Player Matchup

Bakasura
Bakasura
Destroyer_beam10
Bakasura
Level 8
God Stats
0W - 2L
1,230 SR
Queue Stats
4W - 9L
1,326 Elo+
Solo
Ymir
Ymir
INSANEWOLF224
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,248 Elo+
Solo
Hel
Hel
Nevito1
Hel
Level 10
God Stats
1W - 1L
1,703 SR
Queue Stats
17W - 21L
1,430 Elo+
Solo
Vamana
Vamana
Rayomacquin077
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,618 Elo+
Solo
Cernunnos
Cernunnos
Sh1ra7
Cernunnos
Level 23
God Stats
4W - 3L
1,624 SR
Queue Stats
64W - 64L
1,419 Elo+
Solo
Team Averages
Level 12
1,511 SR
1,408 Elo+

VS

Team Averages
Level 21
1,488 SR
1,457 Elo+
Artemis
Artemis
POEN_PATROL
Artemis
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,474 Elo+
Party 1
Raijin
Raijin
SEVAROG5891
Raijin
Level 17
God Stats
13W - 9L
1,639 SR
Queue Stats
115W - 94L
1,484 Elo+
Solo
Nemesis
Nemesis
SamDebac
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,680 Elo+
Solo
Ah Puch
Ah Puch
cedricmontmain
Ah Puch
Level 27
God Stats
4W - 2L
1,541 SR
Queue Stats
15W - 12L
1,454 Elo+
Solo
Vamana
Vamana
iPsychoTeddy
Vamana
Level 17
God Stats
16W - 25L
1,261 SR
Queue Stats
269W - 338L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,844
349
116
1,753
353
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 8 / 0
5,292
481
2,128
11,966
7,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
9
0 / 3 / 0
4,776
434
1,228
4,088
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 1
4,951
450
2,298
5,019
2,132
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Sh1ra7
Cernunnos
13
5 / 1 / 0
7,249
659
4,886
6,820
2,197
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
POEN_PATROL
Artemis
8
1 / 4 / 0
5,538
503
2,000
4,415
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
11
6 / 1 / 1
7,044
640
5,812
4,617
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
SamDebac
Nemesis
10
2 / 0 / 3
6,250
568
3,340
6,265
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 0 / 3
5,710
519
6,188
2,550
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
9
2 / 2 / 3
5,418
493
2,229
7,341
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
7
Kills
13
14
Deaths
7
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
8
0
0.13
L
Hel
0
3
0
0
W
Artemis
POEN_PATROL
Artemis
1
4
0
0.25
L
1
0
1
1.5
W
Raijin
6
1
1
6.5
W
Nemesis
SamDebac
Nemesis
2
0
3
3.5
L
Cernunnos
Sh1ra7
Cernunnos
5
1
0
5
W
2
0
3
3.5
W
Vamana
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,656
Damage
19,569
29,646
Taken
25,188
13,082
Mitigated
7,273
9,564
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
116
116
0
64
1,753
353
0
230
1,483
0
2,709
L
2,128
808
0
1,622
11,966
7,344
0
5,906
5,750
13,126
0
L
Hel
1,228
48
418
668
4,088
1,056
617
2,248
1,663
17,249
0
W
Artemis
POEN_PATROL
Artemis
2,000
1,091
0
0
4,415
1,053
0
309
4,106
0
19,449
L
2,298
919
0
2,294
5,019
2,132
0
2,582
2,437
492
16,583
W
Raijin
5,812
554
32
834
4,617
1,362
2,612
945
3,672
40,208
0
W
Nemesis
SamDebac
Nemesis
3,340
1,578
0
1,579
6,265
1,611
0
280
5,985
0
30,864
L
Cernunnos
Sh1ra7
Cernunnos
4,886
2,445
0
4,498
6,820
2,197
826
461
6,313
0
43,313
W
6,188
697
0
1,358
2,550
717
1,241
614
1,936
26,372
0
W
Vamana
2,229
837
0
4,039
7,341
2,530
203
1,208
6,133
0
17,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
29,960
169
Minions Killed
280
0
Camps Cleared
0
796,465
Distance Traveled
974,132
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,844
349
4
0
0
60,814
0
L
Ymir
5,292
481
14
1
0
184,316
1
L
Hel
4,776
434
35
3
0
199,941
0
W
Artemis
5,538
503
42
4
0
148,964
3
L
Vamana
4,951
450
34
3
0
159,624
2
W
Raijin
7,044
640
91
8
0
191,409
3
W
Nemesis
6,250
568
60
5
0
230,645
3
L
Cernunnos
7,249
659
82
7
0
191,770
3
W
Ah Puch
5,710
519
45
4
0
193,361
0
W
Vamana
5,418
493
42
4
0
209,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role