Player Matchup

Chernobog
Chernobog
Bigbro2222
Chernobog
Level 26
God Stats
22W - 23L
1,505 SR
Queue Stats
63W - 48L
1,406 Elo+
Party 1
Ra
Ra
Lucifer洛神
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Terra
Terra
TrainsofFortune
Terra
Level 17
God Stats
4W - 3L
1,296 SR
Queue Stats
36W - 27L
1,436 Elo+
Party 1
Bellona
Bellona
mengyuanze
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
whiteeiei
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,460 SR
1,468 Elo+

VS

Team Averages
Level 21
1,433 SR
1,289 Elo+
Hel
Hel
CoochPoochy
Hel
Level 28
God Stats
2W - 1L
1,472 SR
Queue Stats
170W - 184L
1,420 Elo+
Solo
Terra
Terra
MusaTheKhalifla
Terra
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 28L
1,051 Elo+
Solo
Danzaburou
Danzaburou
RoShamBo12345
Danzaburou
Level 29
God Stats
21W - 31L
1,326 SR
Queue Stats
23W - 41L
1,209 Elo+
Party 2
Ymir
Ymir
Smudgahh
Ymir
Level 28
God Stats
9W - 13L
1,365 SR
Queue Stats
90W - 124L
1,266 Elo+
Party 2
Bellona
Bellona
rafaelajcc
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bigbro2222
Chernobog
11
2 / 5 / 1
7,665
426
12,670
12,555
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 11 / 0
8,206
456
5,789
12,654
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 3
8,286
460
4,324
10,392
8,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
mengyuanze
Bellona
2
0 / 0 / 0
3,673
204
0
0
0
Pele
13
2 / 9 / 0
8,076
449
2,999
14,662
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
22 / 1 / 3
11,499
639
21,800
12,137
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
7,455
414
136
9,831
9,377
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
RoShamBo12345
Danzaburou
14
1 / 2 / 10
8,811
490
8,548
12,406
4,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
14
3 / 0 / 9
9,507
528
4,352
10,542
9,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
rafaelajcc
Bellona
2
0 / 0 / 0
5,252
292
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
26
28
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Bigbro2222
Chernobog
2
5
1
0.5
W
22
1
3
23.5
L
1
11
0
0.09
W
0
2
0
0
W
Danzaburou
RoShamBo12345
Danzaburou
1
2
10
3
W
Ymir
3
0
9
7.5
L
0
3
3
0.5
L
Bellona
mengyuanze
Bellona
0
0
0
0
W
Bellona
rafaelajcc
Bellona
0
0
0
0
L
Pele
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,782
Damage
34,836
50,263
Taken
44,916
20,942
Mitigated
28,375
10,123
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Bigbro2222
Chernobog
12,670
7,858
0
3,140
12,555
3,797
619
6,233
6,322
0
39,612
W
21,800
2,128
2,894
8,073
12,137
4,695
1,749
3,597
8,159
62,957
0
L
5,789
270
171
2,084
12,654
4,178
294
9,415
3,239
40,143
0
W
136
36
0
2,722
9,831
9,377
227
837
8,954
29,244
0
W
Danzaburou
RoShamBo12345
Danzaburou
8,548
4,120
0
4,100
12,406
4,600
3,252
2,580
9,769
0
47,534
W
Ymir
4,352
601
0
150
10,542
9,703
409
2,846
7,675
26,375
0
L
4,324
975
996
1,279
10,392
8,436
26
5,491
4,901
14,150
0
L
Bellona
mengyuanze
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
rafaelajcc
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Pele
2,999
31
0
2,453
14,662
4,531
332
5,149
9,513
0
43,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,906
Gold Earned
42,524
245
Minions Killed
275
0
Camps Cleared
0
1,252,999
Distance Traveled
1,212,983
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,665
426
73
4
0
307,212
0
W
Hel
11,499
639
98
5
0
332,961
4
L
Ra
8,206
456
70
4
0
281,578
3
W
Terra
7,455
414
57
3
0
283,428
0
W
Danzaburou
8,811
490
76
4
0
285,953
2
W
Ymir
9,507
528
44
2
0
310,641
2
L
Terra
8,286
460
16
1
0
358,393
0
L
Bellona
3,673
204
0
0
0
0
0
W
Bellona
5,252
292
0
0
0
0
1
L
Pele
8,076
449
86
5
0
305,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role