Player Matchup

Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Boss Raiden
Baron Samedi
Level 106
God Stats
7W - 3L
1,814 SR
Queue Stats
57W - 30L
1,772 Elo+
Party 1
Camazotz
Camazotz
HiddenFangsoc
Camazotz
Level 145
God Stats
2W - 2L
1,576 SR
Queue Stats
468W - 248L
1,772 Elo+
Party 1
Team Averages
Level 122
1,630 SR
1,681 Elo+

VS

Team Averages
Level 140
1,561 SR
1,641 Elo+
Freya
Freya
DeMoN Streaker
Freya
Level 149
God Stats
0W - 2L
1,353 SR
Queue Stats
696W - 641L
1,609 Elo+
Party 2
Chaac
Chaac
Demzuh
Chaac
Level 127
God Stats
10W - 8L
1,636 SR
Queue Stats
223W - 176L
1,774 Elo+
Solo
Xbalanque
Xbalanque
SteadyMurder
Xbalanque
Level 144
God Stats
35W - 18L
1,695 SR
Queue Stats
818W - 771L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
3 / 5 / 11
13,633
620
11,779
30,502
38,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Boss Raiden
Baron Samedi
19
4 / 3 / 6
13,716
623
14,809
13,888
9,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
HiddenFangsoc
Camazotz
20
9 / 2 / 5
15,664
712
29,190
33,143
19,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 9
12,780
581
10,876
17,554
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Demzuh
Chaac
18
5 / 2 / 4
13,913
632
18,618
28,640
32,198
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
SteadyMurder
Xbalanque
18
4 / 7 / 5
13,546
616
22,884
17,756
5,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
16
Kills
10
10
Deaths
16
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
5
11
1.7
W
Baron Samedi
Boss Raiden
Baron Samedi
4
3
6
2.33
L
1
7
9
0.79
L
Chaac
Demzuh
Chaac
5
2
4
3.5
W
Camazotz
HiddenFangsoc
Camazotz
9
2
5
5.75
L
Xbalanque
SteadyMurder
Xbalanque
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,778
Damage
52,378
77,533
Taken
63,950
66,783
Mitigated
43,424
37,813
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,779
598
0
11,084
30,502
38,380
30
5,791
24,711
0
39,542
W
Baron Samedi
Boss Raiden
Baron Samedi
14,809
214
2,715
4,052
13,888
9,070
285
2,625
11,263
64,612
0
L
10,876
2,781
224
4,662
17,554
5,906
654
1,157
16,397
28,807
0
L
Chaac
Demzuh
Chaac
18,618
2,770
0
9,454
28,640
32,198
0
9,051
18,616
5,156
70,807
W
Camazotz
HiddenFangsoc
Camazotz
29,190
6,568
0
19,962
33,143
19,333
1,872
4,012
29,131
0
111,555
L
Xbalanque
SteadyMurder
Xbalanque
22,884
11,958
77
2,392
17,756
5,320
2,502
4,601
13,155
0
73,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
40,239
262
Minions Killed
239
0
Camps Cleared
0
1,261,085
Distance Traveled
1,205,301
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,633
620
42
2
0
415,782
1
W
Baron Samedi
13,716
623
87
4
0
387,862
1
L
Freya
12,780
581
30
1
0
380,298
1
L
Chaac
13,913
632
91
4
0
466,421
1
W
Camazotz
15,664
712
133
6
0
457,441
2
L
Xbalanque
13,546
616
118
5
0
358,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role