Player Matchup

Cernunnos
Cernunnos
Dancopp
Cernunnos
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,748 Elo+
Solo
Athena
Athena
PlayofFool
Athena
Level 37
God Stats
6W - 10L
1,672 SR
Queue Stats
153W - 163L
1,523 Elo+
Party 1
Bakasura
Bakasura
VazeR124
Bakasura
Level 18
God Stats
0W - 6L
1,125 SR
Queue Stats
20W - 24L
1,567 Elo+
Party 1
Anubis
Anubis
nazerty
Anubis
Level 23
God Stats
37W - 18L
1,665 SR
Queue Stats
155W - 146L
1,471 Elo+
Solo
Xing Tian
Xing Tian
玄月冰炎
Xing Tian
Level 11
God Stats
1W - 3L
1,350 SR
Queue Stats
13W - 14L
1,576 Elo+
Solo
Team Averages
Level 21
1,462 SR
1,577 Elo+

VS

Team Averages
Level 37
1,586 SR
1,536 Elo+
Nemesis
Nemesis
BowlOfCereal397
Nemesis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 80L
1,403 Elo+
Solo
Sol
Sol
Dark梦想家
Sol
Level 124
God Stats
19W - 11L
1,578 SR
Queue Stats
583W - 540L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
SeeleVollerei
Cthulhu
Level 15
God Stats
27W - 25L
1,600 SR
Queue Stats
56W - 56L
1,595 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZHYUAN
Morgan Le Fay
Level 18
God Stats
18W - 19L
1,531 SR
Queue Stats
50W - 55L
1,513 Elo+
Party 2
Bacchus
Bacchus
八云の泠
Bacchus
Level 7
God Stats
29W - 16L
1,723 SR
Queue Stats
31W - 24L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dancopp
Cernunnos
7
0 / 3 / 0
4,699
470
1,414
5,810
1,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
PlayofFool
Athena
9
5 / 6 / 0
6,003
600
6,376
9,779
7,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
VazeR124
Bakasura
8
0 / 4 / 4
5,216
522
3,294
7,688
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
nazerty
Anubis
9
0 / 3 / 1
5,565
557
4,296
5,337
2,341
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
玄月冰炎
Xing Tian
7
1 / 2 / 0
5,199
520
2,293
6,778
2,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 5
6,550
655
2,216
6,339
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
9 / 1 / 2
7,305
731
10,434
6,837
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
12
5 / 2 / 1
7,301
730
4,138
6,416
2,957
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
ZHYUAN
Morgan Le Fay
9
1 / 1 / 1
5,877
588
2,453
3,515
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
八云の泠
Bacchus
8
0 / 0 / 8
6,100
610
1,763
7,106
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
18
18
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Cernunnos
Dancopp
Cernunnos
0
3
0
0
W
9
1
2
10
L
Athena
PlayofFool
Athena
5
6
0
0.83
W
Cthulhu
5
2
1
2.75
L
Bakasura
VazeR124
Bakasura
0
4
4
0.5
W
Morgan Le Fay
ZHYUAN
Morgan Le Fay
1
1
1
1.5
L
Anubis
nazerty
Anubis
0
3
1
0.17
W
Bacchus
八云の泠
Bacchus
0
0
8
4
L
Xing Tian
玄月冰炎
Xing Tian
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,673
Damage
21,004
35,392
Taken
30,213
17,230
Mitigated
12,678
6,453
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,216
926
0
2,556
6,339
1,497
0
1,324
4,544
0
21,542
L
Cernunnos
Dancopp
Cernunnos
1,414
634
0
1,123
5,810
1,650
0
4,050
1,760
0
18,150
W
10,434
4,193
0
4,334
6,837
2,025
4,067
3,389
3,275
39,841
6,350
L
Athena
PlayofFool
Athena
6,376
1,359
0
645
9,779
7,939
72
4,399
5,380
20,432
0
W
Cthulhu
4,138
358
0
2,225
6,416
2,957
0
2,785
3,187
33,875
0
L
Bakasura
VazeR124
Bakasura
3,294
1,879
0
2,155
7,688
2,323
66
2,358
5,330
0
15,209
W
Morgan Le Fay
ZHYUAN
Morgan Le Fay
2,453
37
0
564
3,515
737
315
2,720
700
24,304
0
L
Anubis
nazerty
Anubis
4,296
101
0
2,074
5,337
2,341
0
3,578
1,759
30,905
0
W
Bacchus
八云の泠
Bacchus
1,763
429
0
1,278
7,106
5,462
682
2,224
4,652
9,443
0
L
Xing Tian
玄月冰炎
Xing Tian
2,293
87
205
251
6,778
2,977
0
3,506
3,272
10,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,682
Gold Earned
33,133
224
Minions Killed
274
0
Camps Cleared
0
931,322
Distance Traveled
933,419
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,550
655
49
5
0
211,562
0
L
Cernunnos
4,699
470
44
4
0
170,138
2
W
Sol
7,305
731
75
8
0
177,215
1
L
Athena
6,003
600
46
5
0
203,986
0
W
Cthulhu
7,301
730
82
8
0
163,830
1
L
Bakasura
5,216
522
47
5
0
214,072
0
W
Morgan Le Fay
5,877
588
53
5
0
192,007
2
L
Anubis
5,565
557
69
7
0
171,024
2
W
Bacchus
6,100
610
15
2
0
188,805
2
L
Xing Tian
5,199
520
18
2
0
172,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role