Player Matchup

Anubis
Anubis
AngryAzula
Anubis
Level 5
God Stats
2W - 0L
1,747 SR
Queue Stats
14W - 8L
1,599 Elo+
Party 1
Bellona
Bellona
Blackblood6989
Bellona
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
100W - 118L
1,628 Elo+
Solo
Arachne
Arachne
FR-Asgeir
Arachne
Level 29
God Stats
13W - 9L
1,639 SR
Queue Stats
59W - 63L
1,520 Elo+
Solo
Sol
Sol
MedicEMT911
Sol
Level 14
God Stats
19W - 13L
1,698 SR
Queue Stats
104W - 97L
1,561 Elo+
Solo
Xbalanque
Xbalanque
RWBY Rose2604
Xbalanque
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 105L
1,701 Elo+
Party 1
Team Averages
Level 19
1,617 SR
1,602 Elo+

VS

Team Averages
Level 13
1,579 SR
1,530 Elo+
Ymir
Ymir
Magickay2007
Ymir
Level 7
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 8L
1,407 Elo+
Party 2
Camazotz
Camazotz
Onlyfans_Csoma
Camazotz
Level 7
God Stats
0W - 1L
1,553 SR
Queue Stats
8W - 10L
1,566 Elo+
Solo
Hades
Hades
Raph207
Hades
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 55L
1,626 Elo+
Solo
Izanami
Izanami
cassie_ono
Izanami
Level 29
God Stats
8W - 8L
1,644 SR
Queue Stats
82W - 76L
1,589 Elo+
Solo
Bakasura
Bakasura
ralunkoebl
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngryAzula
Anubis
10
3 / 0 / 2
6,636
603
3,782
4,898
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 3
7,560
687
5,584
6,526
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
FR-Asgeir
Arachne
10
6 / 0 / 1
6,631
603
3,562
6,192
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
6 / 1 / 5
7,441
676
6,701
6,750
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
RWBY Rose2604
Xbalanque
13
8 / 0 / 4
8,144
740
5,745
4,382
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,951
450
1,390
9,497
3,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
5
0 / 7 / 0
3,942
358
2,038
7,471
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Raph207
Hades
10
0 / 2 / 0
5,169
470
4,130
7,986
3,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
cassie_ono
Izanami
9
0 / 4 / 0
5,036
458
3,272
6,720
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
ralunkoebl
Bakasura
4
0 / 8 / 0
3,817
347
396
5,915
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
26
Kills
0
1
Deaths
28
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
AngryAzula
Anubis
3
0
2
4
W
3
0
3
4.5
W
Arachne
FR-Asgeir
Arachne
6
0
1
6.5
L
0
7
0
0
W
6
1
5
8.5
L
Camazotz
0
7
0
0
W
Xbalanque
RWBY Rose2604
Xbalanque
8
0
4
10
L
Hades
Raph207
Hades
0
2
0
0
L
Izanami
cassie_ono
Izanami
0
4
0
0
L
Bakasura
ralunkoebl
Bakasura
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,374
Damage
11,226
28,748
Taken
37,589
13,611
Mitigated
13,225
14,291
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AngryAzula
Anubis
3,782
278
0
2,224
4,898
1,768
232
474
4,424
26,090
0
W
5,584
2,314
0
2,272
6,526
6,037
726
3,801
2,725
2,567
39,902
W
Arachne
FR-Asgeir
Arachne
3,562
1,917
0
2,657
6,192
2,530
426
489
5,703
0
35,651
L
1,390
66
0
430
9,497
3,808
22
1,519
7,978
15,240
0
W
6,701
3,451
0
3,844
6,750
1,792
3,546
36
6,714
38,313
0
L
Camazotz
2,038
433
0
835
7,471
1,730
0
2,687
4,784
0
9,194
W
Xbalanque
RWBY Rose2604
Xbalanque
5,745
3,682
0
3,294
4,382
1,484
2,744
779
3,603
0
44,778
L
Hades
Raph207
Hades
4,130
803
0
4,315
7,986
3,997
0
1,207
6,779
25,267
0
L
Izanami
cassie_ono
Izanami
3,272
1,798
0
701
6,720
1,904
0
4,154
2,566
0
24,361
L
Bakasura
ralunkoebl
Bakasura
396
209
0
222
5,915
1,786
42
1,644
4,271
0
2,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
22,915
375
Minions Killed
161
0
Camps Cleared
0
985,667
Distance Traveled
932,909
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,636
603
43
4
0
171,445
3
W
Bellona
7,560
687
102
9
0
228,865
1
W
Arachne
6,631
603
55
5
0
235,582
2
L
Ymir
4,951
450
24
2
0
193,666
3
W
Sol
7,441
676
77
7
0
172,124
1
L
Camazotz
3,942
358
18
2
0
152,971
1
W
Xbalanque
8,144
740
98
9
0
177,651
2
L
Hades
5,169
470
59
5
0
195,232
3
L
Izanami
5,036
458
49
4
0
187,428
3
L
Bakasura
3,817
347
11
1
0
203,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role