Player Matchup

Cthulhu
Cthulhu
Daffiii
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 126L
1,601 Elo+
Solo
Nemesis
Nemesis
Daniel1Mon
Nemesis
Level 7
God Stats
2W - 2L
1,721 SR
Queue Stats
12W - 17L
1,526 Elo+
Solo
Mercury
Mercury
RositaUwU
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,629 Elo+
Solo
Sylvanus
Sylvanus
Zombeast808
Sylvanus
Level 15
God Stats
45W - 20L
1,730 SR
Queue Stats
99W - 92L
1,621 Elo+
Solo
Danzaburou
Danzaburou
linzerisch
Danzaburou
Level 7
God Stats
6W - 9L
1,749 SR
Queue Stats
9W - 16L
1,491 Elo+
Solo
Team Averages
Level 14
1,640 SR
1,573 Elo+

VS

Team Averages
Level 13
1,659 SR
1,656 Elo+
Morgan Le Fay
Morgan Le Fay
BoofEEboi
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,904 Elo+
Party 1
Ares
Ares
MINECRAFTBOSS40
Ares
Level 11
God Stats
3W - 3L
1,765 SR
Queue Stats
22W - 16L
1,578 Elo+
Solo
Hercules
Hercules
Smash0nSight88
Hercules
Level 16
God Stats
9W - 7L
1,626 SR
Queue Stats
53W - 73L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
V1Official__
Baron Samedi
Level 29
God Stats
46W - 48L
1,494 SR
Queue Stats
116W - 113L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
cinnamonjit
Gilgamesh
Level 4
God Stats
4W - 1L
1,910 SR
Queue Stats
6W - 2L
1,904 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daffiii
Cthulhu
12
0 / 3 / 0
7,157
477
4,962
9,883
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Daniel1Mon
Nemesis
9
0 / 4 / 1
5,707
380
2,644
9,322
3,092
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
RositaUwU
Mercury
13
4 / 7 / 0
7,941
529
5,916
12,925
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Zombeast808
Sylvanus
10
1 / 4 / 0
7,121
475
2,716
11,988
7,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
linzerisch
Danzaburou
9
0 / 6 / 0
5,895
393
2,821
9,705
6,723
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoofEEboi
Morgan Le Fay
14
1 / 2 / 7
8,000
533
7,481
6,995
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 1 / 3
9,059
604
9,651
12,085
10,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
13
1 / 1 / 2
7,425
495
1,078
4,959
1,943
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
V1Official__
Baron Samedi
12
2 / 2 / 9
7,718
515
8,900
6,925
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
cinnamonjit
Gilgamesh
17
13 / 0 / 6
10,129
675
13,101
9,532
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
5
Kills
24
24
Deaths
6
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BoofEEboi
Morgan Le Fay
1
2
7
2.25
L
Cthulhu
Daffiii
Cthulhu
0
3
0
0
L
Nemesis
Daniel1Mon
Nemesis
0
4
1
0.13
W
7
1
3
8.5
L
Mercury
RositaUwU
Mercury
4
7
0
0.57
W
Hercules
1
1
2
2
W
Baron Samedi
V1Official__
Baron Samedi
2
2
9
3.25
L
Sylvanus
Zombeast808
Sylvanus
1
4
0
0.25
W
Gilgamesh
cinnamonjit
Gilgamesh
13
0
6
16
L
Danzaburou
linzerisch
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,059
Damage
40,211
53,823
Taken
40,496
26,316
Mitigated
23,060
9,611
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BoofEEboi
Morgan Le Fay
7,481
1,105
0
2,139
6,995
2,139
0
3,257
3,192
51,700
0
L
Cthulhu
Daffiii
Cthulhu
4,962
141
0
2,456
9,883
4,115
0
6,663
3,140
38,271
0
L
Nemesis
Daniel1Mon
Nemesis
2,644
611
540
2,460
9,322
3,092
0
5,571
3,527
0
15,648
W
9,651
662
92
1,362
12,085
10,876
79
1,522
10,523
33,257
0
L
Mercury
RositaUwU
Mercury
5,916
2,622
0
444
12,925
4,598
0
4,443
8,341
0
54,973
W
Hercules
1,078
592
0
534
4,959
1,943
1,815
0
4,959
0
29,036
W
Baron Samedi
V1Official__
Baron Samedi
8,900
628
1,019
1,366
6,925
3,179
280
667
6,258
33,295
0
L
Sylvanus
Zombeast808
Sylvanus
2,716
1,107
635
2,903
11,988
7,788
90
5,864
5,766
28,180
0
W
Gilgamesh
cinnamonjit
Gilgamesh
13,101
5,723
0
1,895
9,532
4,923
0
1,590
7,886
0
75,368
L
Danzaburou
linzerisch
Danzaburou
2,821
1,003
0
173
9,705
6,723
601
2,688
7,017
0
21,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
42,331
281
Minions Killed
370
0
Camps Cleared
0
1,310,343
Distance Traveled
1,469,001
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,000
533
95
6
0
285,933
4
L
Cthulhu
7,157
477
73
5
0
292,185
3
L
Nemesis
5,707
380
36
2
0
259,001
2
W
Ares
9,059
604
36
2
0
279,699
4
L
Mercury
7,941
529
97
6
0
291,396
1
W
Hercules
7,425
495
57
4
0
268,643
0
W
Baron Samedi
7,718
515
62
4
0
272,652
0
L
Sylvanus
7,121
475
47
3
0
225,258
0
W
Gilgamesh
10,129
675
120
8
0
362,074
1
L
Danzaburou
5,895
393
28
2
0
242,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role