Player Matchup

Artemis
Artemis
Cocotte0611
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,238 Elo+
Party 1
Yemoja
Yemoja
Cupcake_Fwoo
Yemoja
Level 8
God Stats
2W - 1L
1,251 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Ares
Ares
RiriFifiLoulou
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,364 Elo+
Party 1
Pele
Pele
SmurfAnt
Pele
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 51L
1,567 Elo+
Party 3
Sol
Sol
smurf_dane
Sol
Level 5
God Stats
10W - 3L
1,834 SR
Queue Stats
71W - 51L
1,567 Elo+
Party 3
Team Averages
Level 6
1,517 SR
1,447 Elo+

VS

Team Averages
Level 18
1,524 SR
1,381 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Axel Gz09
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 119L
1,137 Elo+
Solo
Thoth
Thoth
Malachite-o-
Thoth
Level 17
God Stats
5W - 5L
1,392 SR
Queue Stats
96W - 108L
1,314 Elo+
Solo
Izanami
Izanami
dreaknesse
Izanami
Level 16
God Stats
9W - 4L
1,726 SR
Queue Stats
38W - 41L
1,504 Elo+
Party 2
Arachne
Arachne
wlh_cest_pas_moi
Arachne
Level 9
God Stats
6W - 6L
1,500 SR
Queue Stats
17W - 16L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cocotte0611
Artemis
10
1 / 8 / 2
6,396
457
2,972
7,898
2,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
12
2 / 0 / 9
8,104
579
1,418
1,905
1,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 7
6,443
460
4,500
11,212
5,947
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
15
14 / 0 / 3
9,288
663
10,836
9,658
4,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
10 / 1 / 8
9,518
680
15,246
9,061
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 6 / 11
6,492
464
4,421
12,316
12,321
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Axel Gz09
Bellona
8
0 / 8 / 3
5,472
391
2,725
10,315
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 7 / 1
6,615
473
3,719
8,067
1,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
dreaknesse
Izanami
12
12 / 2 / 1
8,403
600
10,268
9,579
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 0
6,715
480
3,276
10,219
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
28
Kills
15
15
Deaths
29
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
6
11
0.92
L
Bellona
Axel Gz09
Bellona
0
8
3
0.19
W
Artemis
Cocotte0611
Artemis
1
8
2
0.25
W
Yemoja
2
0
9
6.5
L
2
7
1
0.36
W
1
6
7
0.75
W
Pele
14
0
3
15.5
L
Izanami
dreaknesse
Izanami
12
2
1
6.25
W
10
1
8
14
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,972
Damage
24,409
39,734
Taken
50,496
17,563
Mitigated
26,156
8,928
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,421
1,942
612
1,041
12,316
12,321
71
6,115
5,862
13,735
0
L
Bellona
Axel Gz09
Bellona
2,725
1,522
0
1,693
10,315
5,144
701
5,489
4,703
0
16,044
W
Artemis
Cocotte0611
Artemis
2,972
1,312
0
0
7,898
2,233
1,096
2,323
5,575
0
19,687
W
Yemoja
1,418
265
1,233
191
1,905
1,702
281
680
1,225
8,275
0
L
3,719
422
0
1,380
8,067
1,746
563
3,026
4,681
27,998
0
W
4,500
159
38
964
11,212
5,947
481
1,840
9,372
16,268
0
W
Pele
10,836
2,691
0
3,998
9,658
4,699
574
1,723
7,935
0
58,618
L
Izanami
dreaknesse
Izanami
10,268
7,017
0
1,317
9,579
2,772
476
4,692
4,654
0
45,030
W
15,246
3,629
0
2,504
9,061
2,982
1,503
1,574
7,487
68,098
0
L
3,276
1,990
0
2,650
10,219
4,173
0
1,311
8,441
0
41,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,749
Gold Earned
33,697
319
Minions Killed
246
0
Camps Cleared
0
1,244,216
Distance Traveled
1,267,853
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,492
464
14
1
0
240,053
1
L
Bellona
5,472
391
22
2
0
263,342
0
W
Artemis
6,396
457
38
3
0
212,568
0
W
Yemoja
8,104
579
25
2
0
243,771
0
L
Thoth
6,615
473
49
4
0
226,218
1
W
Ares
6,443
460
25
2
0
250,975
0
W
Pele
9,288
663
93
7
0
281,121
0
L
Izanami
8,403
600
76
5
0
244,216
2
W
Sol
9,518
680
138
10
0
255,781
2
L
Arachne
6,715
480
85
6
0
294,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role