Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DJOGGERZ
Bellona
Level 29
God Stats
6W - 2L
1,611 SR
Queue Stats
153W - 150L
1,508 Elo+
Solo
Merlin
Merlin
FastTaхi2
Merlin
Level 14
God Stats
5W - 3L
1,582 SR
Queue Stats
36W - 14L
1,766 Elo+
Solo
Loki
Loki
IBellonaI
Loki
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 48L
1,643 Elo+
Solo
Chronos
Chronos
alejox18882
Chronos
Level 28
God Stats
14W - 14L
1,463 SR
Queue Stats
105W - 108L
1,552 Elo+
Solo
Team Averages
Level 25
1,531 SR
1,594 Elo+

VS

Team Averages
Level 13
1,663 SR
1,688 Elo+
Ullr
Ullr
EmmaHix
Ullr
Level 8
God Stats
10W - 4L
1,940 SR
Queue Stats
34W - 20L
1,896 Elo+
Solo
Neith
Neith
MrAlokBO
Neith
Level 26
God Stats
3W - 2L
1,876 SR
Queue Stats
65W - 33L
1,714 Elo+
Solo
Cthulhu
Cthulhu
aefgwenrehb
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,656 Elo+
Solo
Zeus
Zeus
maxkiss11
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,562 Elo+
Solo
Set
Set
sloopsXXcoach
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 47L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 1 / 4
5,014
557
1,681
3,015
2,378
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
DJOGGERZ
Bellona
10
1 / 2 / 0
5,536
615
5,333
6,079
4,306
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
FastTaхi2
Merlin
11
4 / 0 / 2
6,489
721
4,746
5,153
2,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
9
5 / 2 / 2
6,051
672
2,797
5,878
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chronos
alejox18882
Chronos
10
3 / 0 / 3
5,763
640
3,588
5,971
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
EmmaHix
Ullr
1
0 / 0 / 0
1,756
195
0
0
0
Neith
MrAlokBO
Neith
9
2 / 3 / 0
5,267
585
4,422
6,860
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
aefgwenrehb
Cthulhu
7
0 / 5 / 1
4,692
521
3,052
7,557
3,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
5
0 / 4 / 1
4,014
446
1,020
2,749
744
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 0
5,893
655
4,901
8,943
4,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
5
5
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
1
4
3
W
Bellona
DJOGGERZ
Bellona
1
2
0
0.5
L
Ullr
EmmaHix
Ullr
0
0
0
0
W
Merlin
FastTaхi2
Merlin
4
0
2
5
W
Loki
5
2
2
3
L
Neith
MrAlokBO
Neith
2
3
0
0.67
L
Cthulhu
aefgwenrehb
Cthulhu
0
5
1
0.1
W
Chronos
alejox18882
Chronos
3
0
3
4.5
L
Zeus
0
4
1
0.13
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,145
Damage
13,395
26,096
Taken
26,109
12,315
Mitigated
10,940
9,487
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,681
695
0
162
3,015
2,378
59
989
2,026
0
8,696
W
Bellona
DJOGGERZ
Bellona
5,333
922
0
412
6,079
4,306
0
165
5,914
0
31,901
L
Ullr
EmmaHix
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
FastTaхi2
Merlin
4,746
738
0
3,279
5,153
2,279
0
929
4,224
40,202
0
W
Loki
2,797
538
0
3,194
5,878
1,578
0
130
5,748
0
19,771
L
Neith
MrAlokBO
Neith
4,422
2,160
0
1,913
6,860
2,018
16
2,943
3,917
0
29,610
L
Cthulhu
aefgwenrehb
Cthulhu
3,052
565
0
1,090
7,557
3,831
0
3,588
3,969
11,956
0
W
Chronos
alejox18882
Chronos
3,588
2,263
0
2,440
5,971
1,774
629
1,859
4,112
30,068
0
L
Zeus
1,020
303
0
0
2,749
744
56
1,803
946
9,358
0
L
4,901
1,711
0
3,671
8,943
4,347
0
0
8,943
0
34,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
21,622
272
Minions Killed
174
0
Camps Cleared
0
859,238
Distance Traveled
629,698
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,014
557
22
2
0
169,568
0
W
Bellona
5,536
615
67
7
0
176,490
0
L
Ullr
1,756
195
0
0
0
0
0
W
Merlin
6,489
721
84
9
0
172,665
2
W
Loki
6,051
672
46
5
0
188,861
2
L
Neith
5,267
585
60
7
0
168,462
1
L
Cthulhu
4,692
521
20
2
0
186,880
4
W
Chronos
5,763
640
53
6
0
151,654
0
L
Zeus
4,014
446
22
2
0
84,530
0
L
Set
5,893
655
72
8
0
189,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role