Player Matchup

Odin
Odin
GajdyCZE
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,777 Elo+
Solo
Izanami
Izanami
SSerpico
Izanami
Level 17
God Stats
28W - 29L
1,526 SR
Queue Stats
36W - 40L
1,465 Elo+
Solo
Bakasura
Bakasura
longyanga
Bakasura
Level 15
God Stats
4W - 4L
1,692 SR
Queue Stats
51W - 62L
1,343 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
madamgamer
Morgan Le Fay
Level 28
God Stats
11W - 5L
1,645 SR
Queue Stats
28W - 19L
1,468 Elo+
Solo
Cthulhu
Cthulhu
闻人羽の
Cthulhu
Level 15
God Stats
3W - 5L
1,333 SR
Queue Stats
30W - 24L
1,508 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,512 Elo+

VS

Team Averages
Level 16
1,482 SR
1,395 Elo+
Kukulkan
Kukulkan
Echidna62
Kukulkan
Level 4
God Stats
28W - 42L
1,222 SR
Queue Stats
296W - 384L
1,274 Elo+
Solo
Set
Set
Lullyverse
Set
Level 27
God Stats
3W - 5L
1,559 SR
Queue Stats
117W - 138L
1,477 Elo+
Solo
Nu Wa
Nu Wa
R4nsolo
Nu Wa
Level 19
God Stats
6W - 4L
1,956 SR
Queue Stats
54W - 55L
1,446 Elo+
Solo
Fenrir
Fenrir
juekomehurko
Fenrir
Level 5
God Stats
0W - 2L
1,174 SR
Queue Stats
2W - 5L
1,329 Elo+
Solo
Skadi
Skadi
medricz
Skadi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 75L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
6 / 1 / 22
12,381
1,126
11,361
10,882
11,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
SSerpico
Izanami
20
25 / 3 / 9
14,414
1,310
37,671
13,514
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
longyanga
Bakasura
19
5 / 5 / 21
11,593
1,054
10,665
13,832
6,587
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
madamgamer
Morgan Le Fay
19
3 / 1 / 22
11,882
1,080
16,129
7,962
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
闻人羽の
Cthulhu
18
4 / 2 / 19
11,389
1,035
8,324
12,087
16,264
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Echidna62
Kukulkan
16
0 / 14 / 1
9,614
874
2,773
18,547
8,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 8 / 3
12,735
1,158
12,341
21,043
9,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
R4nsolo
Nu Wa
17
0 / 4 / 6
10,279
934
12,000
14,077
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
0 / 9 / 5
10,058
914
5,670
15,919
7,268
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
medricz
Skadi
17
5 / 8 / 1
11,553
1,050
20,501
20,192
7,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
28
43
Kills
12
12
Deaths
43
93
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Echidna62
Kukulkan
0
14
1
0.04
W
Odin
6
1
22
17
L
7
8
3
1.06
L
Nu Wa
R4nsolo
Nu Wa
0
4
6
0.75
W
Izanami
SSerpico
Izanami
25
3
9
9.83
L
Fenrir
0
9
5
0.28
W
Bakasura
longyanga
Bakasura
5
5
21
3.1
W
Morgan Le Fay
madamgamer
Morgan Le Fay
3
1
22
14
L
Skadi
medricz
Skadi
5
8
1
0.69
W
Cthulhu
闻人羽の
Cthulhu
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,150
Damage
53,285
58,277
Taken
89,778
44,442
Mitigated
37,710
5,695
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Echidna62
Kukulkan
2,773
248
0
9
18,547
8,338
0
2,875
15,322
13,675
0
W
Odin
11,361
4,136
0
0
10,882
11,895
0
2,559
8,323
83
24,065
L
12,341
4,792
0
1,145
21,043
9,122
0
8,327
12,154
0
28,625
L
Nu Wa
R4nsolo
Nu Wa
12,000
4,291
183
954
14,077
5,085
0
3,718
10,219
40,653
0
W
Izanami
SSerpico
Izanami
37,671
31,910
0
1,992
13,514
5,974
0
3,041
10,473
0
87,610
L
Fenrir
5,670
1,955
0
453
15,919
7,268
0
3,092
12,187
0
9,475
W
Bakasura
longyanga
Bakasura
10,665
6,644
0
2,721
13,832
6,587
0
3,956
9,876
0
15,169
W
Morgan Le Fay
madamgamer
Morgan Le Fay
16,129
654
0
914
7,962
3,722
0
1,216
6,746
42,109
0
L
Skadi
medricz
Skadi
20,501
11,054
0
1,599
20,192
7,897
0
6,524
13,528
0
55,542
W
Cthulhu
闻人羽の
Cthulhu
8,324
83
68
0
12,087
16,264
0
4,001
7,490
28,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,659
Gold Earned
54,239
270
Minions Killed
200
5
Camps Cleared
7
1,116,691
Distance Traveled
914,492
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,614
874
19
2
0
104,962
0
W
Odin
12,381
1,126
17
2
1
254,587
1
L
Set
12,735
1,158
49
4
4
235,978
0
L
Nu Wa
10,279
934
51
5
0
208,948
1
W
Izanami
14,414
1,310
142
13
1
183,324
0
L
Fenrir
10,058
914
5
0
2
186,496
1
W
Bakasura
11,593
1,054
27
2
3
223,197
0
W
Morgan Le Fay
11,882
1,080
51
5
0
240,934
1
L
Skadi
11,553
1,050
76
7
1
178,108
1
W
Cthulhu
11,389
1,035
33
3
0
214,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role