Player Matchup

Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
COWBOysCREW
Ullr
Level 25
God Stats
47W - 63L
1,398 SR
Queue Stats
94W - 117L
1,294 Elo+
Solo
Odin
Odin
DoItDirty804
Odin
Level 26
God Stats
4W - 5L
1,426 SR
Queue Stats
83W - 71L
1,370 Elo+
Solo
Bakasura
Bakasura
Raptorchuu
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
ShyFnafMaster
Cthulhu
Level 6
God Stats
2W - 3L
1,363 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 2
Team Averages
Level 19
1,437 SR
1,394 Elo+

VS

Team Averages
Level 31
1,503 SR
1,301 Elo+
Arachne
Arachne
iTry_Nasty01
Arachne
Level 25
God Stats
7W - 13L
1,373 SR
Queue Stats
35W - 58L
1,267 Elo+
Party 1
Odin
Odin
im_nasty_boy0
Odin
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 69L
1,316 Elo+
Party 1
Freya
Freya
kdcc432I
Freya
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 52L
1,297 Elo+
Party 1
Sun Wukong
Sun Wukong
kgs_taka
Sun Wukong
Level 29
God Stats
8W - 4L
1,892 SR
Queue Stats
68W - 61L
1,394 Elo+
Solo
Apollo
Apollo
super-broers
Apollo
Level 20
God Stats
1W - 0L
1,248 SR
Queue Stats
12W - 26L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 8 / 4
8,370
380
5,032
21,964
23,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 13 / 5
8,310
378
6,809
18,885
6,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 0
9,138
415
5,663
10,928
8,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Raptorchuu
Bakasura
10
1 / 21 / 1
7,794
354
5,755
22,371
9,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
9
0 / 20 / 2
6,845
311
3,970
24,082
22,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
iTry_Nasty01
Arachne
17
30 / 1 / 15
12,601
573
26,288
13,195
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 25
10,079
458
7,713
14,484
16,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
kdcc432I
Freya
16
12 / 2 / 17
11,221
510
17,032
12,985
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
kgs_taka
Sun Wukong
17
8 / 1 / 22
12,123
551
13,195
14,900
19,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
15
6 / 4 / 22
10,686
486
13,984
14,864
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
163
6
Kills
62
65
Deaths
10
12
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
8
4
0.5
L
1
13
5
0.27
L
2
3
0
0.67
L
Bakasura
Raptorchuu
Bakasura
1
21
1
0.07
L
Cthulhu
0
20
2
0.05
W
Arachne
iTry_Nasty01
Arachne
30
1
15
37.5
W
6
2
25
9.25
W
Freya
kdcc432I
Freya
12
2
17
10.25
W
Sun Wukong
kgs_taka
Sun Wukong
8
1
22
19
W
Apollo
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,229
Damage
78,212
98,230
Taken
70,428
70,035
Mitigated
52,085
4,987
Healing
15,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,032
1,840
57
1,268
21,964
23,449
182
3,011
18,953
21,713
0
L
6,809
2,799
0
1,514
18,885
6,055
225
2,510
16,375
0
35,229
L
5,663
561
0
454
10,928
8,512
87
763
10,165
10,648
24,075
L
Bakasura
Raptorchuu
Bakasura
5,755
3,007
0
1,325
22,371
9,698
544
3,471
18,900
0
20,129
L
Cthulhu
3,970
979
151
218
24,082
22,321
225
5,892
18,190
11,536
0
W
Arachne
iTry_Nasty01
Arachne
26,288
19,983
0
5,907
13,195
5,299
1,637
1,918
11,104
0
64,909
W
7,713
2,571
0
461
14,484
16,083
541
943
13,471
0
41,809
W
Freya
kdcc432I
Freya
17,032
7,041
0
4,476
12,985
5,957
2,620
2,392
10,413
51,021
4,419
W
Sun Wukong
kgs_taka
Sun Wukong
13,195
1,918
0
1,721
14,900
19,360
1,035
2,772
11,959
0
71,452
W
Apollo
13,984
8,643
0
2,918
14,864
5,386
2,438
3,062
11,419
0
52,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,457
Gold Earned
56,710
197
Minions Killed
427
0
Camps Cleared
0
1,676,812
Distance Traveled
2,178,900
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,370
380
28
1
0
291,990
0
L
Ullr
8,310
378
48
2
0
328,081
4
L
Odin
9,138
415
55
3
0
403,107
4
L
Bakasura
7,794
354
53
2
0
319,371
0
L
Cthulhu
6,845
311
13
1
0
334,263
0
W
Arachne
12,601
573
72
3
0
500,236
1
W
Odin
10,079
458
54
2
0
402,562
1
W
Freya
11,221
510
75
3
0
379,905
0
W
Sun Wukong
12,123
551
153
7
0
430,919
1
W
Apollo
10,686
486
73
3
0
465,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role