Player Matchup

Kukulkan
Kukulkan
DarkLoko
Kukulkan
Level 28
God Stats
1W - 0L
1,723 SR
Queue Stats
6W - 8L
1,353 Elo+
Solo
Ymir
Ymir
JESKN
Ymir
Level 18
God Stats
33W - 21L
1,424 SR
Queue Stats
40W - 33L
1,468 Elo+
Party 1
Rama
Rama
Vidextor
Rama
Level 157
God Stats
1W - 0L
1,507 SR
Queue Stats
124W - 110L
1,511 Elo+
Party 1
Team Averages
Level 68
1,551 SR
1,444 Elo+

VS

Team Averages
Level 16
1,675 SR
1,429 Elo+
Anubis
Anubis
LEADER11_BLACK
Anubis
Level 6
God Stats
0W - 1L
1,565 SR
Queue Stats
3W - 5L
1,309 Elo+
Solo
Persephone
Persephone
Millyv
Persephone
Level 14
God Stats
5W - 3L
1,670 SR
Queue Stats
18W - 13L
1,634 Elo+
Solo
Fenrir
Fenrir
guilegal14
Fenrir
Level 27
God Stats
3W - 2L
1,789 SR
Queue Stats
132W - 220L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkLoko
Kukulkan
14
3 / 3 / 7
9,719
748
5,499
6,605
2,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
JESKN
Ymir
12
1 / 1 / 13
9,677
744
2,430
11,781
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
15
12 / 2 / 4
10,917
840
14,787
12,070
4,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,650
588
3,477
9,846
6,639
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
Millyv
Persephone
15
5 / 1 / 1
10,226
787
17,182
9,049
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
guilegal14
Fenrir
7
0 / 8 / 1
6,942
534
1,262
7,429
2,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
5
6
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DarkLoko
Kukulkan
3
3
7
2.17
W
Ymir
JESKN
Ymir
1
1
13
7.5
L
0
7
3
0.21
L
Persephone
Millyv
Persephone
5
1
1
5.5
W
Rama
12
2
4
7
L
Fenrir
guilegal14
Fenrir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,716
Damage
21,921
30,456
Taken
26,324
18,363
Mitigated
12,879
5,715
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DarkLoko
Kukulkan
5,499
86
0
0
6,605
2,169
0
5,407
1,198
36,743
0
W
Ymir
JESKN
Ymir
2,430
319
0
2,279
11,781
11,992
132
7,214
4,567
12,168
0
L
3,477
514
0
478
9,846
6,639
0
2,612
7,234
16,162
0
L
Persephone
Millyv
Persephone
17,182
322
0
2,088
9,049
3,839
513
2,655
6,393
56,364
0
W
Rama
14,787
11,174
0
3,436
12,070
4,202
2,525
8,038
4,032
0
56,386
L
Fenrir
guilegal14
Fenrir
1,262
359
0
136
7,429
2,401
0
2,661
4,768
0
1,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
24,818
157
Minions Killed
120
0
Camps Cleared
0
661,294
Distance Traveled
581,959
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,719
748
62
5
0
207,644
6
W
Ymir
9,677
744
12
1
0
234,523
4
L
Anubis
7,650
588
20
2
0
193,589
4
L
Persephone
10,226
787
96
7
0
250,261
8
W
Rama
10,917
840
83
6
0
219,127
4
L
Fenrir
6,942
534
4
0
0
138,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role