Player Matchup

Raijin
Raijin
DK mrANKELT4KER
Raijin
Level 118
God Stats
4W - 4L
1,276 SR
Queue Stats
925W - 720L
1,588 Elo+
Party 1
Bacchus
Bacchus
Dk1996dK
Bacchus
Level 43
God Stats
55W - 42L
1,581 SR
Queue Stats
139W - 144L
1,534 Elo+
Party 1
Hachiman
Hachiman
Obtain pain
Hachiman
Level 147
God Stats
8W - 8L
1,548 SR
Queue Stats
821W - 500L
1,573 Elo+
Party 1
Team Averages
Level 103
1,468 SR
1,565 Elo+

VS

Team Averages
Level 102
1,485 SR
1,586 Elo+
Tiamat
Tiamat
Lucifer_qDH
Tiamat
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,640 Elo+
Solo
Chaac
Chaac
NathaanxD
Chaac
Level 125
God Stats
53W - 44L
1,564 SR
Queue Stats
335W - 396L
1,385 Elo+
Solo
Chiron
Chiron
StendenHollander
Chiron
Level 120
God Stats
2W - 6L
1,393 SR
Queue Stats
39W - 30L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
7,037
704
4,467
4,658
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Dk1996dK
Bacchus
10
1 / 0 / 6
7,113
711
3,925
4,929
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Obtain pain
Hachiman
11
5 / 0 / 2
7,426
743
8,732
4,357
1,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 4 / 0
5,816
582
1,621
6,778
2,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
NathaanxD
Chaac
9
0 / 1 / 0
5,849
585
5,655
7,259
3,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 3 / 0
6,082
608
3,632
7,230
2,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Bacchus
Dk1996dK
Bacchus
1
0
6
4
L
Tiamat
0
4
0
0
L
Chaac
NathaanxD
Chaac
0
1
0
0
W
Hachiman
Obtain pain
Hachiman
5
0
2
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,124
Damage
10,908
13,944
Taken
21,267
5,929
Mitigated
8,267
5,748
Healing
5,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,467
238
0
2,743
4,658
1,326
191
529
4,129
25,448
0
W
Bacchus
Dk1996dK
Bacchus
3,925
0
0
2,873
4,929
3,301
0
584
4,345
11,311
0
L
Tiamat
1,621
249
124
997
6,778
2,533
0
2,565
4,029
13,730
0
L
Chaac
NathaanxD
Chaac
5,655
887
0
2,214
7,259
3,689
0
2,840
4,263
0
15,098
W
Hachiman
Obtain pain
Hachiman
8,732
2,587
0
132
4,357
1,302
270
508
3,849
0
25,719
L
3,632
859
300
1,498
7,230
2,045
0
2,461
4,583
0
30,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,576
Gold Earned
17,747
114
Minions Killed
108
0
Camps Cleared
0
522,758
Distance Traveled
528,868
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,037
704
58
6
0
175,165
3
W
Bacchus
7,113
711
17
2
0
188,134
0
L
Tiamat
5,816
582
18
2
0
164,702
0
L
Chaac
5,849
585
17
2
0
195,979
1
W
Hachiman
7,426
743
39
4
0
159,459
2
L
Chiron
6,082
608
73
7
0
168,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role