L
6,597
578
0
0
21,365
20,594
975
4,539
16,826
36,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,782
Gold Earned
59,985
401
Minions Killed
416
0
Camps Cleared
0
2,250,515
Distance Traveled
2,103,965
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,917
515
128
5
0
520,679
1
L
Set
12,052
446
96
4
0
456,332
0
L
Chaac
12,969
480
77
3
0
429,228
0
W
Bellona
13,179
488
78
3
0
479,656
1
W
Sylvanus
13,293
492
92
3
0
448,825
3
L
Medusa
11,277
418
57
2
0
389,734
0
L
Cupid
12,527
464
138
5
0
360,842
3
W
Baba Yaga
11,194
415
73
3
0
417,179
1
W
Cthulhu
11,199
415
30
1
0
384,176
0
L
Ares
11,160
413
48
2
0
467,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role