Player Matchup

Fenrir
Fenrir
Guerrerod14
Fenrir
Level 44
God Stats
12W - 7L
1,496 SR
Queue Stats
95W - 128L
1,447 Elo+
Party 1
Sol
Sol
Jackgatuno25
Sol
Level 69
God Stats
4W - 6L
1,475 SR
Queue Stats
186W - 184L
1,454 Elo+
Party 1
Skadi
Skadi
Miss_Angel_654
Skadi
Level 64
God Stats
34W - 26L
1,535 SR
Queue Stats
105W - 133L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
Zer0again
Ao Kuang
Level 43
God Stats
10W - 7L
1,543 SR
Queue Stats
81W - 103L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
Zeth07
Sun Wukong
Level 80
God Stats
5W - 2L
1,579 SR
Queue Stats
264W - 283L
1,498 Elo+
Party 1
Team Averages
Level 60
1,526 SR
1,470 Elo+

VS

Team Averages
Level 50
1,526 SR
1,470 Elo+
Mercury
Mercury
JAIR27797
Mercury
Level 49
God Stats
0W - 5L
1,350 SR
Queue Stats
263W - 274L
1,461 Elo+
Solo
Danzaburou
Danzaburou
MAXimumPP1584
Danzaburou
Level 45
God Stats
104W - 120L
1,539 SR
Queue Stats
194W - 235L
1,501 Elo+
Solo
Hel
Hel
OptimusBurrows
Hel
Level 49
God Stats
0W - 1L
1,224 SR
Queue Stats
42W - 57L
1,432 Elo+
Solo
Apollo
Apollo
TR1K Spark
Apollo
Level 69
God Stats
20W - 9L
1,673 SR
Queue Stats
58W - 50L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
White_Shadow326
Morgan Le Fay
Level 39
God Stats
8W - 14L
1,844 SR
Queue Stats
176W - 200L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 3 / 9
9,617
566
7,728
11,624
7,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
6 / 0 / 1
10,155
597
7,029
8,056
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 3 / 4
9,866
580
5,289
9,989
3,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Zer0again
Ao Kuang
14
4 / 3 / 5
9,106
536
7,353
12,693
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Zeth07
Sun Wukong
18
7 / 1 / 2
11,241
661
10,544
12,638
12,106
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JAIR27797
Mercury
13
3 / 3 / 1
8,258
486
4,893
11,686
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MAXimumPP1584
Danzaburou
12
2 / 7 / 2
7,058
415
9,147
14,751
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 1
7,455
439
4,857
11,194
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
TR1K Spark
Apollo
11
1 / 5 / 0
6,544
385
2,148
8,959
3,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
White_Shadow326
Morgan Le Fay
12
1 / 4 / 2
6,951
409
4,954
9,663
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
21
Kills
9
10
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
3
9
2.17
L
Mercury
JAIR27797
Mercury
3
3
1
1.17
W
6
0
1
6.5
L
Danzaburou
MAXimumPP1584
Danzaburou
2
7
2
0.43
W
2
3
4
1.33
L
2
2
1
1.25
L
Apollo
TR1K Spark
Apollo
1
5
0
0.2
L
Morgan Le Fay
White_Shadow326
Morgan Le Fay
1
4
2
0.5
W
Ao Kuang
Zer0again
Ao Kuang
4
3
5
2.17
W
Sun Wukong
Zeth07
Sun Wukong
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,943
Damage
25,999
55,000
Taken
56,253
29,593
Mitigated
22,426
16,986
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,728
2,027
0
2,170
11,624
7,218
1,204
2,188
9,396
0
28,052
L
Mercury
JAIR27797
Mercury
4,893
2,372
0
4,376
11,686
4,091
0
1,289
10,375
0
47,744
W
7,029
2,019
0
4,387
8,056
2,399
988
1,668
6,388
63,021
0
L
Danzaburou
MAXimumPP1584
Danzaburou
9,147
3,637
0
2,442
14,751
6,030
717
4,778
9,801
0
45,076
W
5,289
1,788
0
1,162
9,989
3,628
2,136
2,879
6,822
0
57,618
L
4,857
596
3,463
5,831
11,194
5,759
278
5,497
5,509
23,452
0
L
Apollo
TR1K Spark
Apollo
2,148
1,078
0
1,990
8,959
3,084
0
171
8,788
0
26,106
L
Morgan Le Fay
White_Shadow326
Morgan Le Fay
4,954
315
0
1,864
9,663
3,462
180
2,538
7,125
34,600
0
W
Ao Kuang
Zer0again
Ao Kuang
7,353
1,599
0
4,029
12,693
4,242
1,844
1,557
11,060
52,761
0
W
Sun Wukong
Zeth07
Sun Wukong
10,544
595
0
5,238
12,638
12,106
643
1,095
11,523
0
72,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,985
Gold Earned
36,266
494
Minions Killed
307
0
Camps Cleared
0
1,621,559
Distance Traveled
1,424,522
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,617
566
42
2
0
337,168
4
L
Mercury
8,258
486
99
6
0
385,567
4
W
Sol
10,155
597
122
7
0
315,029
1
L
Danzaburou
7,058
415
63
4
0
259,769
1
W
Skadi
9,866
580
106
6
0
313,658
1
L
Hel
7,455
439
32
2
0
309,564
7
L
Apollo
6,544
385
56
3
0
237,902
3
L
Morgan Le Fay
6,951
409
57
3
0
231,720
1
W
Ao Kuang
9,106
536
73
4
0
304,903
4
W
Sun Wukong
11,241
661
151
9
0
350,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role