Player Matchup

Osiris
Osiris
GerardMajong
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 100L
1,421 Elo+
Party 2
Artemis
Artemis
Patzim
Artemis
Level 29
God Stats
19W - 13L
1,553 SR
Queue Stats
91W - 107L
1,389 Elo+
Party 2
Scylla
Scylla
Satel1ite
Scylla
Level 18
God Stats
26W - 24L
1,301 SR
Queue Stats
111W - 111L
1,446 Elo+
Party 1
Bacchus
Bacchus
arturtymchuk
Bacchus
Level 7
God Stats
60W - 50L
1,497 SR
Queue Stats
73W - 76L
1,420 Elo+
Party 1
Arachne
Arachne
heartburning
Arachne
Level 144
God Stats
18W - 11L
1,716 SR
Queue Stats
144W - 130L
1,475 Elo+
Party 1
Team Averages
Level 45
1,513 SR
1,430 Elo+

VS

Team Averages
Level 17
1,428 SR
1,426 Elo+
Artemis
Artemis
EasyPeasy28
Artemis
Level 15
God Stats
25W - 39L
1,273 SR
Queue Stats
59W - 101L
1,366 Elo+
Solo
Thanatos
Thanatos
GhostXDA
Thanatos
Level 24
God Stats
6W - 8L
1,368 SR
Queue Stats
87W - 71L
1,528 Elo+
Party 3
Ymir
Ymir
ManiacMadnesS
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,224 Elo+
Solo
Hou Yi
Hou Yi
WHiteFear
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Athena
Athena
涩万的海角
Athena
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 68L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
4 / 5 / 6
10,671
534
10,747
20,045
14,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Patzim
Artemis
15
4 / 3 / 9
9,533
477
7,526
7,861
2,485
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Satel1ite
Scylla
15
2 / 2 / 12
9,826
491
12,094
6,999
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
arturtymchuk
Bacchus
13
5 / 5 / 10
9,719
486
4,917
16,626
20,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
heartburning
Arachne
20
14 / 1 / 4
12,625
631
12,784
16,170
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EasyPeasy28
Artemis
13
1 / 2 / 2
7,690
385
7,538
7,758
2,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
GhostXDA
Thanatos
16
11 / 4 / 3
10,624
531
12,278
13,121
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 7
7,348
367
3,345
16,098
12,147
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
WHiteFear
Hou Yi
12
1 / 7 / 4
7,578
379
6,769
9,339
2,993
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 9 / 7
8,091
405
7,875
15,266
14,140
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
29
Kills
16
16
Deaths
29
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
EasyPeasy28
Artemis
1
2
2
1
W
Osiris
4
5
6
1.4
L
Thanatos
GhostXDA
Thanatos
11
4
3
3.13
L
1
7
7
0.64
W
Artemis
Patzim
Artemis
4
3
9
2.83
W
Scylla
Satel1ite
Scylla
2
2
12
4
L
Hou Yi
WHiteFear
Hou Yi
1
7
4
0.43
W
Bacchus
arturtymchuk
Bacchus
5
5
10
2
W
Arachne
heartburning
Arachne
14
1
4
16
L
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,068
Damage
37,805
67,701
Taken
61,582
47,613
Mitigated
36,902
20,140
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
EasyPeasy28
Artemis
7,538
2,399
0
1,944
7,758
2,514
0
2,831
4,927
0
39,783
W
Osiris
10,747
4,829
0
5,540
20,045
14,192
2,620
5,439
14,159
1,944
51,174
L
Thanatos
GhostXDA
Thanatos
12,278
2,518
0
9,673
13,121
5,108
0
588
12,533
0
46,014
L
3,345
935
0
0
16,098
12,147
174
8,000
8,098
19,599
0
W
Artemis
Patzim
Artemis
7,526
4,332
0
3,375
7,861
2,485
2,434
634
7,181
0
45,875
W
Scylla
Satel1ite
Scylla
12,094
647
0
1,724
6,999
1,893
395
264
6,735
56,237
0
L
Hou Yi
WHiteFear
Hou Yi
6,769
3,974
0
150
9,339
2,993
638
2,010
7,329
0
27,937
W
Bacchus
arturtymchuk
Bacchus
4,917
928
0
2,496
16,626
20,288
863
2,732
13,694
15,562
0
W
Arachne
heartburning
Arachne
12,784
8,812
0
7,005
16,170
8,755
1,420
1,342
14,712
0
102,344
L
7,875
1,675
0
250
15,266
14,140
0
3,827
11,439
27,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,374
Gold Earned
41,331
469
Minions Killed
272
0
Camps Cleared
0
1,821,583
Distance Traveled
1,648,748
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,690
385
74
4
0
339,786
8
W
Osiris
10,671
534
104
5
0
303,403
3
L
Thanatos
10,624
531
68
3
0
383,500
0
L
Ymir
7,348
367
27
1
0
310,922
4
W
Artemis
9,533
477
86
4
0
313,649
1
W
Scylla
9,826
491
105
5
0
373,631
6
L
Hou Yi
7,578
379
50
3
0
270,293
4
W
Bacchus
9,719
486
19
1
0
358,868
5
W
Arachne
12,625
631
155
8
0
472,032
3
L
Athena
8,091
405
53
3
0
344,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role