Player Matchup

Poseidon
Poseidon
Mikimare
Poseidon
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 171L
1,492 Elo+
Party 2
Bacchus
Bacchus
Mikimoto
Bacchus
Level 146
God Stats
32W - 16L
1,657 SR
Queue Stats
348W - 322L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
SetunaArenita
Sun Wukong
Level 105
God Stats
3W - 1L
1,451 SR
Queue Stats
10W - 6L
1,466 Elo+
Solo
Skadi
Skadi
Uderzoo
Skadi
Level 87
God Stats
9W - 11L
1,415 SR
Queue Stats
56W - 53L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
br4ndl1ew
Tsukuyomi
Level 46
God Stats
44W - 41L
1,552 SR
Queue Stats
189W - 188L
1,484 Elo+
Party 2
Team Averages
Level 102
1,515 SR
1,459 Elo+

VS

Team Averages
Level 90
1,450 SR
1,375 Elo+
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GeIeI
Anhur
Level 66
God Stats
1W - 4L
1,440 SR
Queue Stats
149W - 166L
1,486 Elo+
Solo
Khepri
Khepri
ItsCatCrawfield
Khepri
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,239 Elo+
Party 1
Gilgamesh
Gilgamesh
Zebarber
Gilgamesh
Level 124
God Stats
1W - 3L
1,266 SR
Queue Stats
31W - 31L
1,181 Elo+
Party 1
Anubis
Anubis
malikalkir
Anubis
Level 84
God Stats
24W - 17L
1,544 SR
Queue Stats
363W - 359L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Mikimare
Poseidon
16
3 / 4 / 4
9,987
499
9,432
14,152
5,215
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Mikimoto
Bacchus
14
0 / 0 / 14
9,633
482
10,339
11,745
13,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
SetunaArenita
Sun Wukong
16
4 / 3 / 4
10,326
516
10,146
15,858
11,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Uderzoo
Skadi
19
12 / 2 / 0
12,113
606
18,133
10,596
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
br4ndl1ew
Tsukuyomi
15
4 / 6 / 4
9,697
485
8,459
14,724
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 7 / 2
10,235
512
8,426
15,155
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
GeIeI
Anhur
15
0 / 4 / 3
9,571
479
3,978
12,657
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 7
8,342
417
3,118
12,334
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Zebarber
Gilgamesh
16
5 / 4 / 1
10,686
534
13,342
17,690
14,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
malikalkir
Anubis
17
6 / 4 / 2
10,712
536
16,147
15,499
8,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
23
Kills
15
15
Deaths
23
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
7
2
0.71
L
Anhur
GeIeI
Anhur
0
4
3
0.38
L
0
4
7
0.88
W
Poseidon
Mikimare
Poseidon
3
4
4
1.25
W
Bacchus
Mikimoto
Bacchus
0
0
14
7
W
Sun Wukong
SetunaArenita
Sun Wukong
4
3
4
2
W
Skadi
Uderzoo
Skadi
12
2
0
6
L
Gilgamesh
Zebarber
Gilgamesh
5
4
1
1.38
W
Tsukuyomi
br4ndl1ew
Tsukuyomi
4
6
4
1
L
Anubis
malikalkir
Anubis
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,509
Damage
45,011
67,075
Taken
73,335
38,533
Mitigated
44,397
22,241
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,426
3,532
0
370
15,155
5,838
0
3,148
12,007
0
81,273
L
Anhur
GeIeI
Anhur
3,978
1,088
0
2,460
12,657
4,612
0
1,717
10,940
0
55,036
L
3,118
402
0
2,137
12,334
10,691
0
4,545
7,789
16,392
0
W
Poseidon
Mikimare
Poseidon
9,432
1,272
0
3,477
14,152
5,215
128
6,217
7,935
66,976
0
W
Bacchus
Mikimoto
Bacchus
10,339
671
1,061
5,188
11,745
13,018
0
4,308
7,437
21,999
0
W
Sun Wukong
SetunaArenita
Sun Wukong
10,146
2,848
0
4,500
15,858
11,977
343
2,326
13,532
0
62,505
W
Skadi
Uderzoo
Skadi
18,133
10,232
0
4,087
10,596
3,600
2,806
2,097
8,499
0
106,430
L
Gilgamesh
Zebarber
Gilgamesh
13,342
5,142
0
2,786
17,690
14,435
869
3,325
14,365
44
66,048
W
Tsukuyomi
br4ndl1ew
Tsukuyomi
8,459
2,055
0
3,928
14,724
4,723
54
4,489
10,235
0
59,963
L
Anubis
malikalkir
Anubis
16,147
614
0
7,660
15,499
8,821
0
7,036
8,463
72,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,756
Gold Earned
49,546
546
Minions Killed
520
0
Camps Cleared
0
1,891,641
Distance Traveled
1,833,398
38
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,235
512
124
6
0
428,753
1
L
Anhur
9,571
479
119
6
0
348,802
3
L
Khepri
8,342
417
17
1
0
351,003
1
W
Poseidon
9,987
499
129
6
0
362,024
6
W
Bacchus
9,633
482
21
1
0
406,847
15
W
Sun Wukong
10,326
516
140
7
0
361,807
7
W
Skadi
12,113
606
156
8
0
366,613
6
L
Gilgamesh
10,686
534
120
6
0
372,643
2
W
Tsukuyomi
9,697
485
100
5
0
394,350
4
L
Anubis
10,712
536
140
7
0
332,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role