Player Matchup

Kukulkan
Kukulkan
KaserHP
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 53L
1,269 Elo+
Party 2
Olorun
Olorun
LaraCroft787425
Olorun
Level 4
God Stats
1W - 1L
1,298 SR
Queue Stats
5W - 9L
1,135 Elo+
Party 2
Osiris
Osiris
Phroggu
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,348 Elo+
Solo
Neith
Neith
gierbacio
Neith
Level 3
God Stats
8W - 13L
1,500 SR
Queue Stats
14W - 28L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
mamapicachu
Cthulhu
Level 64
God Stats
1W - 4L
1,735 SR
Queue Stats
89W - 111L
1,393 Elo+
Party 2
Team Averages
Level 19
1,507 SR
1,329 Elo+

VS

Team Averages
Level 18
1,408 SR
1,400 Elo+
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Gatarhra
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Guntime528
Guan Yu
Level 5
God Stats
7W - 15L
1,455 SR
Queue Stats
19W - 36L
1,394 Elo+
Party 1
Neith
Neith
HazelOnNutella
Neith
Level 7
God Stats
1W - 7L
1,087 SR
Queue Stats
47W - 51L
1,436 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HwHcryp
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KaserHP
Kukulkan
17
4 / 2 / 8
11,521
461
9,411
7,973
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 14 / 4
9,138
366
4,449
17,908
7,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Phroggu
Osiris
19
10 / 1 / 10
12,912
516
18,348
20,782
18,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
gierbacio
Neith
18
11 / 7 / 6
12,500
500
16,152
15,609
5,622
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
mamapicachu
Cthulhu
20
14 / 1 / 11
15,274
611
19,661
25,441
24,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
9 / 6 / 6
13,373
535
18,002
15,820
6,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
14
2 / 5 / 1
9,510
380
2,033
18,159
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
Guntime528
Guan Yu
13
1 / 9 / 5
8,891
356
7,759
22,669
22,012
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 8 / 7
10,807
432
12,629
16,530
5,693
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
HwHcryp
Morgan Le Fay
13
2 / 12 / 3
9,371
375
10,419
18,948
6,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
39
Kills
20
25
Deaths
40
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
9
6
6
2
L
Thor
2
5
1
0.5
L
Guan Yu
Guntime528
Guan Yu
1
9
5
0.39
L
6
8
7
1.19
L
Morgan Le Fay
HwHcryp
Morgan Le Fay
2
12
3
0.29
W
Kukulkan
KaserHP
Kukulkan
4
2
8
4
W
0
14
4
0.14
W
Osiris
Phroggu
Osiris
10
1
10
15
W
Neith
gierbacio
Neith
11
7
6
2
W
Cthulhu
mamapicachu
Cthulhu
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,021
Damage
50,842
87,713
Taken
92,126
58,970
Mitigated
47,222
21,265
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
18,002
1,256
1,000
5,231
15,820
6,749
420
6,398
9,422
81,561
0
L
Thor
2,033
496
69
6,972
18,159
5,801
0
3,672
14,487
0
43,463
L
Guan Yu
Guntime528
Guan Yu
7,759
911
263
1,888
22,669
22,012
0
7,990
14,679
0
24,754
L
12,629
2,623
0
2,520
16,530
5,693
364
7,223
9,307
0
43,244
L
Morgan Le Fay
HwHcryp
Morgan Le Fay
10,419
2,044
0
2,107
18,948
6,967
879
7,932
11,016
54,788
0
W
Kukulkan
KaserHP
Kukulkan
9,411
1,661
0
1,006
7,973
3,193
2,544
2,626
5,187
52,292
0
W
4,449
3,006
0
3,176
17,908
7,252
4,005
3,353
14,425
31,596
8,976
W
Osiris
Phroggu
Osiris
18,348
5,193
0
8,917
20,782
18,538
1,033
5,846
14,765
0
70,390
W
Neith
gierbacio
Neith
16,152
8,087
0
4,265
15,609
5,622
3,480
6,718
8,677
0
58,129
W
Cthulhu
mamapicachu
Cthulhu
19,661
1,748
192
3,709
25,441
24,365
456
8,931
16,238
64,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,345
Gold Earned
51,952
418
Minions Killed
401
0
Camps Cleared
0
2,207,452
Distance Traveled
1,873,579
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,373
535
151
6
0
391,022
6
L
Thor
9,510
380
77
3
0
366,184
4
L
Guan Yu
8,891
356
38
2
0
404,913
0
L
Neith
10,807
432
53
2
0
385,031
2
L
Morgan Le Fay
9,371
375
82
3
0
326,429
6
W
Kukulkan
11,521
461
90
4
0
371,306
2
W
Olorun
9,138
366
50
2
0
391,566
1
W
Osiris
12,912
516
96
4
0
521,592
0
W
Neith
12,500
500
82
3
0
397,627
0
W
Cthulhu
15,274
611
100
4
0
525,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role