Player Matchup

Hades
Hades
Guillewilliam200
Hades
Level 24
God Stats
5W - 0L
1,547 SR
Queue Stats
30W - 23L
1,459 Elo+
Solo
Artemis
Artemis
Lordgrim_15
Artemis
Level 18
God Stats
11W - 17L
1,364 SR
Queue Stats
385W - 403L
1,375 Elo+
Solo
Ares
Ares
Plx_anCHo
Ares
Level 14
God Stats
6W - 1L
1,500 SR
Queue Stats
162W - 159L
1,460 Elo+
Solo
Bakasura
Bakasura
RobeerBR
Bakasura
Level 27
God Stats
6W - 4L
1,446 SR
Queue Stats
52W - 48L
1,424 Elo+
Solo
Kukulkan
Kukulkan
V_PuNiSh3r_28
Kukulkan
Level 28
God Stats
1W - 1L
1,654 SR
Queue Stats
7W - 3L
1,526 Elo+
Solo
Team Averages
Level 22
1,502 SR
1,449 Elo+

VS

Team Averages
Level 17
1,479 SR
1,308 Elo+
Olorun
Olorun
Brix-IV
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,488 Elo+
Party 1
Arachne
Arachne
L1TE_454
Arachne
Level 24
God Stats
5W - 4L
1,599 SR
Queue Stats
51W - 44L
1,438 Elo+
Solo
Fafnir
Fafnir
TheChaaVa
Fafnir
Level 27
God Stats
9W - 7L
1,654 SR
Queue Stats
46W - 52L
1,439 Elo+
Party 1
Fenrir
Fenrir
Vortex boy6
Fenrir
Level 4
God Stats
0W - 3L
1,179 SR
Queue Stats
1W - 3L
1,088 Elo+
Party 2
Cerberus
Cerberus
WizardEMILIO44
Cerberus
Level 5
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 3L
1,088 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 1 / 0
6,000
545
3,743
3,275
1,104
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Lordgrim_15
Artemis
9
2 / 3 / 6
5,706
519
5,720
7,558
2,425
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
9
8 / 2 / 3
6,685
608
5,505
7,539
4,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
RobeerBR
Bakasura
11
3 / 2 / 5
6,797
618
3,671
8,244
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
V_PuNiSh3r_28
Kukulkan
10
1 / 2 / 0
5,814
529
549
3,924
1,130
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brix-IV
Olorun
9
3 / 3 / 0
5,785
526
4,879
5,827
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
L1TE_454
Arachne
11
5 / 3 / 2
6,417
583
6,295
7,138
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
TheChaaVa
Fafnir
7
1 / 4 / 2
5,417
492
3,855
7,616
5,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
3
0 / 5 / 0
3,847
350
531
4,428
2,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
5
0 / 5 / 2
4,510
410
821
6,657
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
19
Kills
9
10
Deaths
20
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
Brix-IV
Olorun
3
3
0
1
W
5
1
0
5
L
Arachne
L1TE_454
Arachne
5
3
2
2
W
Artemis
Lordgrim_15
Artemis
2
3
6
1.67
W
Ares
8
2
3
4.75
W
Bakasura
RobeerBR
Bakasura
3
2
5
2.75
L
Fafnir
TheChaaVa
Fafnir
1
4
2
0.5
W
Kukulkan
V_PuNiSh3r_28
Kukulkan
1
2
0
0.5
L
Fenrir
0
5
0
0
L
Cerberus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
16,381
30,540
Taken
31,666
11,926
Mitigated
15,922
10,926
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Brix-IV
Olorun
4,879
2,694
506
1,829
5,827
1,724
461
1,407
4,420
25,072
0
W
3,743
505
0
1,708
3,275
1,104
459
646
2,629
18,540
0
L
Arachne
L1TE_454
Arachne
6,295
5,316
0
2,689
7,138
2,498
0
867
6,194
0
28,220
W
Artemis
Lordgrim_15
Artemis
5,720
2,342
0
3,539
7,558
2,425
299
4,116
3,442
0
23,459
W
Ares
5,505
587
0
570
7,539
4,438
0
4,304
3,235
13,214
0
W
Bakasura
RobeerBR
Bakasura
3,671
2,874
0
4,332
8,244
2,829
0
489
7,755
0
32,401
L
Fafnir
TheChaaVa
Fafnir
3,855
1,463
0
1,303
7,616
5,349
184
2,639
4,977
9,158
0
W
Kukulkan
V_PuNiSh3r_28
Kukulkan
549
23
0
777
3,924
1,130
1,729
0
3,924
27,783
0
L
Fenrir
531
202
0
200
4,428
2,086
0
2,502
1,926
0
5,810
L
Cerberus
821
83
0
742
6,657
4,265
0
2,382
4,033
9,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
25,976
255
Minions Killed
144
0
Camps Cleared
0
873,763
Distance Traveled
907,781
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,785
526
48
4
0
156,282
2
W
Hades
6,000
545
46
4
0
117,558
0
L
Arachne
6,417
583
44
4
0
210,273
0
W
Artemis
5,706
519
31
3
0
175,069
0
W
Ares
6,685
608
17
2
0
185,237
2
W
Bakasura
6,797
618
92
8
0
226,058
0
L
Fafnir
5,417
492
9
1
0
173,500
1
W
Kukulkan
5,814
529
69
6
0
169,841
2
L
Fenrir
3,847
350
10
1
0
202,165
0
L
Cerberus
4,510
410
33
3
0
165,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role